Difference between revisions of "Template:Input/Documentation"
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* {{Code|acceleration option}} - Whether the game uses mouse acceleration/smooting. Clarify which in the notes. Defines [[Property:Mouse acceleration]]; | * {{Code|acceleration option}} - Whether the game uses mouse acceleration/smooting. Clarify which in the notes. Defines [[Property:Mouse acceleration]]; | ||
* {{Code|mouse menu}} - Whether the mouse can be used to navigate the menu. Defines [[Property:Mouse input in menus]]; | * {{Code|mouse menu}} - Whether the mouse can be used to navigate the menu. Defines [[Property:Mouse input in menus]]; | ||
+ | * {{Code|mouse sensitivity}} - Defines [[Property:Mouse sensitivity]]; | ||
* {{Code|invert mouse y-axis}} - Whether the mouse Y-axis can be inverted. This only applies to games with some sort of camera control. Defines [[Property:Mouse Y-axis inversion]]; | * {{Code|invert mouse y-axis}} - Whether the mouse Y-axis can be inverted. This only applies to games with some sort of camera control. Defines [[Property:Mouse Y-axis inversion]]; | ||
* {{Code|controller support}} - Whether the game supports controllers. Defines [[Property:Controller support]]; | * {{Code|controller support}} - Whether the game supports controllers. Defines [[Property:Controller support]]; | ||
* {{Code|full controller}} - Whether the game supports using just the controller, aka "Big Picture". Defines [[Property:Full controller support]]; | * {{Code|full controller}} - Whether the game supports using just the controller, aka "Big Picture". Defines [[Property:Full controller support]]; | ||
* {{Code|controller remap}} - Whether the controller buttons are rebindable. [[Property:Controller remapping]]; | * {{Code|controller remap}} - Whether the controller buttons are rebindable. [[Property:Controller remapping]]; | ||
+ | * {{Code|controller sensitivity}} - Defines [[Property:Controller sensitivity]]; | ||
* {{Code|invert controller y-axis}} - Whether the controller Y-axis can be inverted. This only applies to games with some sort of camera control. Defines [[Property:Controller Y-axis inversion]]; | * {{Code|invert controller y-axis}} - Whether the controller Y-axis can be inverted. This only applies to games with some sort of camera control. Defines [[Property:Controller Y-axis inversion]]; | ||
* {{Code|touchscreen}} - Whether the game is optimized for touchscreens. Defines [[Property:Touchscreen optimised]]. | * {{Code|touchscreen}} - Whether the game is optimized for touchscreens. Defines [[Property:Touchscreen optimised]]. | ||
+ | * {{Code|button prompts}} - What button prompts are available in-game. Defines [[Property:Buttons prompts]]. | ||
+ | * {{Code|controller hotplug}} - Whether the game supports controller hotplugging. Defines [[Property:Controller hotplugging]]. | ||
+ | * {{Code|haptic feedback}} - Whether the game has haptic feedback. Defines [[Property:Controller haptic feedback]]. | ||
+ | * {{Code|light bar support}} - Whether the game supports the [[Controller:DualShock 4|DualShock 4 light bar]]. Defines [[Property:DualShock 4 light bar support]. | ||
;Syntax | ;Syntax | ||
Line 42: | Line 48: | ||
|touchscreen = | |touchscreen = | ||
|touchscreen notes = | |touchscreen notes = | ||
+ | |button prompts = | ||
+ | |button prompts notes = | ||
+ | |controller hotplug = | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = | ||
+ | |haptic feedback notes = | ||
+ | |light bar support = | ||
+ | |light bar support notes = | ||
}} | }} | ||
</nowiki></pre> | </nowiki></pre> | ||
+ | |||
+ | ;See also | ||
+ | * {{T|Prompts}} | ||
<includeonly>[[Category:Table templates]]</includeonly> | <includeonly>[[Category:Table templates]]</includeonly> | ||
<noinclude>[[Category:Documentation templates]]</noinclude> | <noinclude>[[Category:Documentation templates]]</noinclude> |
Revision as of 14:02, 25 August 2015
- Description
This settings table is meant to contain all information relating to input settings. If a setting is hackable
or requires additional notes, add the information below the table in a header like so:
=== [[Controller support]] === Fixbox here ...
and make note of it in the table in the following fashion See [[#Controller support|Controller support]]
. Any smaller notes can and should be included directly in the table.
Below is a more thorough explanation of each of the possible arguments. Each can be appended with notes
to fill in the information in the Notes column.
- Arguments
key remap
- Whether the keyboard and mouse buttons are rebindable. Defines Property:Key remapping;acceleration option
- Whether the game uses mouse acceleration/smooting. Clarify which in the notes. Defines Property:Mouse acceleration;mouse menu
- Whether the mouse can be used to navigate the menu. Defines Property:Mouse input in menus;mouse sensitivity
- Defines Property:Mouse sensitivity;invert mouse y-axis
- Whether the mouse Y-axis can be inverted. This only applies to games with some sort of camera control. Defines Property:Mouse Y-axis inversion;controller support
- Whether the game supports controllers. Defines Property:Controller support;full controller
- Whether the game supports using just the controller, aka "Big Picture". Defines Property:Full controller support;controller remap
- Whether the controller buttons are rebindable. Property:Controller remapping;controller sensitivity
- Defines Property:Controller sensitivity;invert controller y-axis
- Whether the controller Y-axis can be inverted. This only applies to games with some sort of camera control. Defines Property:Controller Y-axis inversion;touchscreen
- Whether the game is optimized for touchscreens. Defines Property:Touchscreen optimised.button prompts
- What button prompts are available in-game. Defines Property:Buttons prompts.controller hotplug
- Whether the game supports controller hotplugging. Defines Property:Controller hotplugging.haptic feedback
- Whether the game has haptic feedback. Defines Property:Controller haptic feedback.light bar support
- Whether the game supports the DualShock 4 light bar. Defines [[Property:DualShock 4 light bar support].
- Syntax
{{Input settings |key remap = |key remap notes = |acceleration option = |acceleration option notes = |mouse menu = |mouse menu notes = |invert mouse y-axis = |invert mouse y-axis notes = |controller support = |controller support notes = |full controller = |full controller notes = |controller remap = |controller remap notes = |invert controller y-axis = |invert controller y-axis notes= |touchscreen = |touchscreen notes = |button prompts = |button prompts notes = |controller hotplug = |controller hotplug notes = |haptic feedback = |haptic feedback notes = |light bar support = |light bar support notes = }}
- See also
- {{Prompts}}