User:Suicide machine/Leaked Video Games Builds
From PCGamingWiki, the wiki about fixing PC games
< User:Suicide machine
Revision as of 19:43, 3 March 2018 by Suicide machine (talk | contribs)
S.T.A.L.K.E.R.: Shadow of Chernobyl
Pre-Alpha Build 1096 (2002)
- Splash screen uses the name Oblivion Lost.
- Early game build featuring basic DirectX 8 renderer.
- Contains 2 levels:
Escape - which contains some elements of what would later become Cordon.
Zakat (and its variant Lest for what seems to be testing AI) - which would appear in later Multiplayer Build.
Multiplayer Beta Build 2215 (2004)
- A multiplayer build for testing netcode.
- Features DirectX 9 renderer.
- Features GUI elements that ended up in final build, together with finished menu background (although it's static)
- Contains 4 levels:
mp_exp_bath
testers_mp_factory
- testers_mp_pool
- testers_mp_railroad
- Features 3 multiplayer modes
- Deathmatch
- Team Deathmatch
- Artefact Hunt
- Features some anomalies
- Features stamina system (identical with release build) along with sprint