Warzone 2100
From PCGamingWiki, the wiki about fixing PC games
This page may require cleanup to meet basic quality standards. You can help by modifying
the article. The discussion page may contain useful suggestions.
Developers | |
---|---|
Pumpkin Studios | |
Publishers | |
Eidos Interactive | |
Release dates | |
Windows | April 10, 1999 |
macOS (OS X) | January 30, 2012 |
Linux | January 30, 2012 |
Key points
- Made open-source in 2004.
- Available for Windows, OS X, Linux and even FreeBSD.
- If you have an issue, be sure to check this FAQ first.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | Windows and OS X installers available. Source code tarballs for Linux and FreeBSD also available as well. The game is also available in many Linux repositories (which can be outdated). |
- A portable version is available for Windows.
Essential improvements
Maps and mods
- Since Warzone 2100 is an open-source game, it is expected for the community to upgrade and add more to the game.
- There is an official page for maps, mods and map-mods found here. There are some interesting mods out there like Ultimate Scavenger AI and WZ Mini: Scavenger Wars.
- If you want to create and edit maps, try using FlaME.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Warzone 2100 <user-id>\ |
macOS (OS X) | ~/Library/Application Support/Warzone 2100 <user-id>/ |
Linux | ~/.warzone2100-<user-id>/ |
- These are all universal locations for game data such as save games, mods, config files, logs and maps.
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Warzone 2100 <user-id> |
macOS (OS X) | ~/Library/Application Support/Warzone 2100 <user-id>/ |
Linux | ~/.warzone2100-<user-id>/ |
Video settings
Input settings
Audio settings
Localizations
- See Translation for translation progress and downloads for additional languages.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Catalan | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Croatian | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Greek | ||||
Hungarian | ||||
Italian | ||||
Korean | ||||
Latin | ||||
Lithuanian | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Romanian | ||||
Russian | ||||
Slovak | ||||
Slovenian | ||||
Spanish | ||||
Turkish | ||||
Ukrainian |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 10 | Co-op, Versus 11 players is hackable |
||
Online play | 10 | Co-op, Versus 11 players is hackable |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 2100 |
- This game supports Universal Plug and Play (UPnP) for automatic port configuration.
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | 133 MHz | 233 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 75 MB | |
Video card (GPU) | 2 MB of VRAM | Direct3D or 3Dfx compatible 3D Accelerator Card 4 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.5 or higher | 10.5 or higher |
Processor (CPU) | 1 GHz | |
System memory (RAM) | 100 MB | |
Hard disk drive (HDD) | 100 MB | 1000 MB (with high quality videos) |
Video card (GPU) | 128 MB of VRAM |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Linux | Linux |
Processor (CPU) | 1 GHz | |
System memory (RAM) | 100 MB | |
Hard disk drive (HDD) | 100 MB | 1000 MB (with high quality videos) |
Video card (GPU) | 128 MB of VRAM |