Template:Infobox game/row/macporter
Key points
- Engine is open source with modern multi-platform ports available; see Source ports
- Runs well on low-end hardware
- Easy to mod
- The Steam version lacks the soundtrack, but this can be fixed.
General information
- Quake Wiki - A detailed wiki for every Quake game made.
- Func_Msgboard - The mapper hub, new map releases, technique improvements.
- FAQ on Steam forums - A starting point for new Quake II players.
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
- Quake II: Quad Damage includes the base game along with all expansions, a soundtrack, and a launcher created by GOG.
- This game can also be played on OS X and Linux using a source port.
- GOG's launcher for Quake 2 is fully customizeable by editing the Q2Launcher.ini file. Allowing you to add more mods or even modify the exe files the launcher should use.
DLC and expansion packs
Name |
Notes |
|
Mission Pack: Ground Zero |
|
|
Mission Pack: The Reckoning |
|
|
Netpack I: Extremities |
Not available for the Steam version. |
|
Essential improvements
Patches
- 3.20 - Latest official patch.
- 3.24 - Unofficial patch that focuses on bug fixes and minor tweaks.
Source ports
Since the release of the source code various engine overhauls and source ports have been created to enhance or modify the game in different ways. Which one to use is a matter of taste.
Name |
Notes
|
Quake2 Unofficial v3.24 Patch |
This is a simple patch that fixes bugs and adds certain things to the engine such as widescreen-support. Easy to install and use.
|
Fruitz of Dojo Quake II |
A Cocoa port of the engine, it allows Quake II to be played on modern Macs.
|
KMQuake II |
An enhanced source port. Allows for customization of textures, game interface etc.
|
LWJake2 |
A LWJGL-based source port focusing on compatibility and bugfixes.
|
R1Q2 |
Source port that focuses on the multiplayer aspect of the game.
|
Ultimate Quake II Patch |
Designed for the Steam version of Quake II but is also compatible with retail versions by changing the install path of the mod. Adds bug-fixes, improved graphics, enables mouse use in menus as well as music through software playback.
|
Q2DOS |
Source port for MS-DOS that features DLL loading through DJGPP, Online play with a packet driver, Intel HD audio support, HTTP downloading with libCURL, Yamagi Quake II's game dll code enhancements and all of the v3.24 unofficial patch.
|
Q2PRO |
Multiplayer focused source port for Windows and Linux.
|
Yamagi Quake II |
An "enhanced client" focusing mainly on bug-fixes and code improvements.
|
Game data
Configuration file(s) location
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
Video settings
In-game general settings.
In-game graphics settings.
Template:Video settings
Input settings
Template:Input settings
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
Network
Multiplayer types
- All official maps are designed for at most 16 players. However, dedicated servers can be set to have the max player limit at 256
Connection types
Ports
Protocol |
Port(s) and/or port range(s) |
UDP |
27910 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
Issues fixed
Saves not working in The Reckoning and Ground Zero
If you are getting "function pointers have moved" error in console after trying to load game, install fan-patch 3.24. Issue noted in gog.com release.
No music playback
The music plays directly from the game-CD so the Steam version unfortunately lacks it. Try applying the Ultimate Quake II patch mentioned above.
If you prefer to use the original engine you can download the soundtrack from the Steam forums.
Either burn a new CD from the image file or use a CD emulator like WinCDEmu to mount the image.
GOG.com version does not require this method, as the whole soundtrack is in OGG format, which the game was modified to use it instead.
Play the expansions with KMQuake II
See gun with wide FOV
"No Input arguments" when running the launcher (GOG.com)
This problem occurs only if you try to run the main EXE file. It must be ran from the Launch Quake 2 shortcut to make it work. This is due to the fact that it contains a code in the Launch options.
Other information
API
Technical specs |
Supported |
Notes |
OpenGL |
1.1 |
|
Software renderer |
|
|
Executable | PPC | 16-bit |
32-bit |
64-bit |
Notes |
Windows | | |
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Linux | | |
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Mac OS (Classic) | | | |
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System requirements
Windows | Mac OS (Classic) | Linux |
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
95, NT 4.0 |
98, ME, 2000, XP |
Processor (CPU) |
Intel Pentium 90 MHz
| Intel Pentium 133 MHz |
System memory (RAM) |
16 MB |
24 MB |
Hard disk drive (HDD) |
25 MB |
400 MB |
Mac OS |
|
Minimum |
Operating system (OS) |
7.5.3 |
Processor (CPU) |
PowerPC 603e |
System memory (RAM) |
48 MB |
Hard disk drive (HDD) |
|
Other |
4X CD-ROM drive |
Linux |
|
Minimum |
Recommended |
Operating system (OS) |
Linux kernel v2.0.24 | |
Processor (CPU) |
Intel Pentium 90 MHz
| Intel Pentium 133 MHz |
System memory (RAM) |
16 MB |
24 MB |
Hard disk drive (HDD) |
25 MB |
400 MB |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
References