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Difference between revisions of "The Saboteur"

From PCGamingWiki, the wiki about fixing PC games
m
m
Line 15: Line 15:
 
|wikipedia    = The Saboteur
 
|wikipedia    = The Saboteur
 
}}
 
}}
 +
 +
'''Key points'''
 +
{{--}} Huge performance issues even on more modern systems.
  
 
==Availability==
 
==Availability==
 
{{Availability Table|
 
{{Availability Table|
{{Availability Table/row| [https://www.origin.com/en-us/store/buy/saboteur Origin] | {{ID|Origin}} | DRM: [[SecuROM]], 5 Machine Activation Limit.}}
+
{{Availability Table/row| [https://www.origin.com/en-us/store/buy/saboteur Origin] | {{ID|Origin}} | [[SecuROM]] DRM, limited to five activations per machine.}}
 
}}
 
}}
  
 
==Essential improvements==
 
==Essential improvements==
 +
===Skip intro videos===
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Instructions}}
 +
# Download [http://pcgamingwiki.com/wiki/Home these files], then go to <code>{{p|game}}\Electronic Arts\The Saboteur\Bink</code>.
 +
# Make a backup of the original files, extract then overwrite the videos with the edited ones.
 +
}}
 +
 
===Patches===
 
===Patches===
 
====[http://www.patches-scrolls.de/patch/4299/32967 Patch 1.3]====
 
====[http://www.patches-scrolls.de/patch/4299/32967 Patch 1.3]====
===Skip intro videos===
+
{{ii}} May slightly improve any performance issues on ATI/AMD cards.
Every time the game is started, either '''saboteur.bik''' or '''saboteur_de.bik''' is played, showing both EA and Pandemic logos.
 
 
 
The files, located in the installation folder, under the Bink sub-folder (usually ''C:\Program Files (x86)\Electronic Arts\The Saboteur\Bink\'') can be replaced with empty .bik files.
 
  
 
==Game data==
 
==Game data==
Line 69: Line 76:
 
|fov                        = false
 
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = true
+
|windowed                  = hackable
|windowed notes            =  
+
|windowed notes            = See [[#Windowed|Windowed]].
|borderless windowed        = false
+
|borderless windowed        = hackable
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
 
|anisotropic                = hackable
 
|anisotropic                = hackable
|anisotropic notes          = Can be forced in video card control panel.
+
|anisotropic notes          = Can be forced through the [[NVIDIA Control Panel#Forcing Anti-Aliasing/Anisotropic_Filtering|NVIDIA Control Panel]]/AMD Control Center.
 
|antialiasing              = false
 
|antialiasing              = false
|antialiasing notes        = No in-game or .ini option, and cannot be forced.
+
|antialiasing notes        =
 
|vsync                      = true
 
|vsync                      = true
|vsync notes                = Uses Triple-Buffering.
+
|vsync notes                = Always active. Uses Triple Buffering. See [[#Disabling Vsync|Vsync]] to disable.
 
|oculus rift                = unknown
 
|oculus rift                = unknown
 
|oculus rift notes          =  
 
|oculus rift notes          =  
 
|high frame rate            = false
 
|high frame rate            = false
|high frame rate notes      =  
+
|high frame rate notes      = FPS capped at 60.
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===[[Glossary:Borderless fullscreen windowed|Windowed]]===
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Through an ini change}}
 +
# Navigate to <code>%USERPROFILE%\My Documents\My Games\The Saboteur™\SaveGames</code>.
 +
# Open <code>config.ini</code>.
 +
# At the end of the file add <code>Windowed 1</code>.
 
}}
 
}}
  
Line 98: Line 113:
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|controller support        = true
 
|controller support        = true
|controller support notes  = See [[#Controller support|Controller support]].
+
|controller support notes  =  
 
|full controller          = true
 
|full controller          = true
|full controller notes    = Bypass launcher by opening "Saboteur.exe" instead
+
|full controller notes    =  
 
|controller remap          = true
 
|controller remap          = true
|controller remap notes    = Remap via "InputTemplates" file location in install location
+
|controller remap notes    = Remap via '''InputTemplates''' file location in install location
 
|invert controller y-axis  = true
 
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
Line 110: Line 125:
  
 
===[[Controller|Controller support]]===
 
===[[Controller|Controller support]]===
 +
====Incorrect mapping while driving====
 
[[Controller:Xbox 360 Controller|Xbox 360 Controller]]s are natively supported. However, starting the game with the controller plugged in or turned on results in incorrect controller mapping. To fix this, start the game with the controller disconnected/turned off until the game arrives at the Main Menu. There's no deadzone for the analog sticks, which makes menu navigation very sensitive.
 
[[Controller:Xbox 360 Controller|Xbox 360 Controller]]s are natively supported. However, starting the game with the controller plugged in or turned on results in incorrect controller mapping. To fix this, start the game with the controller disconnected/turned off until the game arrives at the Main Menu. There's no deadzone for the analog sticks, which makes menu navigation very sensitive.
  
Or
+
Replace the content within the file with the code found [http://pastebin.com/eSarckJU here]. This eliminates the need to disconnect/turn off the Xbox 360 Controller.
 
 
Edit the "InputTemplates" file, located within the install directory of the game and remove any reference that starts with "INPUT_PAD" under the "OTHER GAMEPAD" section. Or replace the content within the file with the code found [http://pastebin.com/eSarckJU here]. This eliminates the need to disconnect/turn off the Xbox 360 Controller.
 
  
 
==Audio settings==
 
==Audio settings==
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|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
|surround sound          = true
+
|surround sound          = false
|surround sound notes    = No in-game option, to enable configure speakers in Windows sound panel.
+
|surround sound notes    =  
 
|subtitles                = true
 
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
 
|mute on focus lost      = false
 
|mute on focus lost      = false
Line 132: Line 146:
 
}}
 
}}
  
==Other information==
+
{{L10n|content=
 +
{{L10n/switch
 +
|language  = English
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
|fan notes =
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
|fan notes =
 +
}}
 +
}}
  
The game has numerous issues with modern computers. It suffered from severe AMD (ATI at the time) incompatibilities, but most of them were fixed with both game and driver patches.
+
==Issues fixed==
 +
===Low performance on modern systems===
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Instructions}}
 +
# Navigate to <code>{{p|game}}\Electronic Arts\The Saboteur\Bink</code> and open <code>SaboteurLauncher.exe</code>.
 +
# Disable the game's shadows in the options menu.
  
However, the game still has CPU Affinity issues. To properly play The Saboteur in modern hardware, you need to:
+
'''Notes'''
 
+
{{ii}} On Windows, open the task manager and set the game's priority to '''Real Time'''.
* Manually add ''Windowed 1'' at the end of the config.ini file
+
{{ii}} Running the game with less cores will only end up with the game running even more poorly.  
* On "Windows Task Manager" Set "Process Priority" to High
+
}}
* Set "Processor Affinity" to only 2 real cores (if you have a quad core, the game will eventually crash. If you set it to only one core, the game will stutter).
 
 
 
These steps are [http://www.shacknews.com/article/61689/the-saboteur-pc-beta-patch official steps] to take to play the game.
 
  
 
==System requirements==
 
==System requirements==

Revision as of 16:08, 11 April 2014

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The Saboteur
The Saboteur cover
Developers
Pandemic Studios
Publishers
Electronic Arts
Engines
Odin
Release dates
Windows December 8, 2009
The Saboteur on Wikipedia

Key points

Huge performance issues even on more modern systems.

Availability

Template:Availability Table

Essential improvements

Skip intro videos

Instructions

Patches

Patch 1.3

May slightly improve any performance issues on ATI/AMD cards.

Game data

Configuration file(s) location

Template:Game data/row
System Location

Save game data location

Template:Game data/row
System Location

Save game cloud syncing

No save game cloud syncing information; you can edit this page to add it.

Video settings

Template:Video settings

Windowed

Instructions

Input settings

Template:Input settings

Controller support

Incorrect mapping while driving

Xbox 360 Controllers are natively supported. However, starting the game with the controller plugged in or turned on results in incorrect controller mapping. To fix this, start the game with the controller disconnected/turned off until the game arrives at the Main Menu. There's no deadzone for the analog sticks, which makes menu navigation very sensitive.

Replace the content within the file with the code found here. This eliminates the need to disconnect/turn off the Xbox 360 Controller.

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Italian

Issues fixed

Low performance on modern systems

Instructions

System requirements

Windows
Minimum Recommended
Operating system (OS) Win XP 32
Processor (CPU) Athlon 64 X2 Dual Core 4600+
Core 2 Duo E6320 1.86GHz
System memory (RAM)
Hard disk drive (HDD) 7 GB
Video card (GPU) Radeon HD 5550
GeForce 7800 GTX
512 MB of VRAM
DirectX 9.0c compatible

References