Difference between revisions of "Cellfactor: Revolution"
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Revision as of 07:42, 15 October 2021
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Artificial Studios, Inc. | |
Timeline Interactive | |
Immersion Software & Graphics Ltda. | |
Publishers | |
AGEIA Technologies, Inc. | |
Engines | |
Reality | |
Release dates | |
Windows | May 8, 2007 |
Taxonomy | |
Series | Cellfactor |
Cellfactor | |
---|---|
Cellfactor: Combat Training | 2006 |
Cellfactor: Revolution | 2007 |
CellFactor: Psychokinetic Wars | 2010 |
Key points
- Extreme Physics Levels require Physics Acceleration Card or a hack.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | Available for free. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\RealityEngine.ini[Note 1] |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | Rendered image uses SDR color space. In-game HDR option refers only to HDR Rendering. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Features only Master volume and Music Volume (doesn't allow do modify sound effects volume). | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | No option to disable it. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | Uses ver. 2.6.4.2 |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP (SP2) / Vista | |
Processor (CPU) | 2.2 GHz | Intel Core 2 Duo 1.8 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce 6800 ATI Radeon X800 256 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce 7900 ATI Radeon X1900 512 MB of VRAM |
Other | Ageia PhysX Acceleration Card |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).