Difference between revisions of "Template:State/Documentation"
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* {{Code|state}} ''or'' {{Code|1}} - '''prototype, dev, postdev, unknown, unplayable'''. | * {{Code|state}} ''or'' {{Code|1}} - '''prototype, dev, postdev, unknown, unplayable'''. | ||
− | *: Certain obsolete values are also available but not required to be used. Visually these all work the same as '''dev''', but adds the article to different categories: | + | :* '''dev''' is also mapped to synonyms such as ''Early Access'' or ''EA''. |
− | + | :* Certain obsolete values are also available but not required to be used. Visually these all work the same as '''dev''', but adds the article to different categories: | |
− | + | :::# predev | |
− | + | :::# prealpha | |
− | + | :::# alpha | |
+ | :::# beta | ||
* {{code|ref}} - Used only for '''unknown''' and '''unplayable''' states only. | * {{code|ref}} - Used only for '''unknown''' and '''unplayable''' states only. | ||
Revision as of 22:11, 16 June 2019
Description
The state tag is a multi-use label that states the current condition of the game the article is covering.
Note that the tag should only be removed once the tag is no longer relevant to the game (i.e. game is fully released, not under active development). The tag should also be updated when the state of the game has changed (ex. game has moved from development/Early Access to release state).
Arguments
state
or1
- prototype, dev, postdev, unknown, unplayable.
- dev is also mapped to synonyms such as Early Access or EA.
- Certain obsolete values are also available but not required to be used. Visually these all work the same as dev, but adds the article to different categories:
- predev
- prealpha
- alpha
- beta
ref
- Used only for unknown and unplayable states only.
Syntax
{{State|state=}}
Example #1
{{State|dev}}
Example #2
{{State|postdev}}
Example #3
{{State|unplayable}}
Example #3
{{State|unknown}}