Difference between revisions of "DC Universe Online"
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Thaumasurge (talk | contribs) |
Thaumasurge (talk | contribs) |
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|antialiasing notes = Force in the [[video card]] control panel. | |antialiasing notes = Force in the [[video card]] control panel. | ||
|vsync = hackable | |vsync = hackable | ||
− | |vsync notes = 30 FPS Lock; Disable in-game and force | + | |vsync notes = 30 FPS Lock regardless of Refresh Rate; Disable in-game and force via [[video card]] control panel to override. |
}} | }} | ||
Revision as of 05:16, 18 November 2013
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Developers | |
---|---|
Sony Online Entertainment | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | January 11, 2011 |
Key points
- No cross-platform play with PlayStation 3 and PlayStation 4 versions.[1]
- PC Version is locked to 30 FPS without disabling in-game Vertical Sync
General information
Availability
Video settings
Input settings
- Mouse Smoothing is permanently enabled and has no option for it in-game. Changing the .ini where this is located will result in the game downloading a new one on launch.
Audio settings
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 30 GB free space | |
Video card (GPU) | NVIDIA GeForce 7800 GTX ATI RADEON 1950 |
|
Sound (audio device) | DirectX compatible sound card |