Jets'n'Guns 2
Developers | |
---|---|
Rake in Grass | |
Publishers | |
MonoGame | |
Release dates | |
Windows | July 24, 2020 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Side view |
Controls | Direct control |
Genres | Arcade, Shooter |
Vehicles | Space flight |
Art styles | Pre-rendered graphics, Stylized |
Themes | Sci-fi, Space |
Series | Jets'n'Guns |
Jets'n'Guns | |
---|---|
Jets'n'Guns | 2004 |
Jets'n'Guns 2 | 2020 |
Jets'n'Guns 2 is an indie side view shoot'em up with loot management elements. Like its 2004 predecessor, the sequel features an original soundtrack composed by Machinae Supremacy.
The game was initially released on Steam as an Early Access title on December 11, 2018. Updates were generally released every 2 months, until it successfully left Early Access on July 24, 2020.
The game is available for Windows in digital distribution and remains fully playable. A Linux version is not planned.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\jng2\game.ini |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/830820/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\jng2 |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/830820/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Developed to be played at 16:9 - uses anamorphic scaling for other aspect ratios. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | [2] | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Slider to configure FPS cap with the lowest being 30 FPS and highest being unlimited. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | [3] | |
Digital movement supported | ||
Simultaneous controller+KB/M | One input method per player. |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection | Always treats the application as if the cursor is not displayed. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Russian | Fan translation by «ZoG Forum Team» |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op Supports Remote Play Together for online play. |
||
LAN play | ||||
Online play |
Issues fixed
The game doesn't start
Add the game to the antivirus software's list of exceptions.[4] |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 3.2 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 / 8 / 10 | |
Processor (CPU) | Dual Core 2.0 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 350 MB[Note 2] | |
Video card (GPU) | OpenGL 3.2 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/830820/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (830820) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ As for August 19, 2020 the game takes 350 MB on disk, despite what the Steam storepage says.[5]
References
- ↑ Linux? - last accessed on 2020-08-25
- ↑ 4k RESOLUTION - 3840x2160 SUPPORT ?? - last accessed on 2020-08-28
- ↑ Verified by User:Suicide machine on 2020-08-22
- This might be wrong, as it was tested with Steam Controller and "Rumble" emulation.)
- ↑ BUGS! Game doesn't start - last accessed on 2020-08-19
- ↑ Verified by User:Suicide machine on 2020-08-19