Difference between revisions of "Pilot Down: Behind Enemy Lines"
From PCGamingWiki, the wiki about fixing PC games
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==Essential improvements== | ==Essential improvements== | ||
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==Game data== | ==Game data== | ||
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|4k ultra hd wsgf award = bronze | |4k ultra hd wsgf award = bronze | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= See [[#Other Resolutions]]. | + | |widescreen resolution notes= See [[#Other_Resolutions|Other Resolutions]]. |
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
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|ultrawidescreen notes = | |ultrawidescreen notes = | ||
|4k ultra hd = hackable | |4k ultra hd = hackable | ||
− | |4k ultra hd notes = See [[#Other Resolutions]]. | + | |4k ultra hd notes = See [[#Other_Resolutions|Other Resolutions]]. |
|fov = unknown | |fov = unknown | ||
|fov notes = | |fov notes = | ||
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|vsync notes = | |vsync notes = | ||
|60 fps = false | |60 fps = false | ||
− | |60 fps notes = Frame rate caps around 32 fps. See [[# | + | |60 fps notes = Frame rate caps around 32 fps. See [[#60_FPS_and_Widescreen_patch|60 FPS and Widescreen patch]] for 60 FPS Patch. |
|120 fps = false | |120 fps = false | ||
|120 fps notes = | |120 fps notes = | ||
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|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===60 FPS and Widescreen patch=== | ||
+ | {{Fixbox|description=For 60 FPS and Widescreen (1080p), visit [https://tgames.fr/progs-pc/force-60-fps-pilot-down-behind-enemy-lines-t12180.html Unofficial Tgames Patch] page.}} | ||
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+ | ===Other Resolutions=== | ||
+ | {{ii}}By default the game launcher supports only 4:3 resolutions. The highest resolution is 1600x1200. To get widescreen you have to edit the game launcher. | ||
+ | {{++}} Enables arbitrary resolutions. | ||
+ | {{--}} The picture will be simply stretched. | ||
+ | |||
+ | {{Fixbox|description=Using custom resolutions | ||
+ | # Find PDLauncher:e.exe in the game's install folder. | ||
+ | # Open PDLauncher:e.exe with a text editor. | ||
+ | # Search for "1600x1200" and replace it with the wanted resolution like 3840x2160. | ||
+ | # Save the file and launch the game. | ||
}} | }} | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 8 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = |
Revision as of 11:46, 31 March 2024
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Wide Games | |
Publishers | |
Oxygen Interactive | |
Oxygen Russobit-M | |
OG International Limited | |
Release dates | |
Windows | September 9, 2005 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Stealth, Action |
Art styles | Realistic |
Themes | World War II |
Pilot Down: Behind Enemy Lines is a singleplayer third-person stealth and action game.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Essential improvements
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Other Resolutions. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | See Other Resolutions. | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Frame rate caps around 32 fps. See 60 FPS and Widescreen patch for 60 FPS Patch. | ||
High dynamic range display (HDR) | |||
Ray tracing (RT) |
60 FPS and Widescreen patch
For 60 FPS and Widescreen (1080p), visit Unofficial Tgames Patch page. |
---|
Other Resolutions
- By default the game launcher supports only 4:3 resolutions. The highest resolution is 1600x1200. To get widescreen you have to edit the game launcher.
- Enables arbitrary resolutions.
- The picture will be simply stretched.
Using custom resolutions
|
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Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Can be done in the launcher, not in the ingame options. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Can be done in the launcher, not in the ingame options. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Sound FX, Speech | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 SE, 2000, XP | |
Processor (CPU) | Pentium III, 800 MHz Athlon, 800 MHz |
Pentium 4, 1.6 GHz Athlon XP, 1.6 GHz |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | 32 MB of VRAM DirectX 9.0c compatible | Geforce 3 Radeon 8xxx |