Difference between revisions of "I.G.I.-2: Covert Strike"
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|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|March 3, 2003}} | {{Infobox game/row/date|Windows|March 3, 2003}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|igi-2-covert-strike|64}} | ||
|taxonomy = | |taxonomy = | ||
{{Infobox game/row/taxonomy/monetization | One-time game purchase }} | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
Line 15: | Line 17: | ||
{{Infobox game/row/taxonomy/perspectives | First-person }} | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
{{Infobox game/row/taxonomy/controls | Direct control }} | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
− | {{Infobox game/row/taxonomy/genres | FPS, Stealth }} | + | {{Infobox game/row/taxonomy/genres | Action, FPS, Shooter, Stealth }} |
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
{{Infobox game/row/taxonomy/art styles | Realistic }} | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
− | {{Infobox game/row/taxonomy/themes | Contemporary}} | + | {{Infobox game/row/taxonomy/themes | Contemporary }} |
{{Infobox game/row/taxonomy/series | Project I.G.I. }} | {{Infobox game/row/taxonomy/series | Project I.G.I. }} | ||
|steam appid = | |steam appid = | ||
|gogcom id = 1207658666 | |gogcom id = 1207658666 | ||
|hltb = 4586 | |hltb = 4586 | ||
+ | |igdb = i-dot-g-i-dot-2-covert-strike | ||
|strategywiki = | |strategywiki = | ||
|lutris = igi-2-covert-strike | |lutris = igi-2-covert-strike | ||
Line 48: | Line 51: | ||
{{Availability/row| ZOOM | igi-2-covert-strike | DRM-free | Delisted on March 31, 2023.<ref name="ZoomPlatformEADelisting">{{Refurl|url=https://www.zoom-platform.com/news/electronic-arts-codemasters-de-listing-notice|title=Electronic Arts - Codemasters De-Listing Notice|date=2023-03-21}}</ref> | | Windows | unavailable }} | {{Availability/row| ZOOM | igi-2-covert-strike | DRM-free | Delisted on March 31, 2023.<ref name="ZoomPlatformEADelisting">{{Refurl|url=https://www.zoom-platform.com/news/electronic-arts-codemasters-de-listing-notice|title=Electronic Arts - Codemasters De-Listing Notice|date=2023-03-21}}</ref> | | Windows | unavailable }} | ||
}} | }} | ||
+ | |||
+ | ===Demo=== | ||
{{ii}} A free demo version is available from [https://archive.org/details/I.g.i-2CovertStrikeDemo Archive.org]. | {{ii}} A free demo version is available from [https://archive.org/details/I.g.i-2CovertStrikeDemo Archive.org]. | ||
Line 102: | Line 107: | ||
|windowed notes = Toggle with {{key|Alt|Enter}}. | |windowed notes = Toggle with {{key|Alt|Enter}}. | ||
|borderless windowed = hackable | |borderless windowed = hackable | ||
− | |borderless windowed notes = Default mode in Windows 10. For true | + | |borderless windowed notes = Default mode in Windows 10. For true fullscreen, use [[dgVoodoo 2]]. |
|anisotropic = true | |anisotropic = true | ||
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = | |antialiasing notes = | ||
− | |upscaling = | + | |upscaling = false |
|upscaling tech = | |upscaling tech = | ||
|upscaling notes = | |upscaling notes = | ||
Line 193: | Line 198: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Czech | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = unknown | ||
+ | |notes = Fan translation - [https://www.abcgames.cz/?p=preklady_zobraz&id=5772 #1] | ||
+ | |fan = true | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 254: | Line 267: | ||
==Issues unresolved== | ==Issues unresolved== | ||
− | * | + | * EAX can't be enabled through Creative ALchemy (X-Fi). |
− | * The game filters very slight mouse movements, making it nearly impossible to perform very precise aiming on the medium-high mouse sensitivity (including the default mouse sensitivity). The issue is unresolved, and as a workaround, | + | * The game filters very slight mouse movements, making it nearly impossible to perform very precise aiming on the medium-high mouse sensitivity (including the default mouse sensitivity). The issue is unresolved, and as a workaround, lowering mouse sensitivity is recommended. |
− | * Rarely, after having used the tactical tools (Binoculars, Thermal vision), the game may re-open another tactical tool when | + | * Rarely, after having used the tactical tools (Binoculars, Thermal vision), the game may re-open another tactical tool when trying to close it, and once the player exits, they cannot fire or pick up firearms anymore. |
==Issues fixed== | ==Issues fixed== | ||
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===Level restart results in a softlock=== | ===Level restart results in a softlock=== | ||
− | {{ii}} Witnessed on multiple different machines, on modern operating systems (including Windows XP<ref>as tested on DELL Latitude C840, Windows XP SP3</ref> and 7) and on versions 1.2 and 1.3<ref>{{Refurl|url=https://www.gog.com/forum/i_g_i_2_covert_strike/mission_restart|title=gog.com|date=26 May 2023}}</ref> | + | {{ii}} Witnessed on multiple different machines, on modern operating systems (including Windows XP<ref>as tested on DELL Latitude C840, Windows XP SP3</ref> and 7) and on versions 1.2 and 1.3.<ref>{{Refurl|url=https://www.gog.com/forum/i_g_i_2_covert_strike/mission_restart|title=gog.com|date=26 May 2023}}</ref> |
{{Fixbox|description=Workaround 1|fix= | {{Fixbox|description=Workaround 1|fix= | ||
Line 283: | Line 296: | ||
{{Fixbox|description=Workaround 2|fix= | {{Fixbox|description=Workaround 2|fix= | ||
− | {{ii}} This workaround needs to be applied '''every''' time one needs to restart the level, detrimenting | + | # Pause the game ({{key|Esc}}). |
− | {{ii}} Applying this workaround too many times (about 10 or higher) seems to cause other in-game bugs, such as occasional random switching between windowed and | + | # Exit into the main menu. |
− | + | # Start the game, pick the level and choose "Restart" (or "Load" → "Restart level"). | |
− | + | # Wait for the game to reload. | |
− | + | ||
− | + | '''Notes''' | |
+ | {{ii}} This workaround needs to be applied '''every''' time one needs to restart the level, detrimenting gameplay experience substantially. | ||
+ | {{ii}} Applying this workaround too many times (about 10 or higher) seems to cause other in-game bugs, such as occasional random switching between windowed and fullscreen mode, no weapon glitch and others. | ||
}} | }} | ||
− | ===Game switches between | + | ===Game switches between windowed and fullscreen modes=== |
− | {{ii}} Occurs randomly and/or when navigating any game menus after playing for a while | + | {{ii}} Occurs randomly and/or when navigating any game menus after playing for a while. |
{{Fixbox|description=Workaround|fix= | {{Fixbox|description=Workaround|fix= | ||
− | # Wait/press | + | # Wait/press {{key|Enter}} until the game is in the preferred mode. |
− | # Press | + | # Press {{key|LAlt}}, then {{key|RAlt}}. The issue should get fixed. |
}} | }} | ||
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
− | |windows arm app = | + | |windows arm app = |
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
|macos intel 64-bit app = | |macos intel 64-bit app = | ||
− | |macos arm app = | + | |macos arm app = |
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
− | |linux arm app = | + | |linux arm app = |
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 11:27, 3 June 2024
Developers | |
---|---|
Innerloop Studios | |
Publishers | |
Codemasters | |
Re-release | Sold Out Software |
Release dates | |
Windows | March 3, 2003 |
Reception | |
Metacritic | 64 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter, Stealth |
Art styles | Realistic |
Themes | Contemporary |
Series | Project I.G.I. |
Project I.G.I. | |
---|---|
Project I.G.I.: I'm Going In | 2000 |
I.G.I.-2: Covert Strike | 2003 |
IGI: Origins | TBA |
Warnings
I.G.I.-2: Covert Strike is a singleplayer and multiplayer first-person action, FPS, shooter and stealth game in the Project I.G.I. series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SafeDisc 2 DRM[Note 1] | |||
GOG.com | Serial keys for multiplayer are shown in the game library entry; a request can be submitted to GOG support team if not found.[3] | |||
ZOOM Platform (unavailable) | Delisted on March 31, 2023.[4] |
Demo
- A free demo version is available from Archive.org.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\config.qvm[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\pc\savegames\[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Menu is always rendered at 640x480. | ||
Multi-monitor | |||
Ultra-widescreen | Hor+ | ||
4K Ultra HD | HUD scales poorly at higher resolutions. | ||
Field of view (FOV) | |||
Windowed | Toggle with Alt+↵ Enter. | ||
Borderless fullscreen windowed | Default mode in Windows 10. For true fullscreen, use dgVoodoo 2. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | The game filters very slight mouse movements, making it nearly impossible to perform very precise aiming on the medium-high mouse sensitivity (including the default mouse sensitivity). This can be resolved by installing 1.2 patch from here: http://igi2isfkinder.weebly.com/igi-2-stuff.html or limit fps to 60 or 80 via rivatuner statistic server. | |
Mouse input in menus | In some cases, mouse doesn't work in windowed mode. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Up to 7.0 with Creative ALchemy. Inject dsound.dll with Auto DLL Injector. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | Supports EAX, EAX 2 and EAX 3. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Fan translation - #1 | |||
French | ||||
German | ||||
Italian |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 16 | |||
Online play | 16 | GameSpy services have been shut down;[5] see GameSpy for workarounds. |
Issues unresolved
- EAX can't be enabled through Creative ALchemy (X-Fi).
- The game filters very slight mouse movements, making it nearly impossible to perform very precise aiming on the medium-high mouse sensitivity (including the default mouse sensitivity). The issue is unresolved, and as a workaround, lowering mouse sensitivity is recommended.
- Rarely, after having used the tactical tools (Binoculars, Thermal vision), the game may re-open another tactical tool when trying to close it, and once the player exits, they cannot fire or pick up firearms anymore.
Issues fixed
Graphics not being rendered correctly
Disable Software Vertex Processing[citation needed] |
---|
|
Level restart results in a softlock
- Witnessed on multiple different machines, on modern operating systems (including Windows XP[6] and 7) and on versions 1.2 and 1.3.[7]
Workaround 1 |
---|
|
Workaround 2 |
---|
Notes
|
Game switches between windowed and fullscreen modes
- Occurs randomly and/or when navigating any game menus after playing for a while.
Workaround |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | ME, XP |
Processor (CPU) | Intel Pentium III 700 MHz AMD Athlon 700 MHz |
Intel Pentium 4 1.2 GHz AMD Athlon 1.2 GHz |
System memory (RAM) | 128 MB | 512 MB |
Hard disk drive (HDD) | 1.5 GB | 1.9 GB |
Video card (GPU) | 32 MB of VRAM DirectX 8.1 compatible | 64 MB of VRAM |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ I.G.I 2: Covert Strike - Multiplayer key request - last accessed on 2021-06-13
- ↑ Electronic Arts - Codemasters De-Listing Notice - last accessed on 2023-03-21
- ↑ Pricing | GameSpy Technology
- ↑ as tested on DELL Latitude C840, Windows XP SP3
- ↑ gog.com - last accessed on 26 May 2023