BeamNG.drive
From PCGamingWiki, the wiki about fixing PC games
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
BeamNG | |
Engines | |
Torque 3D[1] | |
Release dates | |
Windows | Early access |
Taxonomy | |
Monetization | One-time game purchase |
Genres | Racing |
BeamNG.drive is a racing game.
Key points
- Planned features include a career mode with missions, multiplayer, demolition derbies, police chases, races and much more.
- Extensive and active modding community.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | Purchase via Humble Widget. | |||
Humble Store | The DRM-free version is usually updated slower than the Steam version.[2] | |||
Steam | Can be played without Steam running.[3] |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\BeamNG.drive\<game.version>\settings\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/284160/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Only saves settings, mods not saved |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | FOV Tune slider under Options > Gameplay. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | FXAA, SMAA | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | No frame rate or refresh rate cap, user can set one. | ||
High dynamic range display (HDR) | SDR | ||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | Adjustable when binding a function. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Uses generic prompts. | |
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | Uses generic prompts. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Tracked motion controllers |
---|
Generic/other controllers | ||
---|---|---|
Button prompts | Uses generic prompts. |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | FFB under Options > Controls > Force Feedback | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | Added in v0.24.[4] | |||
Japanese | ||||
Korean | ||||
Polish | Added in v0.24.[4] | |||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Works in most modes by enabling multiseat.[5] | ||
LAN play | ||||
Online play | Use BeamMP or KissMP |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: BeamNG.drive. |
Headsets | |||
---|---|---|---|
OpenXR | Added in 0.30.[6] | ||
SteamVR | This game might be playable through SteamVR's support for the OpenXR API. | ||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | This game might be playable with the OpenXR for Windows Mixed Reality. | ||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | See Input for details. | ||
Keyboard/Mouse | |||
TrackIR |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Vulkan | Vulkan is in beta. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | 32-bit support was discontinued in 0.25. | ||
Linux | Experimental. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1 | 10 |
Processor (CPU) | Intel Core i3-6300 3.8 GHz AMD FX-6300 3.5 GHz |
Intel Core i7-6700 3.4 GHz AMD Ryzen 7 1700 3.0 GHz |
System memory (RAM) | 16 GB | 32 GB |
Hard disk drive (HDD) | 45 GB | 50 GB |
Video card (GPU) | Nvidia GeForce GTX 550 Ti AMD Radeon HD 7750 DirectX 11 compatible | Nvidia GeForce GTX 970 AMD Radeon R9 290 |
Other | Gamepad |
- Minimum requirements assume lowest settings at 720p, the recommended ones are for normal settings at 1080p.[7]
- Installing game mods will increase required storage space.
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/284160/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (284160) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ IGDB - BeamNG.drive - last accessed on 2022-05-19
- ↑ https://documentation.beamng.com/getting_started/updating_the_game/#humble-bundle
- ↑ Verified by User:Vetle on 2016-03-20
- ↑ 4.0 4.1 The 2021 Winter Release – BeamNG.drive v0.24 - last accessed on 2023-09-19
- ↑ How to do Multiseat :: BeamNG.drive General Discussions - last accessed on May 2023
- ↑ BeamNG.drive v0.30 Release Notes - BeamNG.drive - last accessed on 2023-09-20
- ↑ System Requirements - last accessed on 2023-09-19