Difference between revisions of "Orion: Prelude"
From PCGamingWiki, the wiki about fixing PC games
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|{{p|game}}\Engine\Config | + | {{Game data/config|Windows|{{p|game}}\Engine\Config| |
{{p|game}}\UDKGame\Config}} | {{p|game}}\UDKGame\Config}} | ||
}} | }} |
Latest revision as of 15:54, 6 September 2024
Developers | |
---|---|
Original | Spiral Game Studios |
Current | Trek Industries |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | May 4, 2012 |
Taxonomy | |
Modes | Multiplayer |
Series | ORION |
ORION | |
---|---|
Orion: Protoype | 2010 |
Orion: Open Source | 2011 |
Orion: Prelude | 2012 |
Orion | 2015 |
Key points
- Previously sold as ORION: Dino Beatdown[1][2] and ORION: Dino Horde.[3]
- Released to incredibly poor reviews due to bugs[4]
- Poorly optimized[5]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
DLC and expansion packs
- This game has in-game micro-transactions.[6]
Name | Notes | |
---|---|---|
Ultimate Edition | Unlocks all skills and store items |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Engine\Config[Note 1] <path-to-game>\UDKGame\Config[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/104900/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/104900/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | Use -borderless -resx=X -resy=Y Launch Options with your desktop resolution. |
||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS |
Field of view (FOV)
- Default FOV is 75°; maximum is 110°.[7]
Instructions[7] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 10 | Use Nucleus Co-op. | ||
LAN play | ||||
Online play | 10 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | Open the console and use open followed by the IP and port.[8] |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista SP2 | 7, 8 (64-bit) |
Processor (CPU) | Intel Core 2 Duo 2.4 GHz AMD Athlon X2 2.8 GHz |
Intel Quad Core AMD Quad Core |
System memory (RAM) | 3 GB | 4 GB |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | 256 MB of VRAM DirectX 9.0c compatible Shader model 3 support |
512 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (104900) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Orion: Dino Beatdown re-named to Orion: Dino Horde, devs blocking criticism on forums (x-post from r/gaming) - r/games on reddit - last accessed on May 2023
- ↑ Orion: Dino Beatdown re-named to Orion: Dino Horde, devs blocking criticism on forums (x-post from r/gaming) - r/steam on reddit - last accessed on May 2023
- ↑ Name and price changes. Is this game any good now? :: ORION: Prelude General Discussions - last accessed on May 2023
- ↑ ORION: Dino Beatdown on Metacritic - last accessed on May 2023
- ↑ 3:20 into WTF Is...- ORION: Dino Horde? - TotalHalibut on YouTube - last accessed on May 2023
- ↑ microtransactions?! :: ORION: Prelude General Discussions - last accessed on May 2023
- ↑ 7.0 7.1 Steam Community :: Guide :: Advanced Controls (explained by Raptors)
- ↑ Logging Into Your Own 'Dedicated Server' :: ORION: Dino Horde General Discussions - last accessed on May 2023