Difference between revisions of "Chicken Invaders"
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Mrpenguinb (talk | contribs) m (→Video settings) |
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|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = false |
− | |widescreen resolution notes= | + | |widescreen resolution notes= |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = false |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = false |
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = n/a | |fov = n/a | ||
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = false |
|windowed notes = | |windowed notes = | ||
|borderless windowed = false | |borderless windowed = false | ||
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|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |vsync = unknown |
− | |vsync notes = | + | |vsync notes = |
− | |60 fps = | + | |60 fps = unknown |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = unknown |
− | |120 fps notes = | + | |120 fps notes = |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
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Revision as of 05:55, 27 November 2018
Developers | |
---|---|
InterAction Studios | |
Publishers | |
InterAction Studios | |
Release dates | |
Windows | 1999 |
Chicken Invaders | |
---|---|
Chicken Invaders | 1999 |
Chicken Invaders 2 | 2002 |
Chicken Invaders 3 | 2006 |
Chicken Invaders 4 | 2010 |
Chicken Invaders 5 | 2014 |
Chicken Invaders Universe | Early Access |
Key points
- Has problems running on Windows 10 and above. See "Low frame-rate"
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\[Note 1] |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Issues fixed
Low frame-rate
Use a DirectDraw wrapper[1] |
---|
|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95/98/Me/2000/XP/Vista/7 | |
Processor (CPU) | 166 MHz | |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | 10 MB | |
Video card (GPU) | DirectX 7.0 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).