Difference between revisions of "PCGamingWiki:Taxonomy"
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*2D sidescrolling {eg: [[Limbo]]} | *2D sidescrolling {eg: [[Limbo]]} | ||
*2.5D sidescrolling {eg: [[Sonic the Hedgehog 4: Episode I]]} | *2.5D sidescrolling {eg: [[Sonic the Hedgehog 4: Episode I]]} | ||
− | *3D sidescrolling {eg: [[Duke Nukem: Manhattan Project]], [[Inside]], [[Sonic the Hedgehog 4: Episode II]} | + | *3D sidescrolling {eg: [[Duke Nukem: Manhattan Project]], [[Inside]], [[Sonic the Hedgehog 4: Episode II]]} |
*Text-based {eg: [[Zork]]} | *Text-based {eg: [[Zork]]} | ||
*Visual novel | *Visual novel |
Revision as of 19:26, 17 March 2019
Modes
- First-person
- Over-the-shoulder {example}
- Behind-the-back {example}
- "Free"-camera {eg: Okami}
- Fixed camera {{eg: Lego Star Wars: The Video Game}
- Isometric 2D or Bird's eye view 2D {eg: Diablo}
- Bird's eye view 3D {eg: Diablo 3}
- Top-down (2D) {eg: Grand Theft Auto}
- Top-down (3D)
- 2D sidescrolling {eg: Limbo}
- 2.5D sidescrolling {eg: Sonic the Hedgehog 4: Episode I}
- 3D sidescrolling {eg: Duke Nukem: Manhattan Project, Inside, Sonic the Hedgehog 4: Episode II}
- Text-based {eg: Zork}
- Visual novel
Genres
- This should be used to designate the gameplay type, not refer to the literary genre (examples of literary genres would include fantasy or Sci-Fi)
- Real-time strategy
- Turn-based strategy
- Role-playing
- Shooter
- Platformer
- Simulation
- Managerial
- Point-and-click
- Horror {eg: Resident Evil 2 (2019)}
- Survival
- Beat-em-up
- Fighting
- Shoot-em-up
- Bullet hell
- Rhythm
- Stealth