Difference between revisions of "Watch Dogs: Legion of the Dead"
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Revision as of 09:10, 23 September 2021
This page is a candidate for deletion. If you disagree with its status, please open a discussion. Reason: Full release is not a standalone title, it is integrated in Watch Dogs: Legion
Developers | |
---|---|
Ubisoft Toronto | |
Publishers | |
Ubisoft | |
Engines | |
Disrupt | |
Release dates | |
Windows | TBA |
Taxonomy | |
Modes | Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Open world, Survival |
Art styles | Realistic |
Themes | Post-apocalyptic, Zombies |
Series | Watch Dogs |
Watch Dogs | |
---|---|
Watch Dogs | 2014 |
Watch Dogs 2 | 2016 |
Watch Dogs: Legion | 2020 |
Watch Dogs: Legion of the Dead is a multiplayer third-person action, open world and survival game in the Watch Dogs series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Ubisoft Store | Included with Watch Dogs Legion and Ubisoft+. |
- All versions require Ubisoft Connect, Denuvo Anti-Tamper, and VMProtect DRM.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Ubisoft Connect |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Hor+ gameplay. FMVs and menus are pillarboxed. In-game HUD can be centered at 16:9 ratio or stretched to all screens.[1] |
||
Ultra-widescreen | Hor+ gameplay and in-engine cutscenes. FMVs and menus are pillarboxed.[2] | ||
4K Ultra HD | |||
Field of view (FOV) | Ranges from 70-110°. | ||
Windowed | |||
Borderless fullscreen windowed | Windowed borderless, fullscreen borderless and multi-monitor borderless options available.[1] | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | FXAA, SMAA and TAA. DLSS is also supported with four quality presets. TAA is forced on when Reflections are set to High or Ultra, Ambient Occlusion is enabled or Temporal Upscaling is set below 100%.[3] |
||
Vertical sync (Vsync) | Options to sync to the refresh rate or half the refresh rate.[1] | ||
60 FPS and 120+ FPS | Framerate is uncapped.[4] | ||
High dynamic range display (HDR) | Options for Peak Brightness and Paper White.[5] | ||
Ray tracing (RT) | Supports ray-traced reflections via DXR.[5] | ||
Color blind mode | Settings for protanopia, deuteranopia and tritanopia color blindness. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Keyboard layout can also be manually specified in game.[1] | |
Mouse acceleration | ||
Mouse sensitivity | Separate options for look, aim and driving camera sensitivity. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Option to invert X-axis is also present. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Three custom layouts can be saved.[1] | |
Controller sensitivity | Separate options for look and aim sensitivity. | |
Controller Y-axis inversion | Option to invert X-axis is also present. |
Controller types |
---|
XInput-compatible controllers | Xbox Bluetooth controller support is non functional. | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | V2 tested, official wireless adapter not supported. |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Rebinding using a DualShock 4
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, Dialogue, SFX and Chat Sound.[1] | |
Surround sound | 5.1-7.1 | |
Subtitles | Option to enable for all spoken dialogue or only for mission-related dialogue.[1] | |
Closed captions | Captions in cutscene subtitles are dialogue-related only. Gameplay Events CC option shows visual description of game audio with a directional indicator on the right side of the screen. |
|
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Voice command and speech-to-text settings support English only. | |||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 4 | Co-op |
Ports
Protocol | Port(s) and/or port range(s)[6] |
---|---|
TCP | 80, 443, 9003 |
- This game supports Universal Plug and Play (UPnP) for automatic port configuration.
VR support
Devices | State | Notes | |
---|---|---|---|
Tobii Eye Tracking |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Anti-cheat | BattlEye |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-4460 3.2 GHz AMD Ryzen 5 1400 3.2 GHz |
Intel Core i7-4790 3.6 GHz AMD Ryzen 5 1600 3.2 GHz |
System memory (RAM) | 8 GB (Dual-channel) | |
Hard disk drive (HDD) | 45 GB | 45 GB (+ 20 GB for HD Textures) |
Video card (GPU) | Nvidia GeForce GTX 970 Nvidia GeForce GTX 1650 AMD Radeon R9 290X 4 GB of VRAM | Nvidia GeForce GTX 1060 Nvidia GeForce GTX 1660 Super AMD Radeon RX 480 6 GB of VRAM |
- A 64-bit operating system is required.
- Requirements listed are for 1080p resolutions using DirectX 12. Additional requirements for Ultra graphics settings, ray tracing, 2K, and 4K resolutions are listed on the Ubisoft website.
References
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 NGON - Watch Dogs: Legion PC Settings Breakdown - last accessed on 2020-10-22
- ↑ Verified by User:Shadowstealer7 on 2020-10-29
- Tested 21:9 ultrawidescreen at 2560x1080 resolution.
- ↑ Verified by User:Shadowstealer7 on 2020-10-29
- Changing the antialiasing to any option but TAA changes the settings mentioned to off for ambient occlusion and upscaling and Medium for Reflections. Changing those options back changes the antialiasing setting back to TAA
- ↑ Ubisoft - Watch Dogs: Legion PC Specs Revealed - last accessed on 2020-09-15
- ↑ 5.0 5.1 Digital Foundry - Watch Dogs Legion PC Hands-On: Next-Gen Ray Tracing Features Previewed - last accessed on 2020-07-14
- ↑ Ubisoft Forums - Connection Troubleshooting - last accessed on 2020-10-30