Dungeon Lords
From PCGamingWiki, the wiki about fixing PC games
Not to be confused with Dungeon Lord.
Developers | |
---|---|
Heuristic Park | |
Publishers | |
DreamCatcher Interactive | |
Nordic Games | |
Release dates | |
Windows | May 5, 2005 |
Reception | |
Metacritic | 45 |
IGDB | 64 |
Warnings
Key points
- There are multiple versions of this game. The original retail releases and the remixed version dubbed MMXII, which is also available digitally to download.
- The MMXII remix release supports cloud saves, enhanced multiplayer with more supported users and many more improvements. It is generally recommended to play this version as it is technically more stable.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Retail stores sell both the original and MMXII editions. | |||
Steam | Steam Edition. |
Version differences
- The Collector's Edition features numerous changes and extra features.[1]
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/271760/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/271760/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | vert- out of the box | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | This is only a feature for the Steam Edition release. Uncapped framerate in-game, however, menus are locked at 23 fps. |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | This is only a feature for the MMXII remix release. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Partial. | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | ||||
Polish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 8 | Co-op |
||
Online play | 8 | Co-op Steam lobby - MMXII. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Shader Model support | 3.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Direct 9.0 Sound card. | |
Interface | Mouse. | |
Input | Mouse, keyboard, controller. | DirectInput is officially unsupported. Use XInput instead. |
Cutscenes | FMV. | |
Multiplayer | GameSpy, Steamworks | Includes equipment trading. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP 32-bit | 7 64-bit |
Processor (CPU) | AMD/Intel single-core 2.0 GHz | AMD/Intel dual-core 2.6 GHz |
System memory (RAM) | 1536 MB | 2048 MB |
Hard disk drive (HDD) | 4 GB | 4 GB |
Video card (GPU) | ATI/Nvidia/Intel 128 MB of VRAM DirectX 9.0c compatible | ATI/Nvidia/Intel DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/271760/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (271760) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.