Difference between revisions of "Road Rash"
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{{Infobox game/row/date|Windows|September 27, 1996}} | {{Infobox game/row/date|Windows|September 27, 1996}} | ||
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|wikipedia = Road Rash (video game) | |wikipedia = Road Rash (video game) | ||
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− | |macos 64-bit app | + | |macos intel 64-bit app = |
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= |
Revision as of 01:56, 28 November 2021
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Developers | |
---|---|
Electronic Arts | |
Papyrus Design Group | |
Publishers | |
Electronic Arts | |
Release dates | |
Windows | September 27, 1996 |
Key points
- 64-bit systems need a workaround for the 16-bit launcher; see Installing on 64-bit versions of Windows.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Electronic Arts\RoadRash 95\[Note 1] |
Save game data location
System | Location |
---|---|
Windows | HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Electronic Arts\RoadRash 95\[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | 60 fps cap | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Interface, Engine, Effect, Music, others engines, police siren | |
Surround sound | stereo | |
Subtitles | no dubbed voices | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Spanish | ||||
Italian |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 8 | Versus Model and Null modem : 2 players max, Tcp-ip and ipx : 8 players max. |
||
Online play |
Issues fixed
Installing on 64-bit versions of Windows
Manual installation |
---|
|
Use the automated Replaying.de software[citation needed] |
---|
|
Colour problems on Vista/7
- Exit explorer before starting Road Rash, then restart it. Can use a batch file.
- Alternatively, use cnc-ddraw- if the game is cropped off and not filling the entire screen, try an older build of cnc-ddraw like 1.4.1.0
MIDI music hangs post-race
Even when set to GS Wavetable Synth, if CoolSoft MIDIMapper is installed, it causes this issue. May not be the only cause.
Issues unresolved
Full screen viewing
"MIDI Error"
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | Intel Pentium 75 MHz | Intel Pentium 120 MHz |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) | 25 MB | |
Video card (GPU) | DirectDraw compatible 1 MB of VRAM | 2 MB of VRAM |
Notes
- ↑ 1.0 1.1 Applications writing to
HKEY_LOCAL_MACHINE\SOFTWARE
will be redirected to other locations based on various criterias, see the glossary page for more details.