Difference between revisions of "Cities in Motion"
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m (misc. fixes, replaced: Cloud Syncing → Save game cloud syncing) |
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− | {{ | + | {{Infobox game |
− | |cover | + | |cover = Cities in Motion cover.jpg |
− | | | + | |developers = |
− | |publisher | + | {{Infobox game/row/developer|Colossal Order}} |
− | | | + | {{Infobox game/row/porter|Edward Rudd|Linux}} |
− | |release dates | + | |publishers = |
+ | {{Infobox game/row/publisher|Paradox Interactive}} | ||
+ | |engines = | ||
+ | |release dates= | ||
+ | {{Infobox game/row/date|Windows|February 23, 2011}} | ||
+ | {{Infobox game/row/date|OS X|May 20, 2011}} | ||
+ | {{Infobox game/row/date|Linux|January 9, 2014}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|cities-in-motion|70}} | ||
+ | {{Infobox game/row/reception|Opencritic|rating|}} | ||
+ | {{Infobox game/row/reception|IGDB|cities-in-motion|}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase, DLC }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Bird's-eye view }} | ||
+ | {{Infobox game/row/taxonomy/controls | Point and select }} | ||
+ | {{Infobox game/row/taxonomy/genres | Building, Simulation }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | Contemporary }} | ||
+ | {{Infobox game/row/taxonomy/series | Cities in Motion }} | ||
+ | |steam appid = 73010 | ||
+ | |gogcom id = 1437043994 | ||
+ | |gogcom id side = 1437047329, 1437046838 | ||
+ | |strategywiki = | ||
+ | |mobygames = 51892 | ||
+ | |wikipedia = Cities in Motion | ||
+ | |winehq = 12734 | ||
+ | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
}} | }} | ||
− | |||
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{mm}} [https://forum.paradoxplaza.com/forum/forumdisplay.php?552-Cities-in-Motion Official Forum] |
− | + | {{GOG.com links|1437043994|cities_in_motion}} | |
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/73010/discussions/ Steam Community Discussions] |
==Availability== | ==Availability== | ||
− | {{Availability | + | {{Availability| |
− | {{Availability | + | {{Availability/row| Retail | | DRM-free | General European release. | Steam | Windows }} |
− | {{Availability | + | {{Availability/row| Retail | | Disc | Polish release. | Steam | Windows }} |
− | {{Availability | + | {{Availability/row| Publisher | https://www.paradoxinteractive.com/games/cities-in-motion-collection/buy | Steam | Collection. | | Windows, OS X, Linux }} |
− | {{Availability | + | {{Availability/row| Amazon | B004NEVYMC | DRM-free | | | Windows }} |
+ | {{Availability/row| Gamesplanet | 2146-1 | Steam | | | Windows, OS X, Linux }} | ||
+ | {{Availability/row| GOG.com | cities_in_motion | DRM-free | {{Store link|GOG.com|cities_in_motion_collection|Collection}} also available. | | Windows, OS X }} | ||
+ | {{Availability/row| GMG | cities-in-motion | Steam | | | Windows, OS X, Linux }} | ||
+ | {{Availability/row| Humble | cities-in-motion | Steam | | | Windows, OS X, Linux }} | ||
+ | {{Availability/row| Steam | 73010 | Steam | {{Store link|Steam-bundle|9741|Complete Edition}} also available. | | Windows, OS X, Linux }} | ||
+ | {{Availability/row| Games for Windows Marketplace | GFWL | GFWL | <ref>{{Refurl|url=https://web.archive.org/web/20110518032147/http://www.gamesforwindows.com/en-US/Games/cities-in-motion/|title=cities-in-motion - Games for Windows|date=19 August 2022}}</ref> | | Windows | unavailable }} | ||
+ | {{Availability/row| MacApp | id999210226 | MacApp | Collection | | OS X | unavailable }} | ||
+ | }} | ||
+ | |||
+ | ===Version differences=== | ||
+ | {{ii}} The '''Collection / Complete''' edition includes the base game and all DLC. | ||
+ | |||
+ | ==Monetization== | ||
+ | {{DLC| | ||
+ | {{DLC/row| London | | Windows, OS X, Linux }} | ||
+ | {{DLC/row| Design Classics | | Windows, OS X, Linux }} | ||
+ | {{DLC/row| Design Marvels | | Windows, OS X, Linux }} | ||
+ | {{DLC/row| Design Now | | Windows, OS X, Linux }} | ||
+ | {{DLC/row| Tokyo | | Windows, OS X, Linux }} | ||
+ | {{DLC/row| Metro Stations | | Windows, OS X, Linux }} | ||
+ | {{DLC/row| German Cities | | Windows, OS X, Linux }} | ||
+ | {{DLC/row| US Cities | | Windows, OS X, Linux }} | ||
+ | {{DLC/row| Design Dreams | | Windows, OS X, Linux }} | ||
+ | {{DLC/row| Ulm | | Windows, OS X, Linux }} | ||
+ | {{DLC/row| Paris | | Windows, OS X, Linux }} | ||
+ | {{DLC/row| St. Petersburg | | Windows, OS X, Linux }} | ||
+ | {{DLC/row| Design Quirks | | Windows, OS X, Linux }} | ||
}} | }} | ||
− | + | ||
− | + | ==Essential improvements== | |
+ | ===Modifications=== | ||
+ | *[http://www.cimexchange.com/index.php?/files/file/168-ultimate-camera-control/ Ultimate Camera Control] - Introduces several new camera modes as well as allowing you to zoom down to ground level. | ||
==Game data== | ==Game data== | ||
− | {{Game | + | ===Configuration file(s) location=== |
− | {{Game | + | {{Game data| |
− | {{Game | + | {{Game data/config|Windows|{{p|userprofile\Documents}}\Cities In Motion\}} |
+ | {{Game data/config|OS X|{{p|osxhome}}/Library/Application Support/Cities in Motion/}} | ||
+ | {{Game data/config|Linux|{{P|xdgdatahome}}/Cities In Motion/}} | ||
+ | }} | ||
+ | {{XDG|true}} | ||
+ | |||
+ | ===Save game data location=== | ||
+ | {{Game data| | ||
+ | {{Game data/saves|Windows|{{p|userprofile\Documents}}\Cities In Motion\}} | ||
+ | {{Game data/saves|OS X|{{p|osxhome}}/Library/Application Support/Cities in Motion/}} | ||
+ | {{Game data/saves|Linux|{{P|xdgdatahome}}/Cities In Motion/}} | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
+ | {{Save game cloud syncing | ||
+ | |discord = | ||
+ | |discord notes = | ||
+ | |epic games launcher = | ||
+ | |epic games launcher notes = | ||
+ | |gog galaxy = false | ||
+ | |gog galaxy notes = | ||
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = false | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
+ | }} | ||
+ | |||
+ | ==Video== | ||
+ | {{Image|Cities in Motion settings.png|General settings.}} | ||
+ | {{Video | ||
+ | |wsgf link = https://www.wsgf.org/dr/cities-motion | ||
+ | |widescreen wsgf award = gold | ||
+ | |multimonitor wsgf award = silver | ||
+ | |ultrawidescreen wsgf award = incomplete | ||
+ | |4k ultra hd wsgf award = incomplete | ||
+ | |widescreen resolution = true | ||
+ | |widescreen resolution notes= | ||
+ | |multimonitor = true | ||
+ | |multimonitor notes = | ||
+ | |ultrawidescreen = unknown | ||
+ | |ultrawidescreen notes = | ||
+ | |4k ultra hd = unknown | ||
+ | |4k ultra hd notes = | ||
+ | |fov = n/a | ||
+ | |fov notes = | ||
+ | |windowed = true | ||
+ | |windowed notes = | ||
+ | |borderless windowed = false | ||
+ | |borderless windowed notes = | ||
+ | |anisotropic = true | ||
+ | |anisotropic notes = | ||
+ | |antialiasing = true | ||
+ | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = true | ||
+ | |vsync notes = | ||
+ | |60 fps = true | ||
+ | |60 fps notes = | ||
+ | |120 fps = true | ||
+ | |120 fps notes = No frame rate cap; to set a cap see [[#Set maximum frame rate|Set maximum frame rate]]. | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
+ | |color blind = false | ||
+ | |color blind notes = | ||
}} | }} | ||
− | == | + | ==Input== |
− | {{ | + | {{Input |
− | | | + | |key remap = true |
− | | | + | |key remap notes = |
− | | | + | |acceleration option = false |
− | | | + | |acceleration option notes = |
− | | | + | |mouse sensitivity = unknown |
− | | | + | |mouse sensitivity notes = |
− | | | + | |mouse menu = true |
− | | | + | |mouse menu notes = |
− | | | + | |invert mouse y-axis = unknown |
− | | | + | |invert mouse y-axis notes = |
− | | | + | |touchscreen = unknown |
− | | | + | |touchscreen notes = |
− | | | + | |controller support = false |
− | | | + | |controller support notes = |
+ | |full controller = unknown | ||
+ | |full controller notes = | ||
+ | |controller remap = unknown | ||
+ | |controller remap notes = | ||
+ | |controller sensitivity = unknown | ||
+ | |controller sensitivity notes= | ||
+ | |invert controller y-axis = unknown | ||
+ | |invert controller y-axis notes= | ||
+ | |xinput controllers = unknown | ||
+ | |xinput controllers notes = | ||
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
+ | |controller hotplug = unknown | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = unknown | ||
+ | |haptic feedback notes = | ||
+ | |simultaneous input = unknown | ||
+ | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | == | + | ==Audio== |
− | + | {{Audio | |
− | {{ | + | |separate volume = true |
− | | | + | |separate volume notes = Over-all and music slider. |
− | + | |surround sound = true | |
− | | | + | |surround sound notes = |
− | | | + | |subtitles = true |
− | | | + | |subtitles notes = |
− | | | + | |closed captions = false |
− | | | + | |closed captions notes = |
− | | | + | |mute on focus lost = false |
− | | | + | |mute on focus lost notes = |
− | | | + | |eax support = |
− | | | + | |eax support notes = |
− | | | + | |royalty free audio = unknown |
− | | | + | |royalty free audio notes = |
− | |||
− | |||
− | | | ||
− | | | ||
}} | }} | ||
− | == | + | {{L10n|content= |
− | {{ | + | {{L10n/switch |
− | | | + | |language = English |
− | | | + | |interface = true |
− | | | + | |audio = n/a |
− | | | + | |subtitles = n/a |
− | | | + | |notes = |
− | | | + | |fan = |
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
}} | }} | ||
− | == Issues | + | ==Issues fixed== |
− | + | ===Set maximum frame rate=== | |
− | {{ | + | {{ii}} Cities in Motion does not limit FPS by default. This can potentially cause overheating of your computer. |
− | + | ||
− | # Open <code>settings.script</code> | + | {{Fixbox|description=FPS limiting|ref={{cn|date=July 2016}}|fix= |
+ | # Go to the [[#Game data|configuration files location]]. | ||
+ | # Open <code>settings.script</code>. | ||
# Fine the line <code>$fpsLimit = 0.0;</code> and set it to the desired value. | # Fine the line <code>$fpsLimit = 0.0;</code> and set it to the desired value. | ||
}} | }} | ||
− | + | ===Poor performance=== | |
− | {{ | + | {{ii}} Since the game engine is poorly optimized, the game may have trouble on many computers. |
− | |||
{{ii}} The following settings might make a difference in performance. | {{ii}} The following settings might make a difference in performance. | ||
+ | |||
+ | {{Fixbox|description=Poor performance|ref={{cn|date=September 2016}}|fix= | ||
# Use system cursor instead. | # Use system cursor instead. | ||
# Disable vertical sync. | # Disable vertical sync. | ||
}} | }} | ||
− | + | ===Game doesn't load=== | |
− | + | {{ii}} If the game will not load, try forcing the game to run in a window. | |
− | + | ||
− | # Open <code>settings.script</code> | + | {{Fixbox|description=Game doesn't load|ref={{cn|date=September 2016}}|fix= |
− | # | + | # Go to the [[#Game data|configuration files location]]. |
+ | # Open <code>settings.script</code>. | ||
+ | # Change <code>$fullscreen = true;</code> to <code>$fullscreen = false;</code>. | ||
}} | }} | ||
− | + | ===Running on ATI/AMD cards=== | |
− | + | {{ii}} If you are running the game on an ATI/AMD card, then placing an older version of an ATI DLL file in the installation folder may allow it to work. | |
− | + | ||
− | # Download the necessary . | + | {{Fixbox|description=Running on ATI/AMD cards|ref={{cn|date=July 2016}}|fix= |
− | # | + | # Download the necessary .DLL file [http://www.kn00tcn.net/kn-atigktxx-10.4.zip here]. |
+ | # Go to where the game is installed and copy that DLL file there. | ||
+ | # If the game still doesn't work, go to the [[#Game data|configuration files location]] and delete <code>settings.script</code>. | ||
+ | }} | ||
− | + | ==Other information== | |
− | + | ===API=== | |
+ | {{API | ||
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = true | ||
+ | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = unknown | ||
+ | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= unknown | ||
+ | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
− | == | + | ===Middleware=== |
− | === | + | {{Middleware |
− | + | |physics = | |
+ | |physics notes = | ||
+ | |audio = | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = SDL2 | ||
+ | |input notes = Linux only. | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
+ | }} | ||
==System requirements== | ==System requirements== | ||
− | {{System | + | {{System requirements |
|OSfamily = Windows | |OSfamily = Windows | ||
+ | |minOS = XP | ||
+ | |minCPU = 2.0 GHz Dual Core | ||
+ | |minRAM = 2 GB | ||
+ | |minHD = 2 GB | ||
+ | |minGPU = Nvidia GeForce 8800 | ||
+ | |minGPU2 = ATI Radeon HD 3850 | ||
+ | |minVRAM = 512 MB | ||
+ | |minOGL = 3.0 | ||
+ | |||
+ | |recOS = Vista, 7 | ||
+ | |recCPU = | ||
+ | |recRAM = | ||
+ | |recHD = | ||
+ | |recGPU = | ||
+ | |notes = {{ii}} Integrated video cards are not supported. | ||
+ | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = OS X | ||
+ | |||
+ | |minOS = 10.6.3 | ||
+ | |minCPU = 2.0 GHz Dual Core | ||
+ | |minRAM = 2 GB | ||
+ | |minHD = 2 GB | ||
+ | |minGPU = Nvidia GeForce 8800 | ||
+ | |minGPU2 = ATI Radeon HD 3850 | ||
+ | |minVRAM = 512 MB | ||
+ | |minOGL = 3.0 | ||
− | | | + | |recOS = |
− | | | + | |recCPU = |
− | | | + | |recRAM = |
− | | | + | |recHD = |
− | | | + | |recGPU = |
}} | }} | ||
− | {{System | + | {{System requirements |
− | |OSfamily = | + | |OSfamily = Linux |
+ | |minOS = Ubuntu 12.04 LTS | ||
+ | |minCPU = Intel Core Duo 2.0 GHz | ||
+ | |minRAM = 2 GB | ||
+ | |minHD = 2 GB | ||
+ | |minGPU = Nvidia GeForce 8800 | ||
+ | |minGPU2 = ATI Radeon HD 3850 | ||
+ | |minVRAM = 512 MB | ||
+ | |minOGL = 2.1 | ||
− | | | + | |recOS = |
− | | | + | |recCPU = |
− | | | + | |recRAM = |
− | | | + | |recHD = |
− | | | + | |recGPU = |
}} | }} | ||
− | |||
− | + | {{References}} | |
− |
Latest revision as of 15:58, 16 December 2023
Developers | |
---|---|
Colossal Order | |
Linux | Edward Rudd |
Publishers | |
Paradox Interactive | |
Release dates | |
Windows | February 23, 2011 |
macOS (OS X) | May 20, 2011 |
Linux | January 9, 2014 |
Reception | |
Metacritic | 70 |
Taxonomy | |
Monetization | One-time game purchase, DLC |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view |
Controls | Point and select |
Genres | Building, Simulation |
Themes | Contemporary |
Series | Cities in Motion |
Cities in Motion | |
---|---|
Cities in Motion | 2011 |
Cities in Motion 2 | 2013 |
Cities: Skylines | 2015 |
Cities: Skylines II | 2023 |
Cities in Motion is a singleplayer bird's-eye view building and simulation game in the Cities in Motion series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | General European release. | |||
Retail | Polish release. | |||
Publisher website | Collection. | |||
Amazon.com | ||||
GOG.com | Collection also available. | |||
Green Man Gaming | ||||
Humble Store | ||||
Steam | Complete Edition also available. | |||
Games for Windows Marketplace (unavailable) | [1] | |||
Mac App Store (unavailable) | Collection |
Version differences
- The Collection / Complete edition includes the base game and all DLC.
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
London | ||
Design Classics | ||
Design Marvels | ||
Design Now | ||
Tokyo | ||
Metro Stations | ||
German Cities | ||
US Cities | ||
Design Dreams | ||
Ulm | ||
Paris | ||
St. Petersburg | ||
Design Quirks |
Essential improvements
Modifications
- Ultimate Camera Control - Introduces several new camera modes as well as allowing you to zoom down to ground level.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Cities In Motion\ |
macOS (OS X) | $HOME/Library/Application Support/Cities in Motion/ |
Linux | $XDG_DATA_HOME/Cities In Motion/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Cities In Motion\ |
macOS (OS X) | $HOME/Library/Application Support/Cities in Motion/ |
Linux | $XDG_DATA_HOME/Cities In Motion/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | No frame rate cap; to set a cap see Set maximum frame rate. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Over-all and music slider. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Spanish |
Issues fixed
Set maximum frame rate
- Cities in Motion does not limit FPS by default. This can potentially cause overheating of your computer.
FPS limiting[citation needed] |
---|
|
Poor performance
- Since the game engine is poorly optimized, the game may have trouble on many computers.
- The following settings might make a difference in performance.
Poor performance[citation needed] |
---|
|
Game doesn't load
- If the game will not load, try forcing the game to run in a window.
Game doesn't load[citation needed] |
---|
|
Running on ATI/AMD cards
- If you are running the game on an ATI/AMD card, then placing an older version of an ATI DLL file in the installation folder may allow it to work.
Running on ATI/AMD cards[citation needed] |
---|
|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Input | SDL2 | Linux only. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7 |
Processor (CPU) | 2.0 GHz Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce 8800 ATI Radeon HD 3850 512 MB of VRAM OpenGL 3.0 compatible |
- Integrated video cards are not supported.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.3 | |
Processor (CPU) | 2.0 GHz Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce 8800 ATI Radeon HD 3850 512 MB of VRAM OpenGL 3.0 compatible |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04 LTS | |
Processor (CPU) | Intel Core Duo 2.0 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce 8800 ATI Radeon HD 3850 512 MB of VRAM OpenGL 2.1 compatible |
References
- ↑ cities-in-motion - Games for Windows - last accessed on 19 August 2022