Difference between revisions of "Mercenaries 2: World in Flames"
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|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|September 5, 2008}} | {{Infobox game/row/date|Windows|September 5, 2008}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Shooter }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = | |steam appid = | ||
|gogcom id = | |gogcom id = | ||
+ | |hltb = 5889 | ||
|strategywiki = | |strategywiki = | ||
+ | |mobygames = 36323 | ||
|wikipedia = Mercenaries 2: World in Flames | |wikipedia = Mercenaries 2: World in Flames | ||
|winehq = 8226 | |winehq = 8226 | ||
Line 18: | Line 33: | ||
}} | }} | ||
− | + | {{Introduction | |
− | {{--}} Online multiplayer servers were shut down in March 2010. | + | |introduction = |
+ | |||
+ | |release history = The PC version is missing lots of graphical and destruction effects from the console versions.<ref>{{Refurl|url=https://youtu.be/IMiv6HlMXXo|title=Mercenaries 2 PC vs Playstation 3 Graphics Comparison|date=2022-02-15}}</ref> | ||
+ | |||
+ | Online multiplayer servers were shut down in March 2010. | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | key, activation, actlimit | {{DRM|SecuROM|7}}, unknown machine limit. A [ | + | {{Availability/row| Retail | | key, activation, actlimit | {{DRM|SecuROM|7}}, unknown machine limit. A [https://activate.ea.com/deauthorize/ De-Authorization Tool] is available. | Origin | Windows }} |
− | {{Availability/row| Origin | | + | {{Availability/row| Origin | | Origin | No longer available.<ref>{{Refurl|url=https://www.ea.com/service-updates/2014|title=Online Services Shutdown 2014|date=2018-02-09}}</ref> |
+ | | | Windows | Unavailable }} | ||
}} | }} | ||
+ | {{--}} The Total Payback DLC, and Blow It Up Again DLC Pack were not released for PC. | ||
==Essential improvements== | ==Essential improvements== | ||
Line 44: | Line 68: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = false |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Mercenaries 2- World in Flames - video settings.png|Video settings.}} | {{Image|Mercenaries 2- World in Flames - video settings.png|Video settings.}} | ||
− | {{Video | + | {{Video |
|wsgf link = https://www.wsgf.org/dr/mercenaries-2-world-flames/en | |wsgf link = https://www.wsgf.org/dr/mercenaries-2-world-flames/en | ||
|widescreen wsgf award = gold | |widescreen wsgf award = gold | ||
Line 74: | Line 98: | ||
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
|ultrawidescreen notes = See the [https://www.wsgf.org/dr/mercenaries-2-world-flames/en WSGF entry]. | |ultrawidescreen notes = See the [https://www.wsgf.org/dr/mercenaries-2-world-flames/en WSGF entry]. | ||
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = false | |fov = false | ||
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = false |
|windowed notes = | |windowed notes = | ||
|borderless windowed = false | |borderless windowed = false | ||
Line 86: | Line 110: | ||
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = Up to 8x [[MSAA]]. In-game antialiasing does not work. | |antialiasing notes = Up to 8x [[MSAA]]. In-game antialiasing does not work. | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 104: | Line 131: | ||
# Run <code>merc2res2.exe</code> then launch the game through the resolution changer.}} | # Run <code>merc2res2.exe</code> then launch the game through the resolution changer.}} | ||
− | ==Input | + | ==Input== |
{{Image|Mercenaries 2- World in Flames - input settings.png|Input settings.}} | {{Image|Mercenaries 2- World in Flames - input settings.png|Input settings.}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
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|acceleration option notes = | |acceleration option notes = | ||
|mouse sensitivity = true | |mouse sensitivity = true | ||
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = Mouse camera speed slows down at higher framerates. |
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
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|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = false |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = true |
|dualshock 4 notes = | |dualshock 4 notes = | ||
− | |dualshock prompts = | + | |dualshock prompts = false |
|dualshock prompts notes = | |dualshock prompts notes = | ||
|light bar support = unknown | |light bar support = unknown | ||
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|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = true |
|other controllers notes = | |other controllers notes = | ||
− | |other button prompts = | + | |other button prompts = generic |
|other button prompts notes= | |other button prompts notes= | ||
|button prompts = generic | |button prompts = generic | ||
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|haptic feedback = true | |haptic feedback = true | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|Mercenaries 2- World in Flames - Audio settings.png|Audio settings.}} | {{Image|Mercenaries 2- World in Flames - Audio settings.png|Audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = SFX, Music, Dialogues, Cutscenes. | |separate volume notes = SFX, Music, Dialogues, Cutscenes. | ||
Line 175: | Line 202: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = French |
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
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}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = German |
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
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}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Italian |
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
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}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Russian |
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
Line 210: | Line 239: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Spanish |
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
Line 250: | Line 279: | ||
}} | }} | ||
− | ==Issues | + | ==VR support== |
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vorpx = hackable | ||
+ | |vorpx modes = G3D | ||
+ | |vorpx notes = User created game profile, see [https://www.vorpx.com/forums/topic/mercenaries-2/ vorpx forum] profile introduction. | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = true | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
===Dialogue Missing From Cutscenes=== | ===Dialogue Missing From Cutscenes=== | ||
{{ii}} This happens because of the audio tracks from cutscenes not being mixed together, resulting in SFX and music but no dialogue track. | {{ii}} This happens because of the audio tracks from cutscenes not being mixed together, resulting in SFX and music but no dialogue track. | ||
{{Fixbox|description=Reset Audio Settings in Game and in Windows|fix= | {{Fixbox|description=Reset Audio Settings in Game and in Windows|fix= | ||
Leave in game audio sliders at default and do not change them. Make sure your PC audio hasn't been set to surround sound (reset it to stereo). | Leave in game audio sliders at default and do not change them. Make sure your PC audio hasn't been set to surround sound (reset it to stereo). | ||
+ | }} | ||
+ | |||
+ | ===Vehicle/Weapon icons vanishing=== | ||
+ | {{ii}} The icons to show weapon/ammo/health on the ground and vehicle icons vanish when the player gets close to them. | ||
+ | {{Fixbox|description=Turn off anti-aliasing|ref={{cn|December 2022}}|fix= | ||
+ | {{ii}} Alternatively, this can be used to disable them, since all essential icons remain and only the icons showing dropped weapons/vehicle doors will be disabled. | ||
}} | }} | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 9 | + | |direct3d versions = 9.0c |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 278: | Line 355: | ||
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
− | |shader model versions = 3 | + | |shader model versions = 3.0 |
|shader model notes = | |shader model notes = | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = false | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 00:20, 26 December 2023
Developers | |
---|---|
Pandemic Studios | |
Windows | LTI Gray Matter |
Publishers | |
Electronic Arts | |
Engines | |
Zero | |
Release dates | |
Windows | September 5, 2008 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Shooter |
Mercenaries 2: World in Flames is a singleplayer and multiplayer third-person shooter game.
The PC version is missing lots of graphical and destruction effects from the console versions.[1]
Online multiplayer servers were shut down in March 2010.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 7 DRM, unknown machine limit. A De-Authorization Tool is available. | |||
Origin (unavailable) | No longer available.[2] |
- The Total Payback DLC, and Blow It Up Again DLC Pack were not released for PC.
Essential improvements
Patches
- Patch 1.1 (available for various countries).
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Mercs2.ini[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Mercenaries 2\SaveGames\ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | For unlisted resolutions see Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | See the WSGF entry. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Up to 8x MSAA. In-game antialiasing does not work. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Running the game at completely uncapped framerate may cause video-audio desynchronization, due to which an FPS cap at the level of monitor's refresh rate is recommended.[3] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
Widescreen resolution[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Mouse camera speed slows down at higher framerates. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Button prompts | Prompts show action symbols.[4] | |
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | SFX, Music, Dialogues, Cutscenes. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | Co-op Use Mercenaries 2 Server Emulator. |
||
Online play | Co-op Servers have been shut down; use Mercenaries 2 Server Emulator. |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created game profile, see vorpx forum profile introduction. |
Devices | |||
---|---|---|---|
3RD Space Gaming Vest |
Issues fixed
Dialogue Missing From Cutscenes
- This happens because of the audio tracks from cutscenes not being mixed together, resulting in SFX and music but no dialogue track.
Reset Audio Settings in Game and in Windows |
---|
Leave in game audio sliders at default and do not change them. Make sure your PC audio hasn't been set to surround sound (reset it to stereo). |
Vehicle/Weapon icons vanishing
- The icons to show weapon/ammo/health on the ground and vehicle icons vanish when the player gets close to them.
Turn off anti-aliasing[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c | |
Shader Model support | 3.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3 | Vista SP1 |
Processor (CPU) | Intel Pentium 4 AMD Athlon X2 |
AMD Athlon 64 X2 |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 10 GB | 20 GB |
Video card (GPU) | 256 MB of VRAM DirectX 9.0c compatible | |
Sound (audio device) | DirectX 9.0c compatible |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Mercenaries 2 PC vs Playstation 3 Graphics Comparison - last accessed on 2022-02-15
- ↑ Online Services Shutdown 2014 - last accessed on 2018-02-09
- ↑ Verified by User:Suicide_machine on 2017-07-30
- ↑ Mercenaries 2: World in Flames Screenshots for Windows - MobyGames