Difference between revisions of "Iron Grip: Warlord"
From PCGamingWiki, the wiki about fixing PC games
m (updated template usage) |
m (updated template usage) |
||
Line 172: | Line 172: | ||
|udp = | |udp = | ||
|upnp = | |upnp = | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan support = | ||
+ | |vulkan support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |64-bit executable = unknown | ||
+ | |64-bit executable notes= | ||
}} | }} | ||
Revision as of 11:06, 20 January 2017
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
ISOTX | |
Engines | |
id Tech 3 | |
Release dates | |
Windows | December 5, 2008 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | DRM: Other DRM. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Scorched Earth |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/31700/pfx/[Note 1] |
- This game is multiplayer only - it doesn't save games at all.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Mouse acceleration
- Mouse Smoothing option available directly in menu.
- Use command
cl_mouseAccel 1
to enable mouse acceleration.cl_mouseAccel 0
to disable it.
Audio settings
Network
- The netcode can receive around ~3 MB a minute, or 60KB a second. As such, your connection needs to be at least ~533 KBps. The netcode also transmits ~175KB/minute or 2KB/second.
- During game, you may receive "Connection Interrupted" while still receiving real-time updates of enemy movement (but the character is frozen and unresponsive). You can try adjusting the rate variable within the console to find the best match.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 8 | Co-op |
||
Online play | 8 | Co-op |
Connection types
Type | Native | Notes |
---|---|---|
Dedicated | ||
Self-hosting | Install the Iron Grip: Warlord Dedicated Server. | |
Direct IP |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 2000, XP, Vista, 7 | |
Processor (CPU) | 2.0 GHz - Pentium 4 / Athlon XP 2000+ | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 550 MB | |
Video card (GPU) | GeForce FX 5200 Radeon 8500 128 MB of VRAM |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (31700) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.