Difference between revisions of "Kiss: Psycho Circus: The Nightmare Child"
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'''Notes''' | '''Notes''' | ||
− | {{ii}} | + | {{ii}} For resolutions higher than 2048 pixels on either side, a DirectX wrapper is needed, like [[DgVoodoo_2#DirectX_1-7|dgVoodoo v2.82.3 or newer]]. |
− | {{--}} {{term|Vert-}}: FOV is cropped on wider resolutions than 4:3. Use the [https://community.pcgamingwiki.com/files/file/2885-kiss-psycho-circus-the-nightmare-child-fov-fix/ FOV Fix] to | + | {{--}} {{term|Vert-}}: FOV is cropped on wider resolutions than 4:3. Use the [https://community.pcgamingwiki.com/files/file/2885-kiss-psycho-circus-the-nightmare-child-fov-fix/ FOV Fix] to address it. |
}} | }} | ||
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'''Notes''' | '''Notes''' | ||
{{++}} Allows higher resolutions than the default DirectX 7's limit. | {{++}} Allows higher resolutions than the default DirectX 7's limit. | ||
− | {{--}} | + | {{--}} FMVs are rendered only in 8-bit color and cutscenes wider than 16:9 have many gliches. |
{{--}} HUD is rendered too small at higher resolutions. | {{--}} HUD is rendered too small at higher resolutions. | ||
− | {{--}} | + | {{--}} FOV is not fixed. |
}} | }} | ||
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# Install the fix following the instructions on the screen. | # Install the fix following the instructions on the screen. | ||
# Run KISS: Psycho Circus launcher and either change the resolution inside the launcher, or inside the game. | # Run KISS: Psycho Circus launcher and either change the resolution inside the launcher, or inside the game. | ||
+ | |||
'''Notes''' | '''Notes''' | ||
{{++}} Fixes "rainbow colors" on intro videos and menus. | {{++}} Fixes "rainbow colors" on intro videos and menus. | ||
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{{++}} Adds a third-person view mode. | {{++}} Adds a third-person view mode. | ||
{{++}} Fixes high FPS issues. | {{++}} Fixes high FPS issues. | ||
− | {{--}} This | + | {{--}} This only works when the game is installed on the main C: drive. |
{{--}} Doesn't fix the FOV. | {{--}} Doesn't fix the FOV. | ||
{{--}} Worse performance than with [[DgVoodoo_2#DirectX_1-7|dgVoodoo v2.82.3 or newer]]. | {{--}} Worse performance than with [[DgVoodoo_2#DirectX_1-7|dgVoodoo v2.82.3 or newer]]. |
Revision as of 21:29, 23 February 2024
Developers | |
---|---|
Third Law Interactive | |
Publishers | |
Gathering of Developers | |
Engines | |
LithTech 1.5 | |
Release dates | |
Windows | July 14, 2000 |
Reception | |
Metacritic | 71 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter |
Art styles | Realistic |
Themes | Fantasy, Horror |
Series | Kiss |
Kiss | |
---|---|
Kiss: Psycho Circus: The Nightmare Child | 2000 |
Kiss Pinball | 2000 |
Warnings
Kiss: Psycho Circus: The Nightmare Child is a singleplayer and multiplayer first-person action, FPS and shooter game in the Kiss series.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Simple disc check. |
- This game isn't available digitally.
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Patches
Official
- Latest patch is 1.13, but dedicated servers only seem to work properly with 1.1.
- Patch 1.0 to 1.1 (US) is available here.
- Patch 1.1 to 1.13 (US) is available here.
- Patch 1.0 to 1.12 (EU) is available here.
- Patch 1.12 to 1.13 (EU) is available here.
Unofficial
- Felizpe's Windows 10 Patch - See details here.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\autoexec.cfg[Note 1] <path-to-game>\default.cfg[Note 1] <path-to-game>\server.cfg[Note 1] <path-to-game>\server_bighead.cfg[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\save\[Note 1] |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | The FOV slider in the game options under Interface is not truly Hor+, as it only handles horizontal FOV, the vertical FOV is still cut off at wider resolutions than 4:3, squishing the image. Instead, follow the Instructions for other aspect ratios section of the FOV Fix to change the FOV. | ||
Windowed | Set "Windowed" "1" in <path-to-game>/autoexec.cfg and <path-to-game>/profiles/<user-id>.cfg . |
||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Game logic is tied to frame rate. At over 60 fps, mouse is jerky and cutscenes are too fast cutting off characters' voice lines. At extremely high frame rates, game runs inhumanly fast. Set the monitor refresh rate on 60 Hz to fix it.[1] | ||
High dynamic range display (HDR) |
Widescreen resolution
Edit autoexec.cfg and <user-id>.cfg [1]
|
---|
Notes
|
Run the game in widescreen resolutions[2] |
---|
Notes
|
Use Felizpe's patch[3] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | A3D 1.0, EAX 1. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 16 | |||
Online play | GameSpy services have been shut down;[4] see GameSpy for workarounds. |
Issues unresolved
Can't uninstall the game on Windows 10
- If the game is installed in any other drive besides the main one, the uninstall information gets corrupted and it can't be uninstalled from inside the Control Panel, returning a "catastrophic failure" error message.
- Set the compatibility mode to Windows 98/Windows ME for the Setup.exe file located on the game's CD-ROM then install the game. The uninstaller will work fine after from the Control Panel - Programs and Features.
Issues fixed
Disable compatibility flags in Compatibility Administrator[5][6][1] |
---|
Notes
|
Mouse movement jumping pixels/stuttering
Use dinputto8[1] |
---|
|
Can't reinstall the game after the above error
Delete the corrupted files[7] |
---|
|
High FPS Issues
Limit the Framerate to 60 FPS[1] |
---|
|
Set refresh rate on 60 Hz[1] |
---|
Game crashes on startup
Use custom DLL[8] |
---|
|
Game's resolution has 2048 pixel limit
Use dgVoodoo v2.82.3 or newer[9] |
---|
Use d3dim.dll and d3dim700.dll from this Widescreen Fix[10]
|
---|
Low frame rate on Windows 8 and higher
Use dgVoodoo v2.82.3 or newer[9] |
---|
(Windows 8 and 8.1 only) Download ddraw.dll and put it in <path-to-game> [11]
|
---|
(Windows 8 - 10) Use the Microsoft Application Compatibility Toolkit[11] |
---|
|
See Windowed[10] |
---|
Game starts in windowed mode despite it being disabled
Use dgVoodoo v2.82.3 or newer[10] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | 5.0d 5.0f version 1.1 |
Cutscenes | Smacker Video Technology | 4.0d |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | Intel Pentium II 266 MHz | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | ||
Video card (GPU) | DirectX 8.0 compatible |
Notes
- ↑ 1.0 1.1 1.2 1.3 1.4 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 Verified by User:AlphaYellow on 2024-02-05
- ↑ KISS: Psycho Circus: The Nightmare Child | WSGF
- ↑ General Discussion | GOG
- ↑ Pricing | GameSpy Technology
- ↑ KISS: Psycho Circus - The Nightmare Child (2000) \ VOGONS - last accessed on 2024-02-05
- ↑ KISS: Psycho Circus - The Nightmare Child (2000) \ VOGONS - last accessed on 2024-02-05
- ↑ Microsoft Support | Catastrophic failure solution
- ↑ Kiss: Psycho Circus: The Nightmare Child (Windows 10 Patch) file - Mod DB - last accessed on May 2023
- ↑ 9.0 9.1 Verified by User:AlphaYellow on 2024-02-06
- Recent versions of dgVoodoo 2 have fixed the performance issues with dynamic lighting on pre-LithTech Jupiter games, which previous dgVodooo versions suffered from.
- ↑ 10.0 10.1 10.2 Verified by User:AlphaYellow on 2024-02-06
- ↑ 11.0 11.1 Windows 8 strange things and 3d faster in window (retrieved)