Difference between revisions of "ObsCure II"
From PCGamingWiki, the wiki about fixing PC games
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|}} | + | {{Game data/row|Windows|{{p|game}}\o2.ipt|{{p|hkcu}}\Software\MRS\Obscure2|{{p|hkcu}}\Software\PLAYLOGIC\Obscure2\Release}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|}} | + | {{Game data/row|Windows|{{p|userprofile}}\Documents\Playlogic\Obscure2\}} |
}} | }} | ||
Line 57: | Line 57: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = false |
− | |widescreen resolution notes= Steam version is in 4:3 with black bars. | + | |widescreen resolution notes= Retail version only supports 4:3 and 5:4.<ref>[http://www.wsgf.org/forums/viewtopic.php?f=64&t=15075 View topic - ObsCure 2 Widescreen | WSGF] - Setting widescreen resolution via registry results in stretched aspect ratio</ref> Steam version is in 4:3 with black bars. |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
Line 67: | Line 67: | ||
|fov = false | |fov = false | ||
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = hackable |
− | |windowed notes = | + | |windowed notes = See [[#Windowed|Windowed]]. |
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = hackable | |anisotropic = hackable | ||
− | |anisotropic notes = | + | |anisotropic notes = Force in the graphics card control panel. |
|antialiasing = hackable | |antialiasing = hackable | ||
− | |antialiasing notes = | + | |antialiasing notes = Force in the graphics card control panel. |
− | |vsync = | + | |vsync = hackable |
− | |vsync notes = | + | |vsync notes = Enabled by default. Can be forced off. |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
− | |120 fps notes = | + | |120 fps notes = No frame rate cap. |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Windowed|Windowed]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Set with D3D8 Wrapper|ref={{cn|date=October 2016}}}} | ||
+ | # Download [https://bitbucket.org/ThirteenAG/d3d8-wrapper/downloads D3D8 Wrapper]. | ||
+ | # Extract to the installation folder. | ||
+ | # Edit {{file|d3d8.ini}} with a text editor. | ||
+ | # Set {{code|ForceWindowedMode}} to {{code|1}}. | ||
}} | }} | ||
Line 89: | Line 98: | ||
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = false |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = See [[#Controller support|Controller support]]. |
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
|controller remap = true | |controller remap = true | ||
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = false |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|touchscreen = unknown | |touchscreen = unknown | ||
Line 117: | Line 126: | ||
|light bar support = unknown | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Controller|Controller support]]=== | ||
+ | {{ii}} In the retail version, XInput controllers have issues using both triggers simultaneously, and with the right stick being unrecognized. | ||
+ | |||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Fix button assignment|ref={{cn|date=October 2016}}}} | ||
+ | # Download and run [https://sites.google.com/site/0dd14lab/xinput-plus XInput Plus]. | ||
+ | # Set the Target Program to '''OBSCURE2.exe'''. | ||
+ | # Go to DirectInput and check Enable DirectInput Output. | ||
+ | # Click on Customize and change the following: | ||
+ | ## Assign Right Stick-X to Slider1 | ||
+ | ## Assign Right Stick-Y to Slider2 | ||
+ | ## Assign Left Trigger to Button11 | ||
+ | ## Assign Right Trigger to Button12 | ||
+ | # Click Apply, this will install dll files in the game folder. | ||
}} | }} | ||
==Audio settings== | ==Audio settings== | ||
{{Audio settings | {{Audio settings | ||
− | |separate volume = | + | |separate volume = false |
|separate volume notes = | |separate volume notes = | ||
|surround sound = unknown | |surround sound = unknown | ||
Line 129: | Line 154: | ||
|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = |
Revision as of 18:04, 14 October 2016
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
![]() |
|
Developers | |
---|---|
Hydravision Entertainment | |
Publishers | |
Ignition Entertainment | |
Playlogic Entertainment | |
Mighty Rocket Studio | |
Engines | |
RenderWare | |
Release dates | |
Windows | September 7, 2007 |
ObsCure | |
---|---|
ObsCure | 2004 |
ObsCure II | 2007 |
General information
Availability
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/254480/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/254480/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Windowed
Instructions |
---|
Input settings
Controller support
- In the retail version, XInput controllers have issues using both triggers simultaneously, and with the right stick being unrecognized.
Instructions |
---|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Italian | ||||
German | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op Co-op play with 2 players requires a controller. |
||
LAN play | ||||
Online play |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | 7 |
Processor (CPU) | Pentium III 1 GHz | Pentium IV 2.4 GHz |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 3 GB | 3 GB |
Video card (GPU) | 9.0c 64 MB of VRAM | 128 MB of VRAM DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/254480/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (254480) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.