D: The Game
From PCGamingWiki, the wiki about fixing PC games
Revision as of 11:18, 6 September 2016 by Garrbot (talk | contribs) (→Configuration file(s) location: updated template usage)
Developers | |
---|---|
WARP | |
Publishers | |
Acclaim Entertainment | |
Night Dive Studios | |
Release dates | |
DOS | March 31, 1996 |
Windows | March 31, 1996 |
macOS (OS X) | June 3, 2016[1] |
Linux | June 3, 2016[1] |
D | |
---|---|
D: The Game | 1996 |
Enemy Zero | 1998 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | MS-DOS release. | |||
GOG.com |
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese | ||||
German | ||||
French |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | |
Processor (CPU) | 1.8 GHz | |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | DirectX 7 compatible | DirectX 9 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.9 | |
Processor (CPU) | Intel Core 2 Duo 2GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | 64 MB VRAM |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.9 | |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | 256 MB VRAM, OpenGL compatible |
References
Categories:
- DOS
- Windows
- OS X
- Linux
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid section order
- Invalid template usage (Game data/done)
- Invalid template usage (API)
- Missing section (Save game cloud syncing)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)