Difference between revisions of "Castle Crashers"
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Marioface5 (talk | contribs) (Confirmed mouse menu input.) |
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'''Key points''' | '''Key points''' | ||
− | {{++}} Runs on low-end hardware<ref>Tested by [[User:Nicereddy|Nicereddy]].</ref> | + | {{++}} Runs on low-end hardware<ref name="Nicereddy">Tested by [[User:Nicereddy|Nicereddy]].</ref> |
− | {{--}} Still uses the Xbox 360 button layout for instructions in-game<ref | + | {{--}} Still uses the Xbox 360 button layout for instructions in-game<ref name="Nicereddy" /> |
'''General information''' | '''General information''' |
Revision as of 22:25, 3 December 2013
Cover image missing, please upload it | |
Developers | |
---|---|
The Behemoth | |
Release dates | |
Windows | September 26, 2012 |
macOS (OS X) | September 26, 2012 |
Key points
General information
Availability
Game data
Configuration file and save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Issues fixed
Use controller and keyboard together
After Patch 1.3 you can now use the gamepad and keyboard together.[2]
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 250 MB | |
Video card (GPU) | Shader model 2.0 support |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.5 | 10.7 |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 300 MB | |
Video card (GPU) | Shader model 2.0 support |