Difference between revisions of "The Legend of Heroes: Trails of Cold Steel III"
From PCGamingWiki, the wiki about fixing PC games
(→Video settings: removing the borderless note to expose the glossary link which contains information on Borderless Gaming and more) |
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Line 67: | Line 67: | ||
==Video settings== | ==Video settings== | ||
+ | {{Image|LOH Cold Steel 3 External PC Settings.png|External video settings.}} | ||
+ | {{Image|LOH Cold Steel 3 In-Game Settings.png|In-game settings.}} | ||
{{Video settings | {{Video settings | ||
|wsgf link = | |wsgf link = | ||
Line 74: | Line 76: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= |
|multimonitor = true | |multimonitor = true | ||
|multimonitor notes = Natively supports Eyefinity/Surround resolutions.{{cn}} | |multimonitor notes = Natively supports Eyefinity/Surround resolutions.{{cn}} | ||
|ultrawidescreen = true | |ultrawidescreen = true | ||
|ultrawidescreen notes = Hor+ native support, that will accept any resolution. Must be configured in the game's launcher. Some HUD elements are positioned on the far edges of the screen.{{cn}} | |ultrawidescreen notes = Hor+ native support, that will accept any resolution. Must be configured in the game's launcher. Some HUD elements are positioned on the far edges of the screen.{{cn}} | ||
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = true | |fov = true | ||
− | |fov notes = | + | |fov notes = Game uses vertical FOV in external configuration instead of horizontal FOV. Maximum: 70° (102° horizontal at 16:9). |
|windowed = true | |windowed = true | ||
|windowed notes = Selectable from a dropdown menu in the launcher. | |windowed notes = Selectable from a dropdown menu in the launcher. | ||
− | |borderless windowed = | + | |borderless windowed = true |
− | |borderless windowed notes = | + | |borderless windowed notes = Game is Borderless by default when "'''Fullscreen'''" selected in launcher. For exclusive fullscreen, you must edit settings.xml, changing the "ScreenMode" to "'''FULLSCREEN'''" (Extra Note: User may require to disable the launcher on startup). |
|anisotropic = true | |anisotropic = true | ||
− | |anisotropic notes = | + | |anisotropic notes = |
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = | + | |antialiasing notes = [[FXAA]] and [[MSAA]] (2x-8x) options are available. |
|vsync = true | |vsync = true | ||
− | |vsync notes = | + | |vsync notes = |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = Choice between 30 FPS, 60 FPS, 120 FPS, 240 FPS or Unlimited. |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
Line 104: | Line 106: | ||
==Input settings== | ==Input settings== | ||
+ | {{Image|LOH Cold Steel 3 Mouse and Keyboard Bindings.png|External mouse and keyboard rebinding.}} | ||
+ | {{Image|LOH Cold Steel 3 External Gamepad Bindings (Dualshock).png|External gamepad settings (''DualShock'').}} | ||
+ | {{Image|LOH Cold Steel 3 In-Game Gamepad Bindings (Dualshock).png|In-game gamepad settings (''DualShock'').}} | ||
{{Input settings | {{Input settings | ||
|key remap = true | |key remap = true | ||
− | |key remap notes = | + | |key remap notes = Can only be remapped from the launcher. |
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = Referred to as "'''Camera Mouse Sensitivity'''". Can be set separately from the in-game camera sensitivity option from the external configuration menu. |
− | |mouse menu = | + | |mouse menu = limited |
− | |mouse menu notes = | + | |mouse menu notes = The menus must be navigated with a keyboard as the game lacks a cursor to select any options, however, left and right click can still be used for confirm and cancel, respectively. |
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = false | |touchscreen = false | ||
|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = |
|full controller = true | |full controller = true | ||
|full controller notes = Both the game and the launcher can be fully navigated with a controller. | |full controller notes = Both the game and the launcher can be fully navigated with a controller. | ||
|controller remap = true | |controller remap = true | ||
− | |controller remap notes = Can be remapped from the launcher. | + | |controller remap notes = Can be remapped in-game, as well as from the launcher. |
|controller sensitivity = true | |controller sensitivity = true | ||
− | |controller sensitivity notes= Camera | + | |controller sensitivity notes= Referred to as "'''Camera Sensitivity'''". Configurable in-game. |
|invert controller y-axis = true | |invert controller y-axis = true | ||
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= |
|xinput controllers = true | |xinput controllers = true | ||
|xinput controllers notes = | |xinput controllers notes = | ||
Line 154: | Line 159: | ||
|haptic feedback notes = Checkbox toggle in game. The game will emit a test rumble when using the checkbox, but there is no rumble during gameplay. | |haptic feedback notes = Checkbox toggle in game. The game will emit a test rumble when using the checkbox, but there is no rumble during gameplay. | ||
|simultaneous input = true | |simultaneous input = true | ||
− | |simultaneous input notes = Both controller and keyboard can be used at the same time, however only the button prompts selected in the launcher will be displayed. | + | |simultaneous input notes = Both controller and keyboard can be used at the same time, however, only the button prompts selected in the launcher will be displayed. |
|steam input api = unknown | |steam input api = unknown | ||
|steam input api notes = | |steam input api notes = | ||
Line 166: | Line 171: | ||
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
+ | |||
+ | <gallery> | ||
+ | LOH Cold Steel 3 External Gamepad Bindings (Xbox).png|External gamepad settings (''Xbox''). | ||
+ | LOH Cold Steel 3 In-Game Gamepad Bindings (Xbox).png|In-game gamepad settings (''Xbox''). | ||
+ | </gallery> | ||
==Audio settings== | ==Audio settings== | ||
{{Audio settings | {{Audio settings | ||
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = Sliders for BGM, | + | |separate volume notes = Sliders for "BGM", "Sound Effects" and "Voice". |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = always on |
− | |mute on focus lost notes = Game pauses on focus lost. | + | |mute on focus lost notes = Game pauses on focus lost, no option to disable. |
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
Line 238: | Line 248: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
− | |windows 64-bit exe = | + | |windows 64-bit exe = true |
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = |
Revision as of 07:38, 25 March 2020
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Nihon Falcom | |
Windows | Engine Software |
Windows | PH3 Games |
Publishers | |
NIS America | |
Engines | |
PhyreEngine | |
Release dates | |
Windows | March 23, 2020 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Green Man Gaming | Digital Limited Edition also available. | |||
Humble Store | Digital Limited Edition also available. | |||
Steam | Digital Limited Edition also available. |
- A demo is available from Steam.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\TrailsOfColdSteel3\settings.xml |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/991270/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\FALCOM\ed8_psv3 |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/991270/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Japanese |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8.1, 10 | |
Processor (CPU) | Intel Core i3-2100 3.1 GHz | AMD FX-8320 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 25 GB | |
Video card (GPU) | Nvidia Geforce GTX 650 Ti DirectX 11 compatible | AMD Radeon R7 370 |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/991270/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (991270) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.