Difference between revisions of "Rise of the Triad"
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+ | {{Disambig|the 2013 remake|the original game|[[Rise of the Triad: Dark War]]}} | ||
{{Infobox game | {{Infobox game | ||
|cover = Rott2013cover.jpg | |cover = Rott2013cover.jpg | ||
Line 4: | Line 5: | ||
{{Infobox game/row/developer|Interceptor Entertainment}} | {{Infobox game/row/developer|Interceptor Entertainment}} | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher|Apogee | + | {{Infobox game/row/publisher|Apogee Entertainment}} |
|engines = | |engines = | ||
{{Infobox game/row/engine|Unreal Engine 3}} | {{Infobox game/row/engine|Unreal Engine 3}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|July 31, 2013}} | {{Infobox game/row/date|Windows|July 31, 2013}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|rise-of-the-triad|67}} | ||
+ | {{Infobox game/row/reception|IGDB|rise-of-the-triad|67}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control}} | ||
+ | {{Infobox game/row/taxonomy/genres | FPS, Shooter }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | Rise of the Triad }} | ||
|steam appid = 217140 | |steam appid = 217140 | ||
− | |gogcom | + | |gogcom id = 1207659244 |
+ | |hltb = 7841 | ||
+ | |lutris = rise-of-the-triad | ||
|strategywiki = | |strategywiki = | ||
+ | |mobygames = 61454 | ||
|wikipedia = Rise of the Triad (2013 video game) | |wikipedia = Rise of the Triad (2013 video game) | ||
|winehq = 15374 | |winehq = 15374 | ||
+ | |license = commercial | ||
}} | }} | ||
− | |||
− | |||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
− | + | ||
− | + | |release history = | |
− | + | ||
+ | |current state = | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
− | {{ii}} [ | + | {{ii}} [https://community.pcgamingwiki.com/blog/features/port-reports/port-report-rise-of-the-triad-r25/ Port Report: Rise of the Triad] |
− | {{mm}} [http://www. | + | {{mm}} [http://www.hardcoregaming101.net/rise-of-the-triad-2013/ Hardcore Gaming 101] - Comprehensive feature on the series |
− | + | {{GOG.com links|1207659244|rise_of_the_triad_series|for game series}} | |
− | + | {{mm}} [https://steamcommunity.com/app/217140/discussions/ Steam Community Discussions] | |
− | {{GOG.com links| | ||
− | {{mm}} [ | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| | + | {{Availability/row| GOG.com | rise_of_the_triad | DRM-free, key | Serial key for multiplayer shown in the game's library entry. | | Windows }} |
− | {{Availability/row| | + | {{Availability/row| Steam | 217140 | Steam, key | | | Windows }} |
− | {{Availability/row| | + | {{Availability/row| GamersGate | rise-of-the-triadtm | Steam | | | Windows | unavailable }} |
− | {{Availability/row| | + | {{Availability/row| GMG | rise-of-the-triad | Steam | | | Windows | unavailable }} |
}} | }} | ||
==Essential improvements== | ==Essential improvements== | ||
===Skip intro videos=== | ===Skip intro videos=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Skip intro videos|ref={{cn|date=July 2016}}|fix= |
− | + | # Open {{file|{{p|userprofile\Documents}}\My Games\Rise Of The Triad\ROTTGame\Config\ROTTEngine.ini}} | |
− | # Open | ||
# Look for a section called <code>[FullScreenMovie]</code> and change the following lines: | # Look for a section called <code>[FullScreenMovie]</code> and change the following lines: | ||
Line 67: | Line 85: | ||
{{++}} Game features console access with some basic commands. Console is accessible via ~ or TAB key. | {{++}} Game features console access with some basic commands. Console is accessible via ~ or TAB key. | ||
{{ii}} To access all available commands type first letter and list of all commands that starts with this letter will appear. | {{ii}} To access all available commands type first letter and list of all commands that starts with this letter will appear. | ||
− | {{ii}} Some commands are considered as cheats. '''To enter cheat mode | + | {{ii}} Some commands are considered as cheats. '''To enter cheat mode, to enter <code>dipstick</code> command to the console first.''' This will disable score and achievements for current level. |
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− | + | ===Turn off texture streaming=== | |
− | + | {{Fixbox|description=Run the game with the <code>-DisableTexturePool</code> [[Glossary:Command line arguments|command line argument]]|ref={{cn|date=July 2016}}|fix= | |
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− | ===Turn | ||
− | {{Fixbox| | ||
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}} | }} | ||
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|userprofile\Documents}}\My Games\Rise Of The Triad\ROTTGame\Config\}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|userprofile\Documents}}\My Games\Rise Of The Triad\ROTTGame\SaveData\}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes = | + | |epic games launcher notes = |
− | | | + | |gog galaxy = false |
− | | | + | |gog galaxy notes = |
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = true | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Rise of the Triad 2013 Launcher Options.png|Launcher options menu.}} | {{Image|Rise of the Triad 2013 Launcher Options.png|Launcher options menu.}} | ||
{{Image|Rise of the Triad 2013 Video.png|In-game video settings.}} | {{Image|Rise of the Triad 2013 Video.png|In-game video settings.}} | ||
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/rise-triad/en |
|widescreen wsgf award = limited | |widescreen wsgf award = limited | ||
− | |multimonitor wsgf award = | + | |multimonitor wsgf award = incomplete |
|ultrawidescreen wsgf award = limited | |ultrawidescreen wsgf award = limited | ||
− | |4k ultra hd wsgf award = | + | |4k ultra hd wsgf award = incomplete |
|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = true | |multimonitor = true | ||
− | |multimonitor notes = Use [https://www.flawlesswidescreen.org Flawless Widescreen]. | + | |multimonitor notes = Use [https://www.flawlesswidescreen.org Flawless Widescreen]. May malfunction by displaying a [[#Black screen on multi-monitor setups|black screen]]. |
|ultrawidescreen = true | |ultrawidescreen = true | ||
|ultrawidescreen notes = See [[#Ultra-widescreen|Ultra-widescreen]]. | |ultrawidescreen notes = See [[#Ultra-widescreen|Ultra-widescreen]]. | ||
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = See [[#4K Ultra HD|4K Ultra HD]]. |
|fov = true | |fov = true | ||
|fov notes = Slider with 60° - 120° range. See [[#Field of view (FOV)|Field of view (FOV)]]. | |fov notes = Slider with 60° - 120° range. See [[#Field of view (FOV)|Field of view (FOV)]]. | ||
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|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = The game uses [[MLAA]] anti-aliasing which cannot be disabled, despite there being an option for it. | |antialiasing notes = The game uses [[MLAA]] anti-aliasing which cannot be disabled, despite there being an option for it. | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
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|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = Multiplayer is capped at 90 fps |
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
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===[[Glossary:Ultra-widescreen|Ultra-widescreen]]=== | ===[[Glossary:Ultra-widescreen|Ultra-widescreen]]=== | ||
− | {{ii}} Some people experience parts of | + | {{ii}} Some people experience parts of menu screen to be shifted outside the monitor when using ultra-widescreen resolutions. |
− | {{Fixbox| | + | {{Fixbox|description=Changing resolution and fullscreen/windowed|ref={{cn|date=October 2016}}|fix= |
− | + | # Disable fullscreen. If the game does not do it automatically, set the resolution to lower than the monitor's native resolution. | |
− | # Disable fullscreen. | ||
− | |||
# Set up the game/join server. | # Set up the game/join server. | ||
− | # Once in game, set resolution to one | + | # Once in game, set resolution to one with the same height as that of the monitor's native resolution. |
− | # | + | # Re-enable fullscreen. |
+ | }} | ||
+ | |||
+ | ===[[Glossary:4K Ultra HD|4K Ultra HD]]=== | ||
+ | {{ii}} The game seem to be using a fixed list of available display resolutions which top out at 2880x1800. | ||
+ | |||
+ | {{Fixbox|description=Set 4K resolution in game's configuration file(s)|ref=|fix= | ||
+ | # Launch the game at least once to generate game's configuration files. | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open {{file|ROTTSystemSettings.ini}} with a text editor. | ||
+ | # Search for <code>ResX=</code> and <code>ResY=</code> variables and change them to <code>3840</code> and <code>2160</code> respectively (or to any other resolution you want the game to run in). | ||
+ | '''Notes''' | ||
+ | {{ii}} If you will change the resolution shown in game's options menu and apply the change you will have to edit the {{file|ROTTSystemSettings.ini}} again to restore your custom resolution. | ||
}} | }} | ||
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{{--}} There is hard range limit to the FOV values. You can only set FOV in 20-120° range. | {{--}} There is hard range limit to the FOV values. You can only set FOV in 20-120° range. | ||
− | {{Fixbox| | + | {{Fixbox|description=FOV tweak via console|ref={{cn|date=July 2016}}|fix= |
− | |||
# Enable console from in game option menu. | # Enable console from in game option menu. | ||
# Open the console with {{key|~}} or {{key|Tab}}. | # Open the console with {{key|~}} or {{key|Tab}}. | ||
− | # Enter command <code>fov xx</code> where xx is | + | # Enter command <code>fov xx</code> where xx is the desired fied of view value. |
}} | }} | ||
− | {{Fixbox| | + | {{Fixbox|description=FOV tweak via config file|ref={{cn|date=July 2016}}|fix= |
− | + | # Open <code>{{p|userprofile\Documents}}\My Games\Rise Of The Triad\ROTTGame\Config\ROTTGame.ini</code> | |
− | # Open <code>{{p|userprofile}} | ||
# Look for a section called <code>[ROTTGame.ROTTPlayerControllerBase]</code>. | # Look for a section called <code>[ROTTGame.ROTTPlayerControllerBase]</code>. | ||
− | # Locate line <code>OnFootDefaultFOV=xx</code> where xx is | + | # Locate line <code>OnFootDefaultFOV=xx</code> where xx is the desired fied of view value. |
}} | }} | ||
− | ==Input | + | ==Input== |
{{Image|Rise of the Triad 2013 Controls.png|In-game control settings.}} | {{Image|Rise of the Triad 2013 Controls.png|In-game control settings.}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
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|invert mouse y-axis = true | |invert mouse y-axis = true | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
|full controller = false | |full controller = false | ||
− | |full controller notes = Some menus | + | |full controller notes = Some menus do not work when using a gamepad. For an example, when pausing the game with the gamepad, the user must un-pause with the {{key|Esc}} key. |
|controller remap = false | |controller remap = false | ||
|controller remap notes = | |controller remap notes = | ||
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|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= By enabling Invert Mouse Y-axis. | |invert controller y-axis notes= By enabling Invert Mouse Y-axis. | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
− | |button prompts | + | |xbox prompts = unknown |
− | |button prompts notes | + | |xbox prompts notes = |
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = unknown |
− | | | + | |simultaneous input notes = |
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
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{{ii}} Mouse acceleration seems to be turned off however there is mouse filtering turned on by default causing strange mouse behavior. See fix below. | {{ii}} Mouse acceleration seems to be turned off however there is mouse filtering turned on by default causing strange mouse behavior. See fix below. | ||
− | {{Fixbox| | + | {{Fixbox|description=Mouse filtering fix|ref={{cn|date=July 2016}}|fix= |
− | + | # Open {{file|{{p|userprofile\Documents}}\My Games\Rise Of The Triad\ROTTGame\Config\ROTTInput.ini}}. | |
− | # Open | + | # Look for the <code>[Engine.PlayerInput]</code> section. |
− | # Look for | ||
# Locate line <code>bEnableMouseSmoothing=true</code> and change <code>true</code> to <code>false</code>. | # Locate line <code>bEnableMouseSmoothing=true</code> and change <code>true</code> to <code>false</code>. | ||
}} | }} | ||
===Mouse aiming tweak=== | ===Mouse aiming tweak=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Mouse aiming tweak|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/217140/discussions/0/846960481985731578/|title=Mouse Acceleration Fix - Steam Community Discussions|date=May 2023}}</ref>|fix= |
− | + | # Open {{file|{{p|userprofile\Documents}}\My Games\Rise Of The Triad\ROTTGame\Config\ROTTInput.ini}}. | |
− | # Open | + | # Look for the <code>[Engine.PlayerInput]</code> section. |
− | # Look for | ||
# Locate corresponding lines and replace them with these: | # Locate corresponding lines and replace them with these: | ||
Line 312: | Line 299: | ||
}} | }} | ||
− | ==Audio | + | |
+ | ===Custom commands and key binding fix=== | ||
+ | {{ii}} Frequently used commands can be streamlined by binding them to a specific key. | ||
+ | {{--}} Some keys cannot be mapped from game menu. Use this guide to rebind commands to your desired keys. | ||
+ | |||
+ | {{Fixbox|description=Custom command and key binding fix|ref={{cn|date=July 2016}}|fix= | ||
+ | # Open {{file|{{p|userprofile\Documents}}\My Games\Rise Of The Triad\ROTTGame\Config\ROTTGame.ini}} | ||
+ | # Look for the <code>[ROTTGame.ROTTPlayerInput]</code> section. | ||
+ | # Complex commands can be created in file {{file|ROTTInput.ini}} section <code>[Engine.PlayerInput]</code> and then bound to a key in {{file|ROTTGame.ini}} file. | ||
+ | Examples: | ||
+ | <pre>Bindings=(Name="F10",Command="Exit",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)</pre> | ||
+ | |||
+ | <pre>Bindings=(Name="NumPadThree",Command="MoveForward",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)</pre> | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} List of key names and more detailed guide can be found at [http://udn.epicgames.com/Three/KeyBinds.html#Special%20keys Epic Games website] | ||
+ | }} | ||
+ | |||
+ | {| class="mw-collapsible mw-collapsed wikitable" | ||
+ | |- | ||
+ | !colspan="2" | List of default commands | ||
+ | |- | ||
+ | ! Command !! Description | ||
+ | |- | ||
+ | | GBA_Use || Use | ||
+ | |- | ||
+ | | GBA_Jump || Jump | ||
+ | |- | ||
+ | | GBA_MoveForward || Forward | ||
+ | |- | ||
+ | | GBA_Backward || Backward | ||
+ | |- | ||
+ | | GBA_StrafeLeft || Left | ||
+ | |- | ||
+ | | GBA_StrafeRight || Right | ||
+ | |- | ||
+ | | GBA_Fire || Primary fire | ||
+ | |- | ||
+ | | GBA_AltFire || Secondary fire | ||
+ | |- | ||
+ | | GBA_PrevWeapon || Previous weapon | ||
+ | |- | ||
+ | | GBA_NextWeapon || Next weapon | ||
+ | |- | ||
+ | | GBA_SwitchWeaponX || Switch to weapon X (X = 1 to 5) | ||
+ | |- | ||
+ | | GBA_SwitchToBestWeapon || Select best weapon | ||
+ | |- | ||
+ | | GBA_Duck || Crouch | ||
+ | |- | ||
+ | | GBA_Reload || Reload | ||
+ | |- | ||
+ | | GBA_KnifeHit || Melee | ||
+ | |- | ||
+ | | GBA_ROTTTalk || Talk | ||
+ | |- | ||
+ | | GBA_RemoteRidicule || Remote ridicule | ||
+ | |- | ||
+ | | GBA_ShowScores || Show multiplayer scores | ||
+ | |} | ||
+ | |||
+ | ==Audio== | ||
{{Image|Rise of the Triad 2013 Audio.png|In-game audio settings.}} | {{Image|Rise of the Triad 2013 Audio.png|In-game audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
Line 327: | Line 375: | ||
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | |royalty free audio = always on | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 337: | Line 387: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
}} | }} | ||
==Network== | ==Network== | ||
+ | {{++}} GOG.com and Steam players can play multiplayer together.<ref name="ROTT 1.5.1">[https://steamcommunity.com/app/217140/discussions/0/611703999968415414/ ROTT 1.5.1 Crossplay Patch Released :: Rise of the Triad ROTT '13]</ref> | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
|local play = | |local play = | ||
Line 381: | Line 431: | ||
===Black screen on multi-monitor setups=== | ===Black screen on multi-monitor setups=== | ||
{{ii}} There seems to be an issue with multi-monitor setups where game fails to initialize video output. Disable all but one screen as a temporary fix. | {{ii}} There seems to be an issue with multi-monitor setups where game fails to initialize video output. Disable all but one screen as a temporary fix. | ||
− | {{ii}} Can be | + | {{ii}} Can be "fixed" by using {{key|Alt|Enter}} to enter windowed mode, then using {{key|Alt|Enter}} again to return once all intro videos played (switch back after the Unreal Engine video). |
==Issues fixed== | ==Issues fixed== | ||
Line 388: | Line 438: | ||
{{++}} See [[#Custom commands and key binding fix|Custom commands and key binding fix]] section for a fix. | {{++}} See [[#Custom commands and key binding fix|Custom commands and key binding fix]] section for a fix. | ||
− | ===Game crashes | + | ===Game crashes every time a quicksave is loaded=== |
− | {{Fixbox| | + | {{Fixbox|description=Re-enable texture streaming|ref={{cn|date=March 2017}}|fix= |
− | |||
# If you disabled texture streaming, Go to the [[#Game data|configuration files location]]. | # If you disabled texture streaming, Go to the [[#Game data|configuration files location]]. | ||
− | # Delete {{file|ROTTEngine.ini}} | + | # Delete {{file|ROTTEngine.ini}}. |
− | # Start up the game | + | # Start up the game to generate a new {{file|ROTTEngine.ini}}. |
}} | }} | ||
+ | |||
+ | ===Game crashes on start=== | ||
+ | Error message: "Failed to create the D3D9 Device! This can happen if the desktop is locked. Exiting..." | ||
+ | {{Fixbox|description=Disable fullscreen mode.}} | ||
==Other information== | ==Other information== | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 9 | + | |direct3d versions = 9.0c |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 411: | Line 464: | ||
|mantle support = | |mantle support = | ||
|mantle support notes = | |mantle support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
|shader model versions = 3 | |shader model versions = 3 | ||
|shader model notes = | |shader model notes = | ||
− | | | + | |windows 32-bit exe = true |
− | |64-bit | + | |windows 64-bit exe = true |
+ | |windows arm app = false | ||
+ | |windows exe notes = 64-bit added in patch 1.5.1.<ref name="ROTT 1.5.1"/> | ||
+ | |mac os x powerpc app = | ||
+ | |macos intel 32-bit app = unknown | ||
+ | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= unknown | ||
+ | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Line 441: | Line 505: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = XP | + | |minOS = XP, Vista |
− | |minCPU = 2.4 GHz Dual | + | |minCPU = 2.4 GHz Dual Core |
|minRAM = 2 GB | |minRAM = 2 GB | ||
|minHD = 7 GB | |minHD = 7 GB | ||
− | |minGPU = | + | |minGPU = Nvidia GeForce 8800 GT |
− | |minGPU2 = | + | |minGPU2 = ATI Radeon HD 3870 |
|minDX = 9.0c | |minDX = 9.0c | ||
+ | |minaudio = DirectX compatible | ||
− | |recOS = | + | |recOS = 7 |
− | |recCPU = 2.4 GHz Quad | + | |recCPU = 2.4 GHz Quad Core |
|recRAM = 4 GB | |recRAM = 4 GB | ||
|recHD = | |recHD = | ||
− | |recGPU = | + | |recGPU = Nvidia GeForce GTX 560 |
− | |recGPU2 = | + | |recGPU2 = AMD Radeon HD 6950 |
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 19:24, 20 April 2024
This page is for the 2013 remake. For the original game, see Rise of the Triad: Dark War.
Developers | |
---|---|
Interceptor Entertainment | |
Publishers | |
Apogee Entertainment | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | July 31, 2013 |
Reception | |
Metacritic | 67 |
IGDB | 67 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | FPS, Shooter |
Series | Rise of the Triad |
Rise of the Triad | |
---|---|
Rise of the Triad: Dark War | 1995 |
Return of the Triad | 2011 |
Rise of the Triad | 2013 |
Rise of the Triad: Ludicrous Edition | 2023 |
Rise of the Triad is a singleplayer and multiplayer first-person FPS and shooter game in the Rise of the Triad series.
General information
- Port Report: Rise of the Triad
- Hardcore Gaming 101 - Comprehensive feature on the series
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | Serial key for multiplayer shown in the game's library entry. | |||
Steam | ||||
GamersGate (unavailable) | ||||
Green Man Gaming (unavailable) |
Essential improvements
Skip intro videos
Skip intro videos[citation needed] |
---|
StartupMovies=Apogee_intro StartupMovies=interceptor_intro StartupMovies=UE3Logo StartupMovies=QconLoading to ;StartupMovies=Apogee_intro ;StartupMovies=interceptor_intro ;StartupMovies=UE3Logo ;StartupMovies=QconLoading |
Console
- Game features console access with some basic commands. Console is accessible via ~ or TAB key.
- To access all available commands type first letter and list of all commands that starts with this letter will appear.
- Some commands are considered as cheats. To enter cheat mode, to enter
dipstick
command to the console first. This will disable score and achievements for current level.
Turn off texture streaming
Run the game with the -DisableTexturePool command line argument[citation needed]
|
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Rise Of The Triad\ROTTGame\Config\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/217140/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Rise Of The Triad\ROTTGame\SaveData\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/217140/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Use Flawless Widescreen. May malfunction by displaying a black screen. | ||
Ultra-widescreen | See Ultra-widescreen. | ||
4K Ultra HD | See 4K Ultra HD. | ||
Field of view (FOV) | Slider with 60° - 120° range. See Field of view (FOV). | ||
Windowed | Press F11 for switching between fullscreen and windowed mode. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | The game uses MLAA anti-aliasing which cannot be disabled, despite there being an option for it. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Multiplayer is capped at 90 fps | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Ultra-widescreen
- Some people experience parts of menu screen to be shifted outside the monitor when using ultra-widescreen resolutions.
Changing resolution and fullscreen/windowed[citation needed] |
---|
|
4K Ultra HD
- The game seem to be using a fixed list of available display resolutions which top out at 2880x1800.
Set 4K resolution in game's configuration file(s) |
---|
Notes
|
Field of view (FOV)
- Although there is FOV slider, you can tweak FOV via console or configuration file.
- Flawless Widescreen supports this game.
- There is hard range limit to the FOV values. You can only set FOV in 20-120° range.
FOV tweak via console[citation needed] |
---|
|
FOV tweak via config file[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | See Mouse filtering | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Some menus do not work when using a gamepad. For an example, when pausing the game with the gamepad, the user must un-pause with the Esc key. | |
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion | By enabling Invert Mouse Y-axis. |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Mouse filtering
- Mouse acceleration seems to be turned off however there is mouse filtering turned on by default causing strange mouse behavior. See fix below.
Mouse filtering fix[citation needed] |
---|
|
Mouse aiming tweak
Mouse aiming tweak[1] |
---|
LookRightScale=0.000000 LookUpScale=0.000000 bEnableMouseSmoothing=False Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX Speed=2.0") Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY Speed=2.0") Bindings=(Name="LookUp",Command="Axis aLookUp Speed=+25.0 AbsoluteAxis=0") Bindings=(Name="LookDown",Command="Axis aLookUp Speed=-25.0 AbsoluteAxis=0") Bindings=(Name="GBA_TurnLeft",Command="Axis aBaseX Speed=-40.0 AbsoluteAxis=0") Bindings=(Name="GBA_TurnRight",Command="Axis aBaseX Speed=+40.0 AbsoluteAxis=0") |
Custom commands and key binding fix
- Frequently used commands can be streamlined by binding them to a specific key.
- Some keys cannot be mapped from game menu. Use this guide to rebind commands to your desired keys.
Custom command and key binding fix[citation needed] |
---|
Examples: Bindings=(Name="F10",Command="Exit",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="NumPadThree",Command="MoveForward",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Notes
|
List of default commands | |
---|---|
Command | Description |
GBA_Use | Use |
GBA_Jump | Jump |
GBA_MoveForward | Forward |
GBA_Backward | Backward |
GBA_StrafeLeft | Left |
GBA_StrafeRight | Right |
GBA_Fire | Primary fire |
GBA_AltFire | Secondary fire |
GBA_PrevWeapon | Previous weapon |
GBA_NextWeapon | Next weapon |
GBA_SwitchWeaponX | Switch to weapon X (X = 1 to 5) |
GBA_SwitchToBestWeapon | Select best weapon |
GBA_Duck | Crouch |
GBA_Reload | Reload |
GBA_KnifeHit | Melee |
GBA_ROTTTalk | Talk |
GBA_RemoteRidicule | Remote ridicule |
GBA_ShowScores | Show multiplayer scores |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | 7.1 audio is supported. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
- GOG.com and Steam players can play multiplayer together.[2]
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 16 | |||
Online play | 16 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
UDP | 7777 |
- This game supports Universal Plug and Play (UPnP) for automatic port configuration.
Issues unresolved
Black screen on multi-monitor setups
- There seems to be an issue with multi-monitor setups where game fails to initialize video output. Disable all but one screen as a temporary fix.
- Can be "fixed" by using Alt+↵ Enter to enter windowed mode, then using Alt+↵ Enter again to return once all intro videos played (switch back after the Unreal Engine video).
Issues fixed
Unable to bind some keys
- Game does not allow players to bind special keys (num keys, page up, down etc.) to commands.
- See Custom commands and key binding fix section for a fix.
Game crashes every time a quicksave is loaded
Re-enable texture streaming[citation needed] |
---|
|
Game crashes on start
Error message: "Failed to create the D3D9 Device! This can happen if the desktop is locked. Exiting..."
Disable fullscreen mode. |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | 64-bit added in patch 1.5.1.[2] |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Cutscenes | Bink Video | |
Multiplayer | RakNet, Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista | 7 |
Processor (CPU) | 2.4 GHz Dual Core | 2.4 GHz Quad Core |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 7 GB | |
Video card (GPU) | Nvidia GeForce 8800 GT ATI Radeon HD 3870 DirectX 9.0c compatible | Nvidia GeForce GTX 560 AMD Radeon HD 6950 |
Sound (audio device) | DirectX compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/217140/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (217140) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Mouse Acceleration Fix - Steam Community Discussions - last accessed on May 2023
- ↑ 2.0 2.1 ROTT 1.5.1 Crossplay Patch Released :: Rise of the Triad ROTT '13