Template:Infobox game/row/linporter
Key points
- Engine is open source with modern multi-platform ports available; see Source ports.
General information
- Quake Wiki - A detailed wiki for every Quake game made.
- Planet Quake - Very old hub for all Quake games. Has mods, guides, and news on the Quake communities.
- Func_Msgboard - The mapper hub, new map releases, technique improvements.
- bit7.org/quake - Community site with extensive mirrors section, reviews and details on editions of the game.
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
Source |
DRM |
Notes |
Keys |
OS |
Retail |
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Amazon.com |
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Incorrect store name. See here for available options. |
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GamersGate |
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Quake III: Gold |
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GOG.com |
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Quake III: Gold. Not available for purchase in Germany.[1] |
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Steam |
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Quake III: Gold |
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- Quake III: Gold includes the base game along with the Quake III: Team Arena expansion.
DLC and expansion packs
Name |
Notes |
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Quake III: Team Arena |
Included with Quake III: Gold. |
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Version differences
Vanilla
The original, closed-source versions of the game still work for online multiplayer. Many users may prefer to use more recent, improved engines based on the source code release.
Quake Live
id Software launched a free-to-play browser-based port of Quake III titled Quake Live. Most players have migrated to this service to continue playing, as it adds new features and game modes, and improves compatibility with newer systems.
Essential information
Source ports
While the original Quake III Arena point releases still work on modern systems, the release of the engine's source code has enabled the creation of additional variants that improve upon the game but are backwards compatible for multiplayer play. These versions do not support PunkBuster anti-cheat and thus cannot connect to servers using it, though very few still exist.
ioquake3
ioquake3 is a port of the engine to SDL to assist in multi-platform development of stand-alone mods for the Quake III engine. For improvements this port provides, see the Improvements section.
Spearmint
Spearmint is a fork of ioquake3 source port to support controllers and split screen multiplayer up to 4 players.
Game data
In-game general settings.
Configuration file(s) location
Save game data location
Video settings
In-game graphics settings.
Template:Video settings
The game does not automatically adjust the aspect ratio to match widescreen resolutions. Certain cvars may be set to fix this:
r_mode -1
sets the display mode to the custom resolution specified by the following cvars.
r_customwidth, r_customheight
set the custom display mode.
r_customaspect
sets the aspect ratio for the 3D scene (not the HUD or menus). Divide your aspect ratio (i.e. 16/10 = 1.6 etc.)
Input settings
Template:Input settings
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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Network
Multiplayer types
- All official maps are designed for at most 16 players. However, dedicated servers can be set to have no max player limit.
Connection types
Ports
Protocol |
Port(s) and/or port range(s) |
TCP |
27950, 27952, 27960, 27965 |
UDP |
27950, 27952, 27960, 27965 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Video glitches on the main menu
Game crashes on exit
Other information
API
Technical specs |
Supported |
Notes |
OpenGL |
1.1 |
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Executable | PPC | 16-bit |
32-bit |
64-bit |
Notes |
Windows | | |
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Linux | | |
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Mac OS (Classic) | | | |
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System requirements
Windows | Mac OS (Classic) | Linux |
Windows |
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Minimum |
Recommended |
Operating system (OS) |
95, NT 4.0 |
98, ME, 2000, XP |
Processor (CPU) |
Intel Pentium 233 MHz or Pentium II 300 MHz or AMD K6-2 350 MHz or Athlon. | |
System memory (RAM) |
64 MB | |
Hard disk drive (HDD) |
25 MB |
500 MB |
Video card (GPU) |
8 MB of VRAM DirectX 7 compatible | |
Linux |
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Minimum |
Recommended |
Operating system (OS) |
any distribution (ports of the engine available in most distros' package repositories) | |
Processor (CPU) |
Intel Pentium 233 MHz / Pentium II 300 MHz or AMD K6-2 350 MHz / Athlon. Also suitable are CPUs exceeding 400MHz of any ISA. | |
System memory (RAM) |
64 MB | |
Hard disk drive (HDD) |
25 MB |
500 MB |
Video card (GPU) |
8 MB of VRAM | |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
References