Difference between revisions of "Command & Conquer"
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+ | ==System Requirements== | ||
+ | DOS | ||
+ | {{SysReq | ||
+ | |minOS = MS-DOS 5.0 | ||
+ | |minproc = 486 DX2 66 MHz | ||
+ | |minmem = 8MB RAM | ||
+ | |minHD = 30 MB free | ||
+ | |minGPU1 = MCGA video card | ||
+ | }} | ||
+ | Windows | ||
+ | {{SysReq | ||
+ | |minproc = Pentium 60 MHz | ||
+ | |minmem = 8MB RAM | ||
+ | |minHD = 30 MB free | ||
+ | |minGPU1 = 1 MB DirectDraw compatible video card | ||
+ | }} | ||
+ | |||
= Fan Support = | = Fan Support = | ||
== Command & Conquer Gold Project == | == Command & Conquer Gold Project == |
Revision as of 14:17, 24 February 2012
System Requirements
DOS Template:SysReq Windows Template:SysReq
Fan Support
Command & Conquer Gold Project
A fan patch for Command & Conquer Gold created by nyerguds[1]. Currently at version 1.06. It adds things like custom resolutions, more players for Multiplayer LAN and tons of other additions, including ones found either in other versions of the game, such as the DOS/Playstation versions, or things which were cut from the game initially. It also fixes many of the issues that playing the original Command & Conquer posed on modern operating systems.
CnCNet
A fan hosted network which allows people to play the older Command & Conquer games (Command & Conquer, Command & Conquer: Red Alert, Command & Conquer: Tiberian Sun and Command & Conquer: Red Alert 2) over the internet.