Difference between revisions of "Ascend: Reborn"
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{{Infobox game | {{Infobox game | ||
|cover = Ascend Reborn cover.jpg | |cover = Ascend Reborn cover.jpg | ||
|developers = | |developers = | ||
− | {{Infobox game/row/developer|Signal Studios}} | + | {{Infobox game/row/developer|Signal Studios|Original}} |
− | {{Infobox game/row/developer|Outer Heaven| | + | {{Infobox game/row/developer|Outer Heaven|Reborn}} |
|publishers = | |publishers = | ||
− | {{Infobox game/row/ | + | {{Infobox game/row/publisher|Signal Studios|Original}} |
+ | {{Infobox game/row/publisher|Outer Heaven|Reborn}} | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|SigEngine}} | {{Infobox game/row/engine|SigEngine}} | ||
Line 36: | Line 36: | ||
|igdb = <!-- Only needs to be set if there is no IGDB reception row --> | |igdb = <!-- Only needs to be set if there is no IGDB reception row --> | ||
|lutris = | |lutris = | ||
− | |mobygames = | + | |mobygames = ascend-reborn |
|strategywiki = | |strategywiki = | ||
|wikipedia = Ascend: Hand of Kul | |wikipedia = Ascend: Hand of Kul | ||
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==Audio== | ==Audio== | ||
− | {{Image|Ascend Reborn - Audio and Controls settings.png|Audio and Controls | + | {{Image|Ascend Reborn - Audio and Controls settings.png|Audio and Controls settings}} |
{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
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|minGPU = Nvidia GeForce 9800 GT | |minGPU = Nvidia GeForce 9800 GT | ||
|minGPU2 = ATI Radeon HD 4830 | |minGPU2 = ATI Radeon HD 4830 | ||
− | | | + | |minGPU3 = Intel HD Graphics 4000 |
|minVRAM = 512 MB | |minVRAM = 512 MB | ||
|minDX = 9 | |minDX = 9 |
Latest revision as of 01:26, 17 January 2023
Developers | |
---|---|
Original | Signal Studios |
Reborn | Outer Heaven |
Publishers | |
Original | Signal Studios |
Reborn | Outer Heaven |
Engines | |
SigEngine | |
Release dates | |
Windows | May 20, 2014 |
Taxonomy | |
Monetization | Free-to-play |
Microtransactions | Currency, Infinite spend |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | ARPG |
Themes | Fantasy |
Ascend: Reborn is a singleplayer third-person ARPG game.
It was originally known as Ascend: Hand of Kul before the 2022 re-release.
General information
Availability
Monetization
Type | Notes |
---|---|
Free-to-play | The game is free-to-play. |
Microtransactions
Type | Notes |
---|---|
Cosmetic | In-game currency called Souls can be bought with real-world money. Souls can then be used to purchase in-game items. |
Infinite spend | No cap for Souls. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2113570/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2113570/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Progress is stored in the game's server. |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Scales with Texture Detail setting. | ||
Anti-aliasing (AA) | On/Off toggle. Method unknown. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | No remap and only 1 preset available. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, SFX, UI sliders. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | Not available in the 2022 Reborn re-release. | |||
German | Not available in the 2022 Reborn re-release. | |||
Italian | Not available in the 2022 Reborn re-release. | |||
Japanese | Not available in the 2022 Reborn re-release. | |||
Spanish | Not available in the 2022 Reborn re-release. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista SP2, 7 SP1 | |
Processor (CPU) | Intel Core i5-2300 AMD Phenom II X4 |
|
System memory (RAM) | 3 GB | 4 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce 9800 GT ATI Radeon HD 4830 Intel HD Graphics 4000 512 MB of VRAM DirectX 9 compatible | Nvidia GeForce GTX 560 AMD Radeon HD 7750 Intel HD Graphics 5000 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (2113570) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.