Difference between revisions of "User:Al2009man/Sandbox/Template:Input"
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<th scope="rpw" class="table-settings-input-body-parameter">[[List_of_games_that_support_tracked_motion_controllers_in_non-VR_gameplay|<abbr title="This game support the Controller's Motion Sensor functionality>Controller motion sensors]]</th> | <th scope="rpw" class="table-settings-input-body-parameter">[[List_of_games_that_support_tracked_motion_controllers_in_non-VR_gameplay|<abbr title="This game support the Controller's Motion Sensor functionality>Controller motion sensors]]</th> | ||
<td scope="col" style="width: 50px;" class="table-settings-input-body-rating">{{Tickcross-nr|{{{controller motion sensors|}}}||{{{controller motion sensors notes|}}}}}</td> | <td scope="col" style="width: 50px;" class="table-settings-input-body-rating">{{Tickcross-nr|{{{controller motion sensors|}}}||{{{controller motion sensors notes|}}}}}</td> | ||
− | <td scope="col" style="width: 540px;" class="table-settings-input-body-steam-input-buttons ">{{#arraymaptemplate:{{{controller motion sensors modes|}}}|User:Al2009man/Sandbox/Template:Input/ | + | <td scope="col" style="width: 540px;" class="table-settings-input-body-steam-input-buttons ">{{#arraymaptemplate:{{{controller motion sensors modes|}}}|User:Al2009man/Sandbox/Template:Input/controller_motion_sensors_modes|,}}{{#if: {{{controller motion sensors modes|}}} | }}{{#if: {{{controller motion sensors modes|{{{controller motion sensors notes|}}}}}} | <br>}}{{{controller motion sensors notes|{{{controller motion sensors notes|}}}}}}</td> |
</tr> | </tr> | ||
Revision as of 01:12, 29 April 2024
- Description
This table is meant to contain all information relating to input settings and features. If a setting is hackable
or requires additional notes, add the information below the table in a header like so:
=== [[Controller support]] === Fixbox here ...
and make note of it in the table in the following fashion See [[#Controller support|Controller support]]
. Any smaller notes can and should be included directly in the table.
Below is a more thorough explanation of each of the possible arguments. Each can be appended with notes
to fill in the information in the Notes column.
- Arguments
key remap
- Whether the keyboard and mouse keybinds are rebindable.acceleration option
- Whether the game uses mouse acceleration/smooting. Clarify which in the notes.mouse sensitivity
- Whether the sensitivity of mouse movement can be adjusted. This only applies to games with some sort of camera control.mouse menu
- Whether the mouse can be used to navigate the menu.keyboard and mouse prompts
- Whether the keyboard and mouse keybind or button prompts are available in-game.invert mouse y-axis
- Whether the mouse Y-axis can be inverted. This only applies to games with some sort of camera control.touchscreen
- Whether the game is optimized for touchscreens.controller support
- Whether the game supports controllers.full controller
- Whether the game can be fully navigated (e.g. menus, game launchers) just by using a controller, without requiring a keyboard and mouse input device. Steam's "Big Picture Mode" features may also be supported.controller remap
- Whether the controller buttons are rebindable.controller sensitivity
- Whether the sensitivity of the controller's analog stick, trackpads/touchpads, or motion sensors can be adjusted. This only applies to games with some sort of camera control.invert controller y-axis
- Whether the controller Y-axis can be inverted. This only applies to games with some sort of camera control.xinput controllers
- Whether the game supports Xbox or Input-compatible controllers.xbox prompts
- Whether Xbox button prompts are available in-game.impulse triggers
- Whether the game supports Xbox Wireless Controller's Impulse Triggers (also referred as Trigger Rumble).playstation controllers
- Whether the game supports PlayStation controllers such as DualShock 4 and/or DualSense.dualshock 4
- The deprecated argument for this information.
playstation controller models
- What PlayStation controller models and revisions are supported (comma-separated).- See {{Input/ps controllers}} for acceptable values.
playstation prompts
- Whether PlayStation button prompts are available in-game.dualshock prompts
- The deprecated argument for this information.
playstation motion sensors
- Whenever the game supports the PlayStation controller's Motion Sensor functionality.playstation motion sensors modes
- What type of modes will [PlayStation] controller's Motion Sensor function be used for (comma-separated).- See {{Input/controller motion sensors}} for acceptable values.[Note 1]
light bar support
- Whether the game supports the lightbar.dualsense adaptive trigger support
- Whether the game supports the DualSense's adaptive triggers.dualsense haptics support
- Whether the game supports DualSense's haptic feedback.playstation connection modes
- What PlayStation controller connection modes are supported by the game (comma-separated).- See {{Input/ps connections}} for acceptable values.
dualshock 4 modes
- The deprecated argument for this information.
tracked motion controllers
- Whenever the game supports Tracked motion controllers (i.e.: VR Controllers, Lightgun, etc.)tracked motion prompts
- Whether the motion controller button/gesture prompts are available in-game.other controllers
- Whether the game supports generic/other controller types (e.g. DirectInput-compatible controllers, Nintendo Controllers, Racing Wheels, Flight Stick).other button prompts
- Whether generic/other button prompts are available in-game (comma-separated).- See {{Template:Prompts}} for acceptable values.
controller hotplug
- Whether the game supports controller hotplugging.input prompt override
- Whether the game supports the ability to override the input prompts for any connected devices (e.g. locking button or keybind prompts regardless of Controller Type, Keyboard/Mouse or similar Input Devices).haptic feedback
- Whether the game supports haptic/rumble feedback.digital movement supported
- Whether the game is completely playable using digital movement controls (such as a D-pad, arcade joystick, or WASD keys), as opposed to analog.simultaneous input
- Whether supports using controller and keyboard/mouse inputs simultaneously (also referred as Mixed Input).steam input api
- Whether supports the Steam Input API.steam hook input
- Whenever Steam can hook the game's controller input system.steam input prompts
- Whenever supports Steam Input's helper function to detect and provide the button prompts based on the Controller Type (or closest equivalent).steam input prompts icons
- Whenever the Controller Type's button prompts are supported via Steam Input's helper function. (comma-separated)- See {{Template:Prompts}} for acceptable values.
steam input prompts styles
- What type of Steam Input prompt styles[Note 2] are supported by the game. (comma-separated)- See {{Input/siapi prompts styles}} for acceptable values.
steam deck prompts
- Whether Steam Deck-specific button prompts are available in-game.steam controller prompts
- Whether Steam Controller-specific button prompts are available in-game.steam input motion sensors
- Whenever the game supports the Steam Input-compatible controller's Motion Sensor functionality.steam input motion sensors modes
- What type of modes will [Steam Input-compatible controller] Motion Sensor function be used for (comma-separated).- See {{Input/controller motion sensors}} for acceptable values.[Note 3]
steam input preset
- Whether the game provides official Steam Input configuration presets by the developers.steam cursor detection
- Whether Steam manages to differentiate between elements of the game where the cursor is visible and where it's hidden (only for Legacy mode).
- Syntax
{{Input |key remap = |key remap notes = |acceleration option = |acceleration option notes = |mouse sensitivity = |mouse sensitivity notes = |mouse menu = |mouse menu notes = |keyboard and mouse prompts = |keyboard and mouse prompts notes = |invert mouse y-axis = |invert mouse y-axis notes = |touchscreen = |touchscreen notes = |controller support = |controller support notes = |full controller = |full controller notes = |controller remap = |controller remap notes = |controller sensitivity = |controller sensitivity notes = |invert controller y-axis = |invert controller y-axis notes = |xinput controllers = |xinput controllers notes = |xbox prompts = |xbox prompts notes = |impulse triggers = |impulse triggers notes = |playstation controllers = |playstation controller models = |playstation controllers notes = |playstation prompts = |playstation prompts notes = |playstation motion sensors = |playstation motion sensors modes = |playstation motion sensors notes = |light bar support = |light bar support notes = |dualsense adaptive trigger support = |dualsense adaptive trigger support notes = |dualsense haptics support = |dualsense haptics support notes = |playstation connection modes = |playstation connection modes notes = |tracked motion controllers = |tracked motion controllers notes = |tracked motion prompts = |tracked motion prompts notes = |other controllers = |other controllers notes = |other button prompts = |other button prompts notes= |controller hotplug = |controller hotplug notes = |input prompt override = |input prompt override notes = |haptic feedback = |haptic feedback notes = |digital movement supported = |digital movement supported notes = |simultaneous input = |simultaneous input notes = |steam input api = |steam input api notes = |steam hook input = |steam hook input notes = |steam input prompts = |steam input prompts icons = |steam input prompts styles = |steam input prompts notes = |steam deck prompts = |steam deck prompts notes = |steam controller prompts = |steam controller prompts notes = |steam input motion sensors = |steam input motion sensors modes = |steam input motion sensors notes = |steam input presets = |steam input preset notes = |steam cursor detection = |steam cursor detection notes = }}
- See also
- {{Prompts}}