Difference between revisions of "Heretic"
m (→Input settings) |
m (→[[Glossary:Field of view (FOV)|Field of view (FOV)]]: updated template usage) |
||
Line 108: | Line 108: | ||
}} | }} | ||
− | ===[[Field of view (FOV)]]=== | + | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== |
Depending on your choice of engine, you can usually change the field of view with a console command, or even in the options. Try <nowiki>fov <1-179></nowiki> or <nowiki>gr_fov <1-179></nowiki>. | Depending on your choice of engine, you can usually change the field of view with a console command, or even in the options. Try <nowiki>fov <1-179></nowiki> or <nowiki>gr_fov <1-179></nowiki>. | ||
Revision as of 19:19, 9 March 2014
Cover image missing, please upload it | |
Developers | |
---|---|
Raven Software | |
Publishers | |
id Software | |
Engines | |
id Tech 1 | |
Release dates | |
DOS | December 23, 1994 |
Heretic | |
---|---|
Heretic | 1994 |
Hexen: Beyond Heretic | 1995 |
Hexen II | 1997 |
Heretic II | 1998 |
Key points
- Runs on very low end hardware
- The game's graphic engine's source code was released in 1999, making the game very mod-friendly
General information
Availability
- Heretic: Shadow of the Serpent Riders is the retail release of the game, adding two extra episodes
Versions
Source Ports
Since the release of the source code, several modified engines have emerged.
You can view a more exhaustive list on Wikipedia or a set of comparison tables on DoomWiki.org. The history of various source ports is examined on Doomworld.
Content
A freely redistributable replacement of Heretic-like assets is available at Blasphemer, forming a completely free and open source game. Art assets from the original game such as the levels, sounds, textures, etc., remain under copyright. They can be purchased from Steam or copied from an original game disk.
Essential improvements
Patch 1.2 (retail)
- 1.2 - Retail and shareware edition have different patches
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2390/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2390/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
Depending on your choice of engine, you can usually change the field of view with a console command, or even in the options. Try fov <1-179> or gr_fov <1-179>.
Input settings
Audio settings
Issues fixed
Lag/Low FPS (DOSBox)
Instructions |
---|
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | MS-DOS 6.2 | |
Processor (CPU) | Intel 386 Processor | Intel 486 33 MHz |
System memory (RAM) | ||
Hard disk drive (HDD) | 10 MB | 30 MB |
Video card (GPU) | VGA graphics card |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/2390/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (2390) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.