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Difference between revisions of "Engine:Sumo Engine"

From PCGamingWiki, the wiki about fixing PC games
m (Added notes about changing the FPS cap, refresh rate and V-sync logic. Added notes about shadow rendering and LOD quality. Added notes about DPI awareness.)
 
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{{--}} The engine is internally capped at 60 FPS and will re-render previous frames when its running above that.
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{{--}} All the games currently using this engine have an arbitrary <code>60 FPS</code>update rate limit during gameplay and will duplicate previous frames when its running above that. They're also dpi unaware and may choose the incorrect refresh rate. V-sync options presented in-game may affect presentation consistency. See individual pages for fixes.
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{{--}} All the games currently using this engine suffer from low quality shadows and general LOD issues, regardless the game's visual complexity. See individual pages for more information.

Latest revision as of 02:31, 1 March 2024

Sumo
Developers
First release date

All the games currently using this engine have an arbitrary 60 FPSupdate rate limit during gameplay and will duplicate previous frames when its running above that. They're also dpi unaware and may choose the incorrect refresh rate. V-sync options presented in-game may affect presentation consistency. See individual pages for fixes.
All the games currently using this engine suffer from low quality shadows and general LOD issues, regardless the game's visual complexity. See individual pages for more information.