Difference between revisions of "Company of Heroes"
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Revision as of 08:40, 30 January 2017
Developers | |
---|---|
Relic Entertainment | |
Publishers | |
THQ | |
Sega | |
Engines | |
Essence Engine | |
Release dates | |
Windows | September 12, 2006 |
macOS (OS X) | March 1, 2012 |
Key points
- Online multiplayer for non-Steam versions stopped working on May 31, 2014 due to GameSpy services being shut down.[1]
- Steam version updates can potentially break mods.
General information
- Official website
- Company of Heroes Wiki
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Requires disk check or persistent internet connection (later versions). This DRM was briefly patched out of the game, with 1.71 (no expansions) being the last version to require neither internet, nor a disk to play. | |||
Amazon.com | Requires disk check. Requires patching. | |||
Mac App Store | Company of Heroes Complete: Campaign Edition | |||
Steam | Fully patched. See New Steam Version. |
Version differences
New Steam Version
The New Steam Version (included alongside the original THQ release) has all the multiplayer components modified to use Steamworks, as the original multiplayer servers are no longer available. Company of Heroes: Opposing Fronts and Company of Heroes: Tales of Valor count as DLC and do not require any extra downloads.
Company of Heroes Complete: Campaign Edition
The OS X release of the game, it includes the Opposing Fronts and Tales of Valor expansions.
Note that multiplayer is not included.
Essential improvements
Patches
- Patches for the game can be found here (Retail Only).
Skip intro videos
Instructions |
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Custom refresh rate
Instructions |
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Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/4560/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/4560/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Syncs save games. |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | ||||
Russian | New Steam Version & Retail |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 8 | |||
Online play | 8 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
UDP | 6112, 30260, 9100 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Refresh rate issue
- Refresh rate set at 50 Hz instead of 60 Hz.
Instructions |
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Instructions |
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Steam version start-up crash
- The latest Steam version of this game won't start on some systems, crashing back to the desktop immediately.
Instructions |
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Crash when loading into a map
- The game will crash when loading into any map. This is possibly caused by SLI/Crossfire cards.
Instructions |
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Second monitor blacking out
- When launching the game on a dual screen setup, the secondary monitor will often be blacked out.
Instructions |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 10 | |
Shader Model support | 1.1, 4 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | Miles Sound System | |
Cutscenes | DivX Video | |
Multiplayer | GameSpy, Steamworks | Steamworks support is only available in the New Steam Version. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista | |
Processor (CPU) | Intel Pentium IV 2.0 GHz AMD Athlon XP |
Intel Pentium IV 3.0 GHz |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 6.5 GB | 9 GB |
Video card (GPU) | 64 MB of VRAM DirectX 9.0c compatible Shader model 1.1 support |
Nvidia GeForce 6800 series 256 MB of VRAM DirectX 9.0c compatible |
Sound (audio device) | DirectX 9.0c compatible 16-bit sound card |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6.6 | |
Processor (CPU) | 2.4 GHz | 2.6 GHz |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 13 GB | |
Video card (GPU) | ATI Radeon HD 2600 Nvidia GeForce 8600 256 MB of VRAM | 512 MB of VRAM |
- Supported ATI chipsets: Radeon 9500 series, Radeon 9600 series, Radeon 9700 series, Radeon 9800 series, Radeon X300 series, Radeon X550 series, Radeon X600 series, Radeon X700 series, Radeon X800 series, Radeon X1000 series, Radeon X1100 series, Radeon X1300 series, Radeon X1600 series, Radeon X1800 series, Radeon X1900 series, Radeon HD 2400 series, Radeon HD 2600 series, Radeon HD 2900 series
- Supported Nvidia chipsets: GeForce3/Ti series, GeForce4/Ti (excluding the GeForce4MX series), GeForce FX 5700 series, GeForce FX 5800 series, GeForce FX 5900 series, GeForce 6200 series, GeForce 6600 series, GeForce 6800 series, GeForce 7300 series, GeForce 7600 series, GeForce 7800 series, GeForce 7900 series, GeForce 8400 series, GeForce 8500 series, GeForce 8600 series, GeForce 8700 series, GeForce 8800 series
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/4560/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (4560) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.