Difference between revisions of "Falcon 3.0"
Line 175: | Line 175: | ||
|fan notes = | |fan notes = | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===No sound in Art of the Kill (Gold)=== | ||
+ | {{Fixbox|description=edit the AOTK PLAYER.CFG file|ref=<ref>https://www.gog.com/forum/falcon_collection/sound_fix_for_falcon_3_golds_art_of_the_kill_videos</ref>|fix= | ||
+ | #Navigate to {{p|game}}''\data\AOTK'' and open the ''PLAYER.CFG'' file in a text editor. | ||
+ | #Make the following changes: | ||
+ | <pre> | ||
+ | AUDTYPE = 2 ;SOUNDBLASTER | ||
+ | AUDDMA = 1 ;DMA | ||
+ | AUDIRQ = 7 ;IRQ | ||
+ | AUDBSIO = 220 ;BASEIO | ||
+ | VIDTYPE = 0 ;AUTO DETECT | ||
+ | VIDMODE = 110 ;640x480x32K COLORS | ||
+ | DBITDEPTH = 15 ;BIT DEPTH | ||
+ | CDROMDR = D | ||
+ | </pre> | ||
}} | }} | ||
Revision as of 20:24, 8 March 2018
Developers | |
---|---|
Spectrum HoloByte | |
Publishers | |
Retroism | |
Release dates | |
DOS | 1991 |
Windows | October 23, 2015[1] |
macOS (OS X) | October 23, 2015[1] |
Linux | October 23, 2015[1] |
Falcon | |
---|---|
Falcon | 1987 |
Falcon A.T. | 1988 |
Falcon 3.0 | 1991 |
Falcon 4.0 | 1998 |
Falcon 4.0: Allied Force | 2005 |
Key Points
- Macintosh version was known as Falcon MC.[2]
General information
Availability
Version differences
- The Gold version includes all the addons and is fully updated. Also includes special Art of the Kill training videos.
DLC and expansion packs
Name | Notes | |
---|---|---|
Operation: Fighting Tiger | ||
MiG-29: Deadly Adversary of Falcon 3.0 | Playable as a standalone addon, though works best when integrated into Falcon 3.0 | |
Hornet: Naval Strike Fighter | Playable as a standalone addon, though works best when integrated into Falcon 3.0 |
Essential improvements
Patches
Patch 3.05 for the base game and Operation: Fighting Tiger, updating it to be on par with the Gold version, is available here. Separate versions for MiG-29 (1.04) and Hornet (1.02) are available here and here respectably. An unofficial one for networking issues of version 3.05 some user experience is available here (might be irrelevant to DOSBox users). All Gold versions (including digital) are fully updated except for the unofficial patch.
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/429520/pfx/[Note 1] |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/429520/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
No sound in Art of the Kill (Gold)
edit the AOTK PLAYER.CFG file[3] |
---|
AUDTYPE = 2 ;SOUNDBLASTER AUDDMA = 1 ;DMA AUDIRQ = 7 ;IRQ AUDBSIO = 220 ;BASEIO VIDTYPE = 0 ;AUTO DETECT VIDMODE = 110 ;640x480x32K COLORS DBITDEPTH = 15 ;BIT DEPTH CDROMDR = D |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | VGA |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7, 8, 10 |
Processor (CPU) | 1.8 GHz | |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | DirectX 7 compatible | DirectX 9 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (429520) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- Stubs
- DOS
- Windows
- OS X
- Linux
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)