Difference between revisions of "Marvel's Guardians of the Galaxy"
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==Issues fixed== | ==Issues fixed== | ||
===Stuttering=== | ===Stuttering=== | ||
− | {{ | + | {{ii}} The audio may stutter.<ref>{{Refcheck|user=Aaronth07|date=2021-10-29|comment=Constant audio stutters until I unplugged my controller (dualsense)}}</ref> |
+ | {{Fixbox|description=Unplug any controllers or gamepads that the game might be detecting|ref=|fix= | ||
}} | }} | ||
===Broken lighting=== | ===Broken lighting=== | ||
− | {{ | + | {{ii}} Some AMD GPUs may have broken lighting.<ref>{{Refurl|url=https://steamcommunity.com/app/1088850/discussions/1/3158705742072992464/|title=Known Issues - Steam Community Discussions|date=2021-10-29}}</ref> |
+ | {{Fixbox|description=Reverting to driver '21.10.2' may fix this issue|ref=|fix= | ||
}} | }} | ||
===Gamepad issues=== | ===Gamepad issues=== | ||
− | {{ | + | {{ii}} Some gamepads may experience the incorrect button prompts.<ref>{{Refurl|url=https://steamcommunity.com/app/1088850/discussions/1/3158705742072992464/|title=Known Issues - Steam Community Discussions|date=2021-10-29}}</ref> |
+ | {{Fixbox|description=Enabling Steam input may resolve this issue|ref=|fix= | ||
}} | }} | ||
Revision as of 18:31, 29 October 2021
This page is for the 2021 action game. For the Telltale series, see Marvel's Guardians of the Galaxy: The Telltale Series.
Developers | |
---|---|
Eidos Montreal | |
Windows | D3T |
Publishers | |
Square Enix | |
Engines | |
Dawn Engine[1] | |
Release dates | |
Windows | October 26, 2021 |
Reception | |
Metacritic | 76 |
OpenCritic | 81 |
Taxonomy | |
Monetization | DLC |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | ARPG, Action, Adventure, TPS |
Art styles | Realistic |
Themes | Space |
Series | Marvel |
⤏ Go to series page | |
Fantastic Four (series) | |
Spider-Man (series) | |
X-Men (series) | |
The Punisher (series) | |
Iron Man (series) | |
Hulk (series) | |
Marvel: Ultimate Alliance (series) | |
Lego Marvel (series) | |
Marvel Trading Card Game | 2007 |
Marvel Heroes | 2013 |
Marvel Puzzle Quest | 2013 |
Marvel vs. Capcom (series) | |
Marvel's Guardians of the Galaxy: The Telltale Series | 2017 |
Marvel End Time Arena | 2018 |
Marvel Powers United VR | 2018 |
Marvel's Avengers | 2020 |
Marvel's Guardians of the Galaxy | 2021 |
Marvel's Midnight Suns | 2022 |
Marvel Snap | 2023 |
Marvel Rivals | TBA |
Marvel's Guardians of the Galaxy is a singleplayer third-person ARPG, action, adventure and TPS game in the Marvel series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | Deluxe Edition also available. | |||
Epic Games Store | Deluxe Edition also available. | |||
Green Man Gaming | Deluxe Edition also available. | |||
Humble Store | Deluxe Edition also available. | |||
Steam | Deluxe Edition also available. |
- All versions require Denuvo Anti-Tamper DRM.
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Digital Deluxe Upgrade |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1088850/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1088850/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Cutscenes are pillarboxed. See Ultra-widescreen for a workaround. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | TAA, with no option to disable. Optional DLSS support | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | Options for "Brightness" and "Maximum HDR Luminance" (0% - 100%) | ||
Ray tracing (RT) | |||
Color blind mode |
Ultra-widescreen
Cutscenes Fix |
---|
21:9 Resolutions: 2560x1080 = 26 B4 17 40 3440x1440 = 8E E3 18 40 3840x1440 = AB AA 2A 40 3840x1600 = 9A 99 19 40 3840x1620 = 26 B4 17 40 5120x2160 = 26 B4 17 40 6880x2880 = 8E E3 18 40 32:9 Resolutions: 39 8E 63 40 |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | X and Y axis | |
Mouse input in menus | ||
Mouse Y-axis inversion | Also X axis | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | X and Y axis | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Options for master, sound effects, voice, and music volume. Also has a separate option to disable licensed audio | |
Surround sound | 5.1 and 7.1 support | |
Subtitles | Options for subtitle size, letter spacing, bold, background, and background opacity | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Arabic | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish |
Issues unresolved
Chapter specific issues
- Scanning objects with the visor in Chapter 1 may not be possible.
- There may be an invisible wall in the maze in Chapter 6.
- In Chapter 7, the Crane puzzle may become stuck.
Issues fixed
Stuttering
- The audio may stutter.[2]
Unplug any controllers or gamepads that the game might be detecting |
---|
Broken lighting
- Some AMD GPUs may have broken lighting.[3]
Reverting to driver '21.10.2' may fix this issue |
---|
Gamepad issues
- Some gamepads may experience the incorrect button prompts.[4]
Enabling Steam input may resolve this issue |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-4460 AMD Ryzen 5 1400 |
Intel Core i7-4790 AMD Ryzen 5 1600 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 80 GB | |
Video card (GPU) | Nvidia GeForce GTX 1060 AMD Radeon RX 570 DirectX 12 compatible | Nvidia GeForce GTX 1660 Super AMD Radeon RX 590 |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1088850/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1088850) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Marvel's Guardians of the Galaxy on Twitter: "Just want to clarify that they're not made on the same engine. Our game is made by the team that previously worked on Deus Ex and uses the Dawn Engine."
- ↑ Verified by User:Aaronth07 on 2021-10-29
- Constant audio stutters until I unplugged my controller (dualsense)
- ↑ Known Issues - Steam Community Discussions - last accessed on 2021-10-29
- ↑ Known Issues - Steam Community Discussions - last accessed on 2021-10-29