Difference between revisions of "Lego Island"
SirYodaJedi (talk | contribs) m (Condensed Seriesbox) |
(Added a proper introduction.) |
||
(79 intermediate revisions by 24 users not shown) | |||
Line 1: | Line 1: | ||
{{Infobox game | {{Infobox game | ||
− | |cover = Lego Island | + | |cover = Lego Island (PC Cover).png |
|developers = | |developers = | ||
{{Infobox game/row/developer|Mindscape}} | {{Infobox game/row/developer|Mindscape}} | ||
− | |publishers = | + | |publishers = |
− | |engines = | + | |engines = |
+ | {{Infobox game/row/engine|Omni|ref=<ref>{{Refurl|url=https://www.youtube.com/watch?v=hdZtvd_42sQ&t=86s|title=How EXACTLY do LEGO Island's assets work? (LEGO Island Decompilation - Part 2) - YouTube|date=2023-09-14|snippet=I also got an email from one of LEGO Island's developers, who I was already in touch with for another project I have in the works. He graciously explained some of the questions I brought up in the last episode. Turns out the game's engine, known as Omni, had actually been around a lot longer than we thought.}}</ref>}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows| | + | {{Infobox game/row/date|Windows|September 26, 1997|ref=<ref>{{Refurl|url= https://web.archive.org/web/20181007145508/https://www.thefreelibrary.com/The+LEGO+Group+and+Mindscape+Release+the+First+LEGO+CD-ROM+Game.-a019786216 |title= The LEGO Group and Mindscape Release the First LEGO CD-ROM Game. (retrieved)|date=2024-01-18}}</ref>}} |
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|lego-island|rating}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, Adventure, Open world }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | Automobile, Bicycle, Helicopter, Naval/watercraft, Track racing, Truck }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Stylized }} | ||
+ | {{Infobox game/row/taxonomy/themes | Contemporary, Comedy }} | ||
+ | {{Infobox game/row/taxonomy/series | Lego Island }} | ||
|steam appid = | |steam appid = | ||
− | |gogcom | + | |steam appid side = |
− | |strategywiki = | + | |gogcom id = |
+ | |gogcom id side = | ||
+ | |official site= | ||
+ | |hltb = 5254 | ||
+ | |igdb = lego-island | ||
+ | |lutris = lego-island | ||
+ | |mobygames = 5188 | ||
+ | |strategywiki = LEGO Island | ||
|wikipedia = Lego Island | |wikipedia = Lego Island | ||
|winehq = 4353 | |winehq = 4353 | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | |||
− | ''' | + | {{Introduction |
− | + | |introduction = '''''Lego Island''''' is an open world action-adventure game developed and published by [[Company:Mindscape|Mindscape]] and the second-ever video game (first outside Japan) based on the iconic Danish toy brand [[Series:Lego|Lego]]. The game sees players explore a small island populated with some Lego buildings and minifigures, playing as one of five minifigures. It mostly doesn't have a plot except when playing as skateboarding pizza delivery boy Pepper Roni and after building a police helicopter and delivering a pizza to the island's jail, after which he has to stop an escaped criminal called the Brickster. | |
− | + | ||
+ | |release history = It was released for Windows on September 26, 1997. | ||
+ | |||
+ | |current state = Modern systems need workarounds for some compatibility problems; see [[#Installing on modern versions of Windows|Installing on modern versions of Windows]]. Keyboard control is extremely twitchy due to the game being programmed for low framerates. Using the [[#LEGO Island Rebuilder|LEGO Island Rebuilder]] is recommended. | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
− | |||
− | |||
{{mm}} [http://www.rockraidersunited.org/ Rock Raiders United] - A fan forum for all of the classic Lego games. | {{mm}} [http://www.rockraidersunited.org/ Rock Raiders United] - A fan forum for all of the classic Lego games. | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | Disc | | | Windows }} | + | {{Availability/row| Retail | | Disc | See [[#Run without a CD|Run without a CD]] | | Windows }} |
+ | }} | ||
+ | {{ii}} An official release of the soundtrack was never made. A project to restore the soundtrack to 44.1 kHz stereo from the original composer's backup tapes (compared to the 11.025 kHz mono found in-game<ref>{{Refurl|url=https://www.youtube.com/watch?v=dF66z7lVRZ4|title=A Technical Look at LEGO Island's Soundtrack - YouTube|date=May 2023}}</ref>) can be found on the [https://projectisland.org/music/ Project Island website]. | ||
+ | {{ii}} The Italian release uses {{DRM|SecuROM}} copy protection.<ref>{{Refurl|url=https://www.legoisland.org/wiki/index.php/SecuROM|title=SecuROM - LEGO Island Wiki|date=17 May 2023}}</ref> | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===[https://github.com/itsmattkc/LEGOIslandRebuilder LEGO Island Rebuilder]=== | ||
+ | {{++}} Allows for frame rate capping, patching the notoriously-twitchy keyboard controls, and music replacement. | ||
+ | {{++}} Runs on hardware near-contemporaneous with the original release; see [[#Frame rate (FPS)|Frame rate (FPS)]]. | ||
+ | {{++}} Works without administrator privileges. | ||
+ | {{ii}} Game freezes when placed on the secondary monitor of an extended desktop. Game continues when being moved back to the primary desktop. | ||
+ | |||
+ | ====Error: "Lego Island failed to start"<ref>{{Refurl|url=https://github.com/itsmattkc/LEGOIslandRebuilder/issues/23 |title=Github - LEGOIslandRebuilder Issues - Erorr: "LEGO Island failed to start"|date=03.12.2021}}</ref>==== | ||
+ | {{Fixbox|description=Run the games {{File|CONFIG.EXE}} as administrator|ref={{cn|date=2024-06-22}}|fix= | ||
+ | # Right-click on the shortcut {{File|CONFIG.EXE}}. | ||
+ | # Left-click {{code|Run as administrator}}. | ||
+ | # Set {{code|RGB Emulation}} as Direct 3D Device. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} This fix only needs to be applied once. | ||
}} | }} | ||
Line 41: | Line 82: | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Lego Island Options.png|External options screen.}} | {{Image|Lego Island Options.png|External options screen.}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 60: | Line 101: | ||
|fov notes = | |fov notes = | ||
|windowed = hackable | |windowed = hackable | ||
− | |windowed notes = Edit the registry or use [ | + | |windowed notes = Edit the registry or use [https://github.com/le717/ICU-Windower ICU Windower]. This feature is incomplete; it always uses the same rendering mode regardless of what is chosen. |
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
Line 67: | Line 108: | ||
|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = false | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = limited |
− | |60 fps notes = | + | |60 fps notes = See [[#Frame rate (FPS)|Frame rate (FPS)]]. |
− | |120 fps = | + | |120 fps = limited |
− | |120 fps notes = | + | |120 fps notes = |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
+ | ===[[Glossary:Frame rate (FPS)|Frame rate (FPS)]]=== | ||
+ | {{ii}} The game locks its framerate to 90 FPS when exploring the world and either to 30 or 90 FPS in certain indoor environments. | ||
+ | {{--}} Since the game was never intended to run this fast (it was designed with 10 FPS in mind), many timer issues also arise as a result; for example, turning is very sensitive and many of the animations run too fast. A 30 FPS cap is recommended, to prevent animations from running too fast. | ||
− | ==Input | + | {{Fixbox|description=[[Glossary:Frame rate (FPS)#Frame rate capping|Cap the frame rate]]|ref={{cn|date=2024-06-22}}}} |
− | {{Input | + | |
+ | {{Fixbox|description=Use [[#LEGO Island Rebuilder|LEGO Island Rebuilder]]|ref=<ref>{{Refurl|url=https://www.legoisland.org/wiki/index.php|title=LEGO Island Wiki|date=2020}}</ref><ref>{{Refcheck|user=Mrpenguinb|date=2020-11-18}}</ref>|fix= | ||
+ | # Download LEGO Island Rebuilder and extract it to {{Folder|{{p|game}}}}, then run it. | ||
+ | # Set the option <code>Turning: Unhook From Frame Rate</code> to '''<code>True</code>'''. | ||
+ | # Select "Run" to run the game. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{++}} Turning is significantly easier and is restored to the intended speed. | ||
+ | }} | ||
+ | |||
+ | ==Input== | ||
+ | {{Input | ||
|key remap = false | |key remap = false | ||
|key remap notes = | |key remap notes = | ||
Line 91: | Line 149: | ||
|invert mouse y-axis = unknown | |invert mouse y-axis = unknown | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
Line 143: | Line 201: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
Line 156: | Line 214: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 164: | Line 224: | ||
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
− | |subtitles = | + | |subtitles = n/a |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |fan notes = | + | }} |
− | }} | + | {{L10n/switch |
+ | |language = Danish | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = n/a | ||
+ | |notes = Titled ''Panik på LEGO Øen''. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = n/a | ||
+ | |notes = Titled ''Aventures sur L'île LEGO''. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = n/a | ||
+ | |notes = Titled Abenteuer auf der LEGO Insel. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = n/a | ||
+ | |notes = Titled ''Isola LEGO''. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Japanese | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = n/a | ||
+ | |notes = Titled レゴアイランドの大冒険. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Korean | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = n/a | ||
+ | |notes = Titled 레고 아일랜드. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Brazilian Portuguese | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = n/a | ||
+ | |notes = Titled ''A Ilha LEGO''.<ref>{{Refurl|url=https://archive.ph/Pi58h|title=''A Ilha LEGO'' - Game cover.|date=17 May 2023}}</ref> <ref>{{Refurl|url=https://www.youtube.com/watch?v=3kfsXjztB8c|title=YouTube.|date=May 2023}}</ref> / Also released in Portugal. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = n/a | ||
+ | |notes = Titled Остров LEGO. Published by Noviy Disk in 2002. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = n/a | ||
+ | |notes = Titled ''La Isla LEGO''. | ||
+ | |fan = | ||
+ | }} | ||
}} | }} | ||
Line 175: | Line 306: | ||
{{Fixbox|description=Use alternate installer|ref={{cn|date=March 2017}}|fix= | {{Fixbox|description=Use alternate installer|ref={{cn|date=March 2017}}|fix= | ||
* Use [https://github.com/le717/Island-Alternate-Installer/releases Lego Island Alternate Installer]. | * Use [https://github.com/le717/Island-Alternate-Installer/releases Lego Island Alternate Installer]. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} The full install also counts as a no-CD patch. | ||
}} | }} | ||
+ | |||
{{Fixbox|description=Install with workarounds|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Install with workarounds|ref={{cn|date=July 2016}}|fix= | ||
− | # Install by exploring the CD and running | + | # Install by exploring the CD and running {{File|INSTALL.exe}} (the Autorun menu will crash if trying to use it). |
− | # Go to | + | # Go to {{folder|\redist\directx}} on the disc and copy {{file|d3drm.dll}} into {{folder|{{p|game}}}}. |
− | # Run | + | # Run {{file|{{p|game}}\CONFIG.exe}} |
# Click Advanced. | # Click Advanced. | ||
− | # Ensure | + | # Ensure {{code|Ramp Emulation}} is selected. Alternatively, use {{code|Direct3D HAL}} for better transparency and filtered textures in combination with [[dgVoodoo 2]]. |
− | # Run the game from the . | + | # Run the game from the executable. |
− | {{ii}} The game will crash if | + | |
+ | '''Notes''' | ||
+ | {{ii}} The game will crash if it's exited via ESC but is otherwise playable. | ||
}} | }} | ||
− | ===Progress | + | ===Progress doesn't save=== |
{{Fixbox|description=Close the game with Alt+F4|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Close the game with Alt+F4|ref={{cn|date=July 2016}}|fix= | ||
− | + | '''Notes''' | |
+ | {{ii}} Trying to close the game via {{key|Esc}} causes a crash and does not allow the game to save the progress. Instead, close the game using {{key|Alt|F4}}. The progress should be seen the next time the game starts. | ||
}} | }} | ||
===Run without a CD=== | ===Run without a CD=== | ||
+ | {{Fixbox|description=Copy {{folder|Scripts}} to the drive|ref={{cn|date=2024-06-22}}|fix= | ||
+ | # Open the game's disk and go to the {{Folder|Lego}} folder. | ||
+ | # Select the {{Folder|Scripts}} folder and copy it. | ||
+ | # Open the folder the game is installed to and go to the {{Folder|Lego}} folder there. | ||
+ | # Paste the {{Folder|Scripts}} folder into this folder, merging it with the {{Folder|Scripts}} folder already there. Overwriting {{File|NOCD.SI}} is not necessary. | ||
+ | # Once the files have finished copying, remove the disk. | ||
+ | }} | ||
+ | |||
{{Fixbox|description=Change the cdpath registry value|ref={{cn|November 2017}}|fix= | {{Fixbox|description=Change the cdpath registry value|ref={{cn|November 2017}}|fix= | ||
− | # Copy the full contents of the disk to a folder on | + | # Copy the full contents of the disk to a folder on the computer. |
− | # Go to | + | # Go to {{Registry|{{p|hklm}}\SOFTWARE\{{p|wow64}}\Mindscape\LEGO Island}}. |
− | # The <code>cdpath</code> value should have been set to the cd drive letter by the installer | + | # The <code>cdpath</code> value should have been set to the cd drive letter by the installer. |
− | # Set the <code>cdpath</code> value to the folder where | + | # Set the <code>cdpath</code> value to the folder where the CD files were copied to. |
'''Notes''' | '''Notes''' | ||
− | {{ii}} | + | {{ii}} The <code>savepath</code> value can also be changed for the preferred save game data location. |
}} | }} | ||
Line 205: | Line 351: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 5 |
− | |direct3d notes = | + | |direct3d notes = <ref>{{Refcheck|user=AlphaYellow|date=2024-04-06|comment=dgVoodoo2's API tracing points to D3D5 (e.g: "Direct3DDevice2::SetRenderState").}}</ref> |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
Line 213: | Line 359: | ||
|glide versions = | |glide versions = | ||
|glide notes = | |glide notes = | ||
− | |software mode = | + | |software mode = true |
|software mode notes = | |software mode notes = | ||
|mantle support = | |mantle support = | ||
Line 225: | Line 371: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = | ||
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = | ||
+ | |linux executable notes = | ||
}} | }} | ||
Line 237: | Line 394: | ||
|minRAM = 16 MB | |minRAM = 16 MB | ||
|minHD = 20 MB | |minHD = 20 MB | ||
− | |minGPU = | + | |minGPU = SVGA |
+ | |minDX = 5.0 | ||
+ | |minother = 4x CD-ROM drive | ||
− | |recOS = | + | |recOS = |
|recCPU = | |recCPU = | ||
− | |recRAM = | + | |recRAM = |
|recHD = | |recHD = | ||
|recGPU = | |recGPU = | ||
+ | |ref = <ref>{{Refurl|url=https://cdn.mobygames.com/covers/1483627-lego-island-windows-spinesides.jpg|title=Lego Island box|date=2023-06-25}}</ref><ref>{{Refurl|url=https://cdn.mobygames.com/covers/5814144-lego-island-windows-other.jpg|title=Lego Island cover|date=2023-06-25}}</ref> | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 02:49, 26 June 2024
Developers | |
---|---|
Mindscape | |
Engines | |
Omni[1] | |
Release dates | |
Windows | September 26, 1997[2] |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, Adventure, Open world |
Vehicles | Automobile, Bicycle, Helicopter, Naval/watercraft, Track racing, Truck |
Art styles | Stylized |
Themes | Contemporary, Comedy |
Series | Lego Island |
Lego Island | |
---|---|
Subseries of Lego | |
Lego Island | 1997 |
Lego Island 2: The Brickster's Revenge | 2001 |
Island Xtreme Stunts | 2002 |
Lego Island is an open world action-adventure game developed and published by Mindscape and the second-ever video game (first outside Japan) based on the iconic Danish toy brand Lego. The game sees players explore a small island populated with some Lego buildings and minifigures, playing as one of five minifigures. It mostly doesn't have a plot except when playing as skateboarding pizza delivery boy Pepper Roni and after building a police helicopter and delivering a pizza to the island's jail, after which he has to stop an escaped criminal called the Brickster.
It was released for Windows on September 26, 1997.
Modern systems need workarounds for some compatibility problems; see Installing on modern versions of Windows. Keyboard control is extremely twitchy due to the game being programmed for low framerates. Using the LEGO Island Rebuilder is recommended.
General information
- Rock Raiders United - A fan forum for all of the classic Lego games.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | See Run without a CD |
- An official release of the soundtrack was never made. A project to restore the soundtrack to 44.1 kHz stereo from the original composer's backup tapes (compared to the 11.025 kHz mono found in-game[3]) can be found on the Project Island website.
- The Italian release uses SecuROM DRM copy protection.[4]
Essential improvements
LEGO Island Rebuilder
- Allows for frame rate capping, patching the notoriously-twitchy keyboard controls, and music replacement.
- Runs on hardware near-contemporaneous with the original release; see Frame rate (FPS).
- Works without administrator privileges.
- Game freezes when placed on the secondary monitor of an extended desktop. Game continues when being moved back to the primary desktop.
Error: "Lego Island failed to start"[5]
Run the games CONFIG.EXE as administrator[citation needed]
|
---|
Notes
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Mindscape\LEGO Island[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\[Note 2] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Edit the registry or use ICU Windower. This feature is incomplete; it always uses the same rendering mode regardless of what is chosen. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | See Frame rate (FPS). | ||
High dynamic range display (HDR) |
Frame rate (FPS)
- The game locks its framerate to 90 FPS when exploring the world and either to 30 or 90 FPS in certain indoor environments.
- Since the game was never intended to run this fast (it was designed with 10 FPS in mind), many timer issues also arise as a result; for example, turning is very sensitive and many of the animations run too fast. A 30 FPS cap is recommended, to prevent animations from running too fast.
Cap the frame rate[citation needed] |
---|
Use LEGO Island Rebuilder[6][7] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Danish | Titled Panik på LEGO Øen. | |||
French | Titled Aventures sur L'île LEGO. | |||
German | Titled Abenteuer auf der LEGO Insel. | |||
Italian | Titled Isola LEGO. | |||
Japanese | Titled レゴアイランドの大冒険. | |||
Korean | Titled 레고 아일랜드. | |||
Brazilian Portuguese | Titled A Ilha LEGO.[8] [9] / Also released in Portugal. | |||
Russian | Titled Остров LEGO. Published by Noviy Disk in 2002. | |||
Spanish | Titled La Isla LEGO. |
Issues fixed
Installing on modern versions of Windows
Use alternate installer[citation needed] |
---|
Notes
|
Install with workarounds[citation needed] |
---|
Notes
|
Progress doesn't save
Close the game with Alt+F4[citation needed] |
---|
Notes
|
Run without a CD
Copy Scripts to the drive[citation needed]
|
---|
|
Change the cdpath registry value[citation needed] |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 5 | [10] |
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows[11][12] | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium 120 MHz | |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) | 20 MB | |
Video card (GPU) | SVGA DirectX 5.0 compatible |
|
Other | 4x CD-ROM drive |
Notes
- ↑ Applications writing to
HKEY_LOCAL_MACHINE\SOFTWARE
will be redirected to other locations based on various criterias, see the glossary page for more details. - ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ How EXACTLY do LEGO Island's assets work? (LEGO Island Decompilation - Part 2) - YouTube - last accessed on 2023-09-14
- "I also got an email from one of LEGO Island's developers, who I was already in touch with for another project I have in the works. He graciously explained some of the questions I brought up in the last episode. Turns out the game's engine, known as Omni, had actually been around a lot longer than we thought."
- ↑ The LEGO Group and Mindscape Release the First LEGO CD-ROM Game. (retrieved) - last accessed on 2024-01-18
- ↑ A Technical Look at LEGO Island's Soundtrack - YouTube - last accessed on May 2023
- ↑ SecuROM - LEGO Island Wiki - last accessed on 17 May 2023
- ↑ Github - LEGOIslandRebuilder Issues - Erorr: "LEGO Island failed to start" - last accessed on 03.12.2021
- ↑ LEGO Island Wiki - last accessed on 2020
- ↑ Verified by User:Mrpenguinb on 2020-11-18
- ↑ A Ilha LEGO - Game cover. - last accessed on 17 May 2023
- ↑ YouTube. - last accessed on May 2023
- ↑ Verified by User:AlphaYellow on 2024-04-06
- dgVoodoo2's API tracing points to D3D5 (e.g: "Direct3DDevice2::SetRenderState").
- ↑ Lego Island box - last accessed on 2023-06-25
- ↑ Lego Island cover - last accessed on 2023-06-25