Difference between revisions of "NASCAR Racing 2003 Season"
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{{Infobox game | {{Infobox game | ||
|cover = NASCAR Racing 2003 Season cover.jpg | |cover = NASCAR Racing 2003 Season cover.jpg | ||
Line 5: | Line 4: | ||
{{Infobox game/row/developer|Papyrus Design Group}} | {{Infobox game/row/developer|Papyrus Design Group}} | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher|Sierra}} | + | {{Infobox game/row/publisher|Sierra Entertainment}} |
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|Papy3D|ref=<ref>This engine version was simply based on ISI game engine, GMotor 2.</ref>}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|February 13, 2003}} | {{Infobox game/row/date|Windows|February 13, 2003}} | ||
{{Infobox game/row/date|OS X|February 13, 2003}} | {{Infobox game/row/date|OS X|February 13, 2003}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|nascar-racing-2003-season|89}} | ||
+ | {{Infobox game/row/reception|IGDB|nascar-racing-2003-season|}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
Line 27: | Line 30: | ||
|gogcom id = | |gogcom id = | ||
|strategywiki = | |strategywiki = | ||
+ | |igdb = nascar-racing-2003-season | ||
+ | |mobygames = nascar-racing-2003-season | ||
+ | |hltb = 13258 | ||
|wikipedia = NASCAR Racing 2003 Season | |wikipedia = NASCAR Racing 2003 Season | ||
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = '''''{{PAGENAME}}''''' is a {{glossary:Singleplayer}} and {{Glossary:multiplayer}} {{Glossary:racing}} game developed by [[Company:Papyrus Design Group|Papyrus Design Group]] and released by [[Company:Sierra Entertainment|Sierra Entertainment]]. It is a licensed ''[[Series:NASCAR|NASCAR]]'' game and the 9th and final entry in the Papyrus's ''[[Series:NASCAR Racing|NASCAR Racing]]'' series. | ||
+ | |||
+ | |release history = It was first released in North America on February 13, 2003, followed by releases in Europe and Australasia on February 15 and February 19 respectively. | ||
+ | |||
+ | |current state = The game has an extensive modding community since its release. It has a known issue where the game would crashed when running in fullscreen on a PC with insufficient system memory (See [[#Game running in fullscreen on insufficient memory|Issues unresolved]]). The game also needs the latest [https://www.pcgamingwiki.com/wiki/NASCAR_Racing_2003_Season#Patches v1.2.0.1 Patch] to prevent error from launching on modern systems.<ref name='install-issues'>{{Refurl|url=https://www.reddit.com/r/Nr2003/comments/5rcqft/problem_with_installation/|title=Problem with Installation : r/Nr2003 - Reddit|date=2023-05-17}}</ref> | ||
}} | }} | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | + | {{Availability/row| Retail | | disc, key | {{DRM|SecuROM}} disc check. Requires a key to install the retail version. | | Windows, OS X }} |
+ | }} | ||
+ | |||
+ | {{ii}} Demo is [https://www.gamepressure.com/download.asp?ID=2231 available]. | ||
+ | |||
+ | ==Monetization== | ||
+ | {{Monetization | ||
+ | |ad-supported = | ||
+ | |dlc = | ||
+ | |expansion pack = | ||
+ | |freeware = | ||
+ | |free-to-play = | ||
+ | |one-time game purchase = The game requires an upfront purchase to access. | ||
+ | |sponsored = | ||
+ | |subscription = | ||
+ | }} | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===Patches=== | ||
+ | * The latest official 1.2.0.1 Patch is available at [https://soggi.org/misc/game-patches.htm soggi.org]. | ||
+ | |||
+ | ===Skip intro videos=== | ||
+ | {{Fixbox|description=Instructions|fix= | ||
+ | # Go to game options | ||
+ | # In 'User interface' tab, disable 'Intro & Exit Sequences' | ||
+ | Or alternatively, delete or rename {{file|Intro.bik}} in {{file|{{p|game}}. | ||
+ | }} | ||
}} | }} | ||
==Game data== | ==Game data== | ||
+ | {{Image|NASCAR Racing 2003 Season game.jpg|Game settings.}} | ||
+ | |||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|game}}\players\[player name]\player.ini|{{p|game}}\core.ini}} |
{{Game data/config|OS X|}} | {{Game data/config|OS X|}} | ||
}} | }} | ||
+ | |||
+ | {{++}} There are too many of options to edit it. | ||
+ | {{++}} The file {{file|core.ini}} can be edited too. | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|{{ | + | {{Game data/saves|Windows|{{p|game}}\players\[player name]\}} |
{{Game data/saves|OS X|}} | {{Game data/saves|OS X|}} | ||
}} | }} | ||
− | ==Video | + | {{ii}} Championship mode can be saved. |
− | {{Video settings | + | |
− | |wsgf link = | + | ==Video== |
+ | {{Image|NASCAR Racing 2003 Season video.jpg|Video settings.}} | ||
+ | {{Video | ||
+ | |wsgf link = https://www.wsgf.org/dr/nascar-racing-2003-season | ||
|widescreen wsgf award = gold | |widescreen wsgf award = gold | ||
|multimonitor wsgf award = gold | |multimonitor wsgf award = gold | ||
Line 58: | Line 106: | ||
|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= Main menu {{Term|Pillarboxed}} 4:3. |
|multimonitor = true | |multimonitor = true | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = true |
− | |fov notes = | + | |fov notes = 65-78°, configurable in the in-game options menu |
− | |windowed = | + | |windowed = true |
− | |windowed notes = | + | |windowed notes = Can be set through Config.exe. |
|borderless windowed = unknown | |borderless windowed = unknown | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = hackable |
− | |anisotropic notes = | + | |anisotropic notes = Can be edited the <code>AnisotropicLevel=*</code> in file {{file|rend_dxg.ini}} |
− | |antialiasing = | + | |antialiasing = false |
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |upscaling = false |
− | |vsync notes = | + | |upscaling tech = |
− | |60 fps = | + | |upscaling notes = |
− | |60 fps notes = | + | |vsync = false |
− | |120 fps = | + | |vsync notes = Always on in OpenGL mode |
+ | |60 fps = true | ||
+ | |60 fps notes = Main menu capped 36fps | ||
+ | |120 fps = true | ||
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = |
|hdr notes = | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
Line 87: | Line 138: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Image|NASCAR Racing 2003 Season control.jpg|Key bindings.}} |
− | |key remap = | + | {{ii}} The game can send a limited amount of telemetry data (Basic dashboard info) to supported software like [https://www.simhubdash.com/ SimHub] and devices like telemetry displays through the UDP protocol, but supported software must be started before starting the game. |
− | |key remap notes = | + | {{Input |
− | |acceleration option = | + | |key remap = limited |
− | |acceleration option notes = | + | |key remap notes = Certain keys with letters, numbers, arrow keys or symbols for driving cannot be bound, only binds on numeric keypads or function keys. |
− | |mouse sensitivity = | + | |acceleration option = false |
+ | |acceleration option notes = Mouse not used outside the menu. | ||
+ | |mouse sensitivity = false | ||
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = false |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = false |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
Line 103: | Line 156: | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = false |
− | |full controller notes = | + | |full controller notes = All menus require a mouse. |
|controller remap = true | |controller remap = true | ||
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = true |
− | |controller sensitivity notes= | + | |controller sensitivity notes= Axis steering sensitivity is hard. |
− | |invert controller y-axis = | + | |invert controller y-axis = true |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
|xbox prompts = unknown | |xbox prompts = unknown | ||
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = true |
|dualshock 4 notes = | |dualshock 4 notes = | ||
|dualshock prompts = unknown | |dualshock prompts = unknown | ||
Line 130: | Line 183: | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
|other controllers = true | |other controllers = true | ||
− | |other controllers notes = Steering Wheels | + | |other controllers notes = Steering Wheels |
|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
Line 151: | Line 204: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio settings | + | {{Image|NASCAR Racing 2003 Season audio.jpg|Audio settings.}} |
− | |separate volume = | + | {{Audio |
− | |separate volume notes = | + | |separate volume = true |
− | |surround sound = | + | |separate volume notes = Master, Player Engine, Opponent Engine, Spotter/Crew, Track Surface, Crashes & Other Effects. |
− | |surround sound notes = | + | |surround sound = false |
− | |subtitles = | + | |surround sound notes = 3D Audio only |
− | |subtitles notes = | + | |subtitles = true |
− | |closed captions = | + | |subtitles notes = 'Text only' or 'Voice and text' set through options. Located in upper third. |
+ | |closed captions = n/a | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 171: | Line 227: | ||
|language = English | |language = English | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = false | ||
+ | |local play players = | ||
+ | |local play modes = | ||
+ | |local play notes = | ||
+ | |lan play = true | ||
+ | |lan play players = 42 | ||
+ | |lan play modes = | ||
+ | |lan play notes = | ||
+ | |online play = true | ||
+ | |online play players = | ||
+ | |online play modes = | ||
+ | |online play notes = | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }}{{Network/Connections | ||
+ | |matchmaking = | ||
+ | |matchmaking notes = | ||
+ | |p2p = | ||
+ | |p2p notes = | ||
+ | |dedicated = | ||
+ | |dedicated notes = | ||
+ | |self-hosting = | ||
+ | |self-hosting notes = | ||
+ | |direct ip = | ||
+ | |direct ip notes = | ||
+ | }}{{Network/Ports | ||
+ | |tcp = | ||
+ | |udp = | ||
+ | |upnp = | ||
+ | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vr only = | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = true | ||
+ | |trackir notes = Supports: Yaw, Pitch, Roll, X, Y, Z. | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
+ | }} | ||
+ | |||
+ | ==Issues unresolved== | ||
+ | ===Game running in fullscreen on insufficient memory=== | ||
+ | {{--}} Not enough memory to play this game, causing frame rate issues. | ||
+ | {{Fixbox|description=Free up the storage memory to play this game. As it overcrosses from installing.|fix= | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Play this game on a windowed mode.|fix= | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Texture issues in game=== | ||
+ | {{Fixbox|description=Instructions to fix|fix= | ||
+ | # Open {{file|rend_dxg.ini}} in {{P|game}}. | ||
+ | # Edit <code>AnisotropicLevel=*</code> to <code>9</code> | ||
+ | # Edit <code>TextureSetSize=*</code> to <code>44194304</code> | ||
+ | }} | ||
+ | |||
+ | ===Pure Virtual Function Call error in Visual C++ on modern systems=== | ||
+ | {{Fixbox|description=Use [https://soggi.org/misc/game-patches.htm v1.2.0.1 patch].{{cn|March 2023}}<ref name='install-issues'/>|fix= | ||
}} | }} | ||
Line 181: | Line 333: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 8 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
− | |opengl versions = | + | |opengl versions = true |
|opengl notes = | |opengl notes = | ||
|glide versions = | |glide versions = | ||
Line 201: | Line 353: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = true |
− | |windows 64-bit exe = unknown | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |mac os x powerpc app = true |
− | |macos 64-bit app | + | |macos intel 32-bit app = true |
+ | |macos intel 64-bit app = false | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = Bink Video | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = Sierra.com | ||
+ | |multiplayer notes= | ||
+ | |anticheat = | ||
+ | |anticheat notes = | ||
+ | }} | ||
+ | |||
+ | ===Mods=== | ||
+ | ====[https://nr2k3.weebly.com/mods.html NR2003 Mods and Carsets]==== | ||
+ | {{++}} Site contains season, tracks, maps, car liveries mods and community. | ||
+ | {{ii}} Site domain created from Weebly. | ||
==System requirements== | ==System requirements== | ||
Line 220: | Line 399: | ||
|minRAM = 64 MB | |minRAM = 64 MB | ||
|minHD = | |minHD = | ||
− | |minGPU = | + | |minGPU = Direct3D compatible |
|minGPU2 = | |minGPU2 = | ||
|minVRAM = 16 MB | |minVRAM = 16 MB | ||
Line 226: | Line 405: | ||
|recOS = | |recOS = | ||
− | |recCPU = Intel Pentium III 800 MHz | + | |recCPU = Intel Pentium III 800 MHz |
|recRAM = 128 MB | |recRAM = 128 MB | ||
|recHD = | |recHD = | ||
− | |recGPU = | + | |recGPU = |
|recGPU2 = | |recGPU2 = | ||
|recVRAM = 32 MB | |recVRAM = 32 MB | ||
|recDX = | |recDX = | ||
+ | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = OS X | ||
+ | |||
+ | |minOS = 10.0 | ||
+ | |minCPU = PowerPC G4 733 Single, 500 Dual CPU | ||
+ | |minRAM = 256 MB | ||
+ | |minHD = | ||
+ | |minGPU = ATI Radeon class, nVidia GeForce 2 | ||
+ | |minVRAM = 16 MB | ||
+ | |minDX = | ||
+ | |minother = | ||
+ | |||
+ | |recOS = 10.2 | ||
+ | |recCPU = PowerPC G4 867 | ||
+ | |recRAM = 512 MB | ||
+ | |recHD = | ||
+ | |recGPU = ATI Radeon 8500, nVidia GeForce 3 | ||
+ | |recVRAM = 32 MB | ||
+ | |recother = | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 02:30, 6 June 2024
Developers | |
---|---|
Papyrus Design Group | |
Publishers | |
Sierra Entertainment | |
Engines | |
Papy3D[1] | |
Release dates | |
Windows | February 13, 2003 |
macOS (OS X) | February 13, 2003 |
Reception | |
Metacritic | 89 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Racing |
Vehicles | Track racing |
Art styles | Realistic |
Themes | North America |
Series | NASCAR Racing |
NASCAR Racing | |
---|---|
Subseries of NASCAR | |
NASCAR Racing | 1994 |
NASCAR Racing 2 | 1996 |
NASCAR Racing 1999 Edition | 1998 |
NASCAR Craftsman Truck Series Racing | 1999 |
NASCAR Racing 3 | 1999 |
NASCAR Legends | 1999 |
NASCAR Racing 4 | 2001 |
NASCAR Racing 2002 Season | 2002 |
NASCAR Racing 2003 Season | 2003 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
NASCAR Racing 2003 Season is a singleplayer and multiplayer racing game developed by Papyrus Design Group and released by Sierra Entertainment. It is a licensed NASCAR game and the 9th and final entry in the Papyrus's NASCAR Racing series.
It was first released in North America on February 13, 2003, followed by releases in Europe and Australasia on February 15 and February 19 respectively.
The game has an extensive modding community since its release. It has a known issue where the game would crashed when running in fullscreen on a PC with insufficient system memory (See Issues unresolved). The game also needs the latest v1.2.0.1 Patch to prevent error from launching on modern systems.[2]
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM DRM disc check. Requires a key to install the retail version. |
- Demo is available.
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Essential improvements
Patches
- The latest official 1.2.0.1 Patch is available at soggi.org.
Skip intro videos
Instructions |
---|
Or alternatively, delete or rename |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\players\[player name]\player.ini[Note 1] <path-to-game>\core.ini[Note 1] |
macOS (OS X) |
- There are too many of options to edit it.
- The file
core.ini
can be edited too.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\players\[player name]\[Note 1] |
macOS (OS X) |
- Championship mode can be saved.
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Main menu Pillarboxed 4:3. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | 65-78°, configurable in the in-game options menu | ||
Windowed | Can be set through Config.exe. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Can be edited the AnisotropicLevel=* in file rend_dxg.ini |
||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Always on in OpenGL mode | ||
60 FPS and 120+ FPS | Main menu capped 36fps | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
- The game can send a limited amount of telemetry data (Basic dashboard info) to supported software like SimHub and devices like telemetry displays through the UDP protocol, but supported software must be started before starting the game.
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Certain keys with letters, numbers, arrow keys or symbols for driving cannot be bound, only binds on numeric keypads or function keys. | |
Mouse acceleration | Mouse not used outside the menu. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | All menus require a mouse. | |
Controller remapping | ||
Controller sensitivity | Axis steering sensitivity is hard. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | Steering Wheels | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Player Engine, Opponent Engine, Spotter/Crew, Track Surface, Crashes & Other Effects. | |
Surround sound | 3D Audio only | |
Subtitles | 'Text only' or 'Voice and text' set through options. Located in upper third. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 42 | |||
Online play |
VR support
Devices | State | Notes | |
---|---|---|---|
TrackIR | Supports: Yaw, Pitch, Roll, X, Y, Z. |
Issues unresolved
Game running in fullscreen on insufficient memory
- Not enough memory to play this game, causing frame rate issues.
Free up the storage memory to play this game. As it overcrosses from installing. |
---|
Play this game on a windowed mode. |
---|
Issues fixed
Texture issues in game
Instructions to fix |
---|
|
Pure Virtual Function Call error in Visual C++ on modern systems
Use v1.2.0.1 patch.[citation needed][2] |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 | |
OpenGL |
Executable | PPC | 32-bit | 64-bit | Notes |
---|---|---|---|---|
Windows | ||||
macOS (OS X) | This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video | |
Multiplayer | Sierra.com |
Mods
NR2003 Mods and Carsets
- Site contains season, tracks, maps, car liveries mods and community.
- Site domain created from Weebly.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | |
Processor (CPU) | Intel Pentium II | Intel Pentium III 800 MHz |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | ||
Video card (GPU) | Direct3D compatible 16 MB of VRAM DirectX 8.1 compatible | 32 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.0 | 10.2 |
Processor (CPU) | PowerPC G4 733 Single, 500 Dual CPU | PowerPC G4 867 |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | ||
Video card (GPU) | ATI Radeon class, nVidia GeForce 2 16 MB of VRAM | ATI Radeon 8500, nVidia GeForce 3 32 MB of VRAM |
Notes
- ↑ 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ This engine version was simply based on ISI game engine, GMotor 2.
- ↑ 2.0 2.1 Problem with Installation : r/Nr2003 - Reddit - last accessed on 2023-05-17