Difference between revisions of "Divinity: Original Sin II"
From PCGamingWiki, the wiki about fixing PC games
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==Network== | ==Network== | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = false |
|local play players = | |local play players = | ||
|local play modes = | |local play modes = | ||
− | |local play notes = | + | |local play notes = Local play is probably coming in the full release. |
− | |lan play = | + | |lan play = true |
− | |lan play players = | + | |lan play players = 4 |
− | |lan play modes = | + | |lan play modes = Co-op, Versus |
|lan play notes = | |lan play notes = | ||
|online play = true | |online play = true | ||
− | |online play players = | + | |online play players = 4 |
− | |online play modes = | + | |online play modes = Co-op, Versus |
|online play notes = | |online play notes = | ||
− | |asynchronous = | + | |asynchronous = false |
|asynchronous notes = | |asynchronous notes = | ||
}}{{Network/Connections | }}{{Network/Connections | ||
− | |matchmaking = | + | |matchmaking = false |
|matchmaking notes = | |matchmaking notes = | ||
− | |p2p = | + | |p2p = unknown |
|p2p notes = | |p2p notes = | ||
− | |dedicated = | + | |dedicated = false |
|dedicated notes = | |dedicated notes = | ||
− | |self-hosting = | + | |self-hosting = true |
|self-hosting notes = | |self-hosting notes = | ||
− | |direct ip = | + | |direct ip = true |
|direct ip notes = | |direct ip notes = | ||
}}{{Network/Ports | }}{{Network/Ports |
Revision as of 22:11, 18 September 2016
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Larian Studios | |
Release dates | |
Windows | Early access |
General information
Availability
- Kickstarter backers can choose between a Steam or GOG.com key (set in Larian Vault account settings).[1]
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/435150/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/435150/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | Local play is probably coming in the full release. | |||
LAN play | 4 | Co-op, Versus |
||
Online play | 4 | Co-op, Versus |
||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1 | 8.1, 10 |
Processor (CPU) | Intel Core i5 | Intel Core i7 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 25 GB | |
Video card (GPU) | Nvidia GeForce GTX 550 ATI Radeon HD 6XXX or higher DirectX 11 compatible | Nvidia GeForce GTX 770 AMD R9 280 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/435150/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (435150) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Stubs
- Games in beta state
- Games in development
- Windows
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Availability)
- Invalid template usage (Save game cloud syncing)
- Invalid section order
- Self-hosting
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)