Difference between revisions of "F.E.A.R."
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|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = false |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = true |
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= Available as a separate axis action option. |
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |button prompts = | + | |button prompts = false |
|button prompts notes = | |button prompts notes = | ||
− | |controller hotplug = | + | |controller hotplug = false |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = false |
|haptic feedback notes = | |haptic feedback notes = | ||
|light bar support = unknown | |light bar support = unknown |
Revision as of 05:05, 4 March 2016
Cover image missing, please upload it | |
Developers | |
---|---|
Monolith Productions | |
Publishers | |
Sierra Entertainment | |
Warner Bros. Interactive Entertainment | |
Engines | |
Lithtech Jupiter EX | |
Release dates | |
Windows | October 18, 2005 |
Warnings
F.E.A.R. | |
---|---|
F.E.A.R. | 2005 |
F.E.A.R. Perseus Mandate | 2007 |
F.E.A.R. 2: Project Origin | 2009 |
F.E.A.R. 3 | 2011 |
F.E.A.R. Online | 2014 |
Key points
- Master servers for multiplayer were shut down on December 19, 2012. See FEAR Combat Community.
- The multiplayer component (F.E.A.R. Combat) is free to download and continues to be supported by the community.
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- Steam Community Discussions (Extraction Point)
- Steam Users' Forums for game series
- Unofficial Wiki for game series
- F.E.A.R. Combat Community
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | DRM: SecuROM | |||
GamersGate | DRM: SecuROM | |||
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Incorrect store name. See here for available options. | ||||
GOG.com | Multiplayer executable creates dormant SecuROM files.[1] | |||
Steam |
- The GOG.com and Steam releases include both F.E.A.R. Extraction Point and F.E.A.R. Perseus Mandate
DLC and expansion packs
Name | Notes | |
---|---|---|
Extraction Point |
Essential improvements
Patches
Latest version is 1.08.
Community patch
The FEAR multiplayer master server was shut down on December 19, 2012. The community has developed an unofficial patch for the game and is offering new FEAR Combat CD keys for free. The latest version of the community-supported FEAR Combat client and new CD keys can be obtained from the Fear Combat Community website.
Skip intro videos
Instructions |
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Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/21090/pfx/[Note 1] |
- Key bindings are stored in
%PUBLIC%\Documents\Monolith Productions\FEAR\Profiles\Profile000.gdb
and%PUBLIC%\Documents\TimeGate Studios\FEARXP\Profiles\Profile000.gdb
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/21090/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Widescreen resolution
Instructions |
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Field of view (FOV)
Instructions |
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Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | Versus |
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Online play | Versus, Co-op Master server is offline; use FEAR Combat Community version. For co-op install Coop Warfare mod. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | Dedicated server software available for Windows and Linux. | |
Direct IP |
Issues fixed
- TweakGuides has created a comprehensive guide for fixing issues in this game. It can be found here.
Soft Shadows doesn't work combined with AA
Instructions |
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Small subtitles
Instructions |
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Black screen on ATI/AMD video cards
Instructions |
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Can't hear any dialogue
Instructions |
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No Torch Glitch
Instructions |
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FPS problems
Method 1
Instructions |
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Method 2
If you don't own a Logitech device but are still having frame rate issues.
Instructions |
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Game won't start/maps not loading
Instructions |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8, 9 | |
Shader Model support | 1.1, 2 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Cutscenes | Bink Video | |
Multiplayer | GameSpy |
Official SDK
- The Steam version includes the SDK with the game.[2] Make sure you read instructions
- F.E.A.R. Public Tools (Requires original game patched with version 1.08)
- F.E.A.R. Public Tools v2 (Standalone version, for those who do not own the game)
DevMode
DevMode gives the ability to use the debug keys and to load any map, including a few demo levels.
Dynamic flashlight
Instructions |
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System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000 | XP |
Processor (CPU) | Intel Pentium IV 1.7 GHz | Intel Pentium IV 3.0 GHz |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Nvidia GeForce Ti 4200 ATI Radeon 8500 64 MB of VRAM DirectX 9.0c compatible Shader model 1.1 support |
Nvidia GeForce 6600 ATI Radeon 9800 256 MB of VRAM Shader model 2.0 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (21090) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- Pages needing cover images
- Windows
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid template usage (Save game cloud syncing)
- Invalid section order
- Self-hosting
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)