Gravity Bone
Developers | |
---|---|
Blendo Games | |
Engines | |
id Tech 2 | |
Release dates | |
Windows | August 28, 2008 |
Taxonomy | |
Monetization | Freeware |
Microtransactions | None |
Modes | Singleplayer |
Perspectives | First-person |
Controls | Direct control |
Genres | Adventure |
Art styles | Stylized |
Series | Citizen Abel |
Citizen Abel | |
---|---|
Gravity Bone | 2008 |
Thirty Flights of Loving | 2012 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
itch.io | ||||
Steam | ||||
Developer website (unavailable) |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\baseq2\kmq2config.cfg[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/974090/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\baseq2\save\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/974090/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Up to 16x. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Enabled by default. See Mouse acceleration. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Mouse acceleration
Disable mouse acceleration[citation needed] |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Resolution/Fullscreen crash when changed
To fix this crash, start the game for the first time, and save when it puts you in game. Close the game afterwards, and it will then start on the menu. You can now change the resolution and fullscreen options.
Game causes Windows mouse acceleration to get enabled
The game has mouse acceleration enabled by default. Probably as a result of using an old engine, it does this by seemingly modifying the normal Windows desktop mouse acceleration settings.
If you get a crash from changing the resolution, as mentioned above, it doesn't properly reset the setting to its previous value like it does on a normal game exit.
Just go to the Windows mouse options and turn off "Enhance pointer precision" again. For turning off the mouse acceleration permanently, see Mouse acceleration.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | Intel Pentium 233 MHz | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | ||
Video card (GPU) | 8 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (974090) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.