Difference between revisions of "World in Conflict"
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{{Infobox game/row/publisher|Sierra Entertainment}} | {{Infobox game/row/publisher|Sierra Entertainment}} | ||
− | {{Infobox game/row/publisher|Ubisoft}} | + | {{Infobox game/row/publisher|Ubisoft|Expansion and digital}} |
|engines = | |engines = | ||
{{Infobox game/row/engine|MassTech}} | {{Infobox game/row/engine|MassTech}} |
Revision as of 21:07, 30 November 2019
Developers | |
---|---|
Massive Entertainment | |
Publishers | |
Sierra Entertainment | |
Expansion and digital | Ubisoft |
Engines | |
MassTech | |
Release dates | |
Windows | September 18, 2007 |
Key points
- The Soviet Assault expansion singleplayer content is interleaved into the main story. It cannot be played separately.
- Online functionalities have been discontinued on December 15, 2015. All Massgate.net resources were taken down as well.[1][2][3]
- The open-source MassGate replacement server is available for everyone to join. It's also possible for everyone to host their own server using its source code
General information
- WICapedia - A wiki dedicated to World in Conflict
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
- The game was redeemable for free on Uplay from December 4 to December 12, 2017, but is otherwise not available to buy on this platform.
- A demo is available.
- Included with Ubisoft+.
DLC and expansion packs
Name | Notes | |
---|---|---|
Soviet Assault |
Essential improvements
Patches
The game comes with a built-in autopatcher. However, the latest patches can be downloaded manually from here (you'll likely have to download previous patches from the same site, as the official source was taken down).
Game crash on startup on systems with more than 8 threads
Game wont launch on systems with more than 8 threads. To solve this just reduce the amount of cores or disable HT/SMT on your BIOS/UEFI settings. Another workaround is reduce the amount of threads used by windows trough msconfig. In order to to that fallow the next steps. - Press "R+win key", on the windows write "msconfig" and press enter. - In msconfig go to "boot" tab and "advanced options", here check the "number of processors" checkbox and select 8 or 4 acept the changes and just restart your computer. In order to undo the changes just go again to msconfig and unckeck the "number of processors checkbox.
Windows 7 DirectX 10 Workaround
DirectX 10 rendering mode was broken after installing Platform update for Windows 7 SP1 and Windows Server 2008 R2 SP1 (KB2670838). To run the game in DX10 mode without crashing, uninstall KB2670838 from Control Panel.
Skip intro videos
Replace intro videos with blank BINK videos[4] |
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|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\World in Conflict\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/21760/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\World in Conflict\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/21760/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video settings
Make HBAO work in DX9 mode (Nvidia only)
Use Nvidia Profile Inspector[citation needed] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | ||||
Russian | 1) Fan translation World in Conflict by «DK team» – link 2) Fan translation Soviet Assault by «TTL T.Community» – link |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 16 | Despite being a RTS, players can join and leave during a running game. | ||
Online play | 16 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 3004 |
UDP | 48000-48100 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
"Out of memory" crash
Enable Large Address Aware on executable[5] |
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|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 10 | |
Shader Model support | 3, 4 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | Miles Sound System | |
Cutscenes | Bink Video | |
Multiplayer | Massgate |
Mods
- Native Voices - Makes all factions speak their native tongue (i.e. Soviets speak Russian).
- Malyutka mini mod - Corrects unit names and GRAU designations.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP (SP2) | Vista |
Processor (CPU) | Intel Pentium 4 2.0 GHz (2.2 GHz on Windows Vista) | 2.5 GHz dual-core CPU |
System memory (RAM) | 512 MB (1 GB on Windows Vista) | 1 GB (1.5 GB on Windows Vista) |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | Nvidia GeForce 6600 GT (DX 9) Nvidia GeForce 8500 GT (DX 10) 128 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce 7600 GT (DX 9) Nvidia GeForce 8600 GT (DX 10) 256 MB of VRAM DirectX 10 compatible |
- Supported Nvidia chipsets: GeForce 6 series, GeForce 7 series, GeForce 8 series
- GeForce4 MX, ATI Radeon 8500 and Radeon 9200 are not supported
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (21760) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Ubisoft Massive | Facebook
- ↑ Shutdown postponed | Massgate Forums (retrieved)
- ↑ Servers will be shut down December 15 | Massgate Forums (retrieved)
- ↑ https://www.nexusmods.com/worldinconflict/mods/43
- ↑ GOG forums - last accessed on 2019-11-11