Difference between revisions of "Alien Breed 2: Assault"
From PCGamingWiki, the wiki about fixing PC games
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|anisotropic = hackable | |anisotropic = hackable | ||
|anisotropic notes = See [[#Anisotropic Filtering|Anisotropic Filtering]]. | |anisotropic notes = See [[#Anisotropic Filtering|Anisotropic Filtering]]. | ||
− | |antialiasing = | + | |antialiasing = hackable |
− | |antialiasing notes = | + | |antialiasing notes = See [[#Anti-aliasing For NVIDIA|Anti-aliasing For NVIDIA]]. |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 90: | Line 90: | ||
# Once you have set the anisotropic filtering to your liking save the file | # Once you have set the anisotropic filtering to your liking save the file | ||
# Right click on the file <code>AlienBreed2AssaultEngine.ini</code> and select <code>Properties</code> | # Right click on the file <code>AlienBreed2AssaultEngine.ini</code> and select <code>Properties</code> | ||
− | # Enable <code>Read-only</code> to prevent the game from overwriting the file. | + | # Enable <code>Read-only</code> to prevent the game from overwriting the file |
+ | }} | ||
+ | |||
+ | ===[[Glossary:Anti-aliasing For NVIDIA|Anti-aliasing For NVIDIA]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|**WARNING**: Only follow these steps if you're familiar with NVIDIA Inspector}} | ||
+ | # Head to <code>C:\Users\%UserProfile%\Documents\my games\UnrealEngine3\AlienBreed2AssaultGame\Config</code> | ||
+ | # Open the file <code>AlienBreed2AssaultEngine.ini</code> | ||
+ | # Locate <code>MaxMultisamples</code> and set it to <code>0</code> | ||
+ | # Right click on the file <code>AlienBreed2AssaultEngine.ini</code> and select <code>Properties</code> | ||
+ | # Enable <code>Read-only</code> to prevent the game from overwriting the file | ||
+ | # Download [http://www.guru3d.com/files_details/nvidia_inspector_download.html NVIDIA Inspector] | ||
+ | # Follow the tutorial on how to use NVIDIA Inspector [http://forums.guru3d.com/showthread.php?t=357956 here] and use the compatibility bit <code>0x00000041</code> for MSAA or <code>0x000000C1</code> for SGSAA | ||
}} | }} | ||
Revision as of 08:30, 9 April 2014
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Developers | |
---|---|
Team17 | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | September 22, 2010 |
Alien Breed | |
---|---|
Alien Breed | 1993 |
Alien Breed: Tower Assault | 1994 |
Alien Breed: Impact | 2010 |
Alien Breed 2: Assault | 2010 |
Alien Breed 3: Descent | 2010 |
General information
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/22650/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/22650/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Anisotropic Filtering
Instructions |
---|
Anti-aliasing For NVIDIA
Instructions |
---|
Input settings
Audio settings
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP2 | |
Processor (CPU) | 2.0+ GHz Single Core Processor | |
System memory (RAM) | ||
Hard disk drive (HDD) | 1.5 GB | |
Video card (GPU) | NVIDIA 6800 ATI Radeon X700 DirectX 9.0c compatible |
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