Difference between revisions of "Call to Power II"
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|developers = | |developers = | ||
{{Infobox game/row/developer|Activision}} | {{Infobox game/row/developer|Activision}} | ||
+ | {{Infobox game/row/developer|Mad Doc Software|Additional art}} | ||
|publishers = | |publishers = | ||
|engines = | |engines = | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|November 15, 2000}} | {{Infobox game/row/date|Windows|November 15, 2000}} | ||
− | |steam appid = | + | |reception = |
− | |gogcom | + | {{Infobox game/row/reception|Metacritic|call-to-power-ii|72}} |
− | |wikipedia = Call | + | {{Infobox game/row/reception|IGDB|call-to-power-ii|}} |
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Turn-based }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Bird's-eye view, Isometric }} | ||
+ | {{Infobox game/row/taxonomy/controls | Point and select }} | ||
+ | {{Infobox game/row/taxonomy/genres | 4X, TBS }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | Historical }} | ||
+ | {{Infobox game/row/taxonomy/series | Call to Power }} | ||
+ | |steam appid = 572050 | ||
+ | |gogcom id = 1207658838 | ||
+ | |hltb = 1489 | ||
+ | |igdb = call-to-power-ii | ||
+ | |lutris = call-to-power-2 | ||
+ | |strategywiki = Call to Power II | ||
+ | |mobygames = 2736 | ||
+ | |wikipedia = Call to Power II | ||
+ | |winehq = 4077 | ||
+ | |license = commercial | ||
}} | }} | ||
− | |||
− | ''' | + | {{Introduction |
− | + | |introduction = '''''Call to Power II''''' is a [[Glossary:4X|4X]] [[Glossary:TBS|turn-based strategy]] game released in November 2000 as the final game internally developed by [[Company:Activision|Activision]]. It dropped the ''Civilization'' prefix as a result of a licensing dispute with [[Company:MicroProse|MicroProse]] in the late 1990s. | |
+ | |||
+ | |release history = The game received a single [[#Patches|official patch]] post-release. In 2003, the developers publicly released the game's source code, which resulted in community projects improving the game. The most prominent such project is the [[#Apolyton CTP2 Edition|Apolyton CTP2 Edition]], which has become the most common way of playing the game. | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{mm}} [https://civilization.fandom.com/wiki/Civilization_Games_Wiki Civilization Wiki] - A detailed wiki for all Civilization games and their spin offs |
− | {{mm}} [ | + | {{mm}} [https://apolyton.net/forumdisplay.php/109-Call-to-Power-2 Apolyton Civilization Site's CTP2 section] - A huge forum dedicated to all Civilization games and their spin offs. Modifications for the game can be found here |
− | {{mm}} [ | + | {{GOG.com links|1207658838|call_to_power_2}} |
− | {{mm}} [http://www. | + | {{mm}} [https://steamcommunity.com/app/572050/discussions/ Steam Community Discussions] |
+ | {{mm}} [http://www.ctp2.info/ CTP2 Bureau - The Modding Knowledgebase] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | | + | {{Availability/row| Retail | | Disc | {{DRM|SafeDisc|2}} | | Windows }} |
− | {{Availability/row| GOG | call_to_power_2 | DRM-free |}} | + | {{Availability/row| GOG.com | call_to_power_2 | DRM-free | | | Windows }} |
+ | {{Availability/row| Steam | 572050 | Steam | | | Windows }} | ||
}} | }} | ||
==Essential improvements== | ==Essential improvements== | ||
− | + | {{Image|Call To Power II General.png|In-game general settings.}} | |
+ | |||
+ | ===Patches=== | ||
+ | [https://www.patches-scrolls.de/patch/744/7/20857 v1.1 patch] is the latest official version. | ||
+ | |||
===Apolyton CTP2 Edition=== | ===Apolyton CTP2 Edition=== | ||
A huge fan made patch/continuation for the game, it provides modern PC support, bug fixes, and AI improvements. | A huge fan made patch/continuation for the game, it provides modern PC support, bug fixes, and AI improvements. | ||
− | + | The related forum can be found [https://apolyton.net/forum/other-games/call-to-power-2/ctp2-source-code-project here]. The download link is currently broken, [https://web.archive.org/web/20140903223257/http://apolyton.net/local_links/jump/c-source-code-project-303/5288 this archive] should be used instead. | |
+ | |||
+ | A GitHub repository exists [https://github.com/civctp2/civctp2 here]. | ||
+ | |||
+ | {{mm}} [http://motmod.ctp2.info/ Modern Times Mod for Call To Power AE] | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|game}}\ctp2_program\ctp\userprofile.txt|{{p|game}}\ctp2_program\ctp\userkeymap.txt}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|game}}\ctp2_program\ctp\save}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes | + | |epic games launcher notes = |
− | | | + | |gog galaxy = false |
− | | | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
+ | |steam cloud = false | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | + | {{Image|Call To Power II Graphics.png|In-game graphics settings.}} | |
− | + | {{Image|Call To Power II Resolution.png|In-game screen resolution settings.}} | |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 85: | Line 129: | ||
|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = false | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
− | | | + | |60 fps = unknown |
− | | | + | |60 fps notes = |
− | | | + | |120 fps = unknown |
− | | | + | |120 fps notes = |
− | |color blind = | + | |hdr = false |
+ | |hdr notes = | ||
+ | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | + | {{Image|Call To Power II Remapping.png|In-game key map settings.}} | |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = n/a |
|acceleration option notes = | |acceleration option notes = | ||
+ | |mouse sensitivity = true | ||
+ | |mouse sensitivity notes = Labeled as '''Mouse Speed'''. | ||
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = false | |controller support = false | ||
|controller support notes = | |controller support notes = | ||
Line 112: | Line 165: | ||
|controller remap = unknown | |controller remap = unknown | ||
|controller remap notes = | |controller remap notes = | ||
+ | |controller sensitivity = unknown | ||
+ | |controller sensitivity notes= | ||
|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
+ | |controller hotplug = unknown | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = unknown | ||
+ | |haptic feedback notes = | ||
+ | |simultaneous input = unknown | ||
+ | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Sound, voice, music |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = false |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
|mute on focus lost = unknown | |mute on focus lost = unknown | ||
Line 132: | Line 223: | ||
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | |royalty free audio = always on | ||
+ | |royalty free audio notes = | ||
+ | }} | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = false | ||
+ | |notes = Retail only | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = false | ||
+ | |notes = Retail only; [https://www.compiware-forum.de/downloads/file/237-call-to-power-ii-german-patch/ download for digital versions]. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = false | ||
+ | |notes = Retail only | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Japanese | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = false | ||
+ | |notes = Retail only | ||
+ | |fan = | ||
+ | }} | ||
}} | }} | ||
==Network== | ==Network== | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = true |
− | |local play players = | + | |local play players = 2 |
+ | |local play modes = Hot seat | ||
|local play notes = | |local play notes = | ||
− | |lan play = | + | |lan play = true |
|lan play players = | |lan play players = | ||
+ | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = false |
|online play players = | |online play players = | ||
− | |online play | + | |online play modes = |
− | | | + | |online play notes = The official servers have been shut down. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
Line 174: | Line 301: | ||
|udp = | |udp = | ||
|upnp = | |upnp = | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = true | ||
+ | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = Miles Sound System | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = Earthlink | ||
+ | |multiplayer notes= | ||
}} | }} | ||
Line 191: | Line 371: | ||
|recHD = 600 MB | |recHD = 600 MB | ||
}} | }} | ||
+ | |||
+ | {{References}} |
Latest revision as of 21:50, 8 October 2023
Developers | |
---|---|
Activision | |
Additional art | Mad Doc Software |
Release dates | |
Windows | November 15, 2000 |
Reception | |
Metacritic | 72 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Turn-based |
Perspectives | Bird's-eye view, Isometric |
Controls | Point and select |
Genres | 4X, TBS |
Themes | Historical |
Series | Call to Power |
Call to Power | |
---|---|
Civilization: Call to Power | 1999 |
Call to Power II | 2000 |
Call to Power II is a 4X turn-based strategy game released in November 2000 as the final game internally developed by Activision. It dropped the Civilization prefix as a result of a licensing dispute with MicroProse in the late 1990s.
The game received a single official patch post-release. In 2003, the developers publicly released the game's source code, which resulted in community projects improving the game. The most prominent such project is the Apolyton CTP2 Edition, which has become the most common way of playing the game.
General information
- Civilization Wiki - A detailed wiki for all Civilization games and their spin offs
- Apolyton Civilization Site's CTP2 section - A huge forum dedicated to all Civilization games and their spin offs. Modifications for the game can be found here
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
- CTP2 Bureau - The Modding Knowledgebase
Availability
Essential improvements
Patches
v1.1 patch is the latest official version.
Apolyton CTP2 Edition
A huge fan made patch/continuation for the game, it provides modern PC support, bug fixes, and AI improvements.
The related forum can be found here. The download link is currently broken, this archive should be used instead.
A GitHub repository exists here.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\ctp2_program\ctp\userprofile.txt[Note 2] <path-to-game>\ctp2_program\ctp\userkeymap.txt[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/572050/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\ctp2_program\ctp\save[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/572050/pfx/[Note 3] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Labeled as Mouse Speed. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound, voice, music | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | Retail only | |||
German | Retail only; download for digital versions. | |||
Italian | Retail only | |||
Japanese | Retail only |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Hot seat |
||
LAN play | ||||
Online play | The official servers have been shut down. |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | |
Multiplayer | Earthlink |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98, ME, 2000 |
Processor (CPU) | Intel Pentium 166 MHz | Intel Pentium II 266 MHz |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 470 MB | 600 MB |
Video card (GPU) | 16-bit high colour video card 4 MB of VRAM |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
- ↑ 2.0 2.1 2.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (572050) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16