Difference between revisions of "Tom Clancy's Splinter Cell: Blacklist"
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{{Infobox game/row/publisher|Ubisoft}} | {{Infobox game/row/publisher|Ubisoft}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine| | + | {{Infobox game/row/engine|Unreal Engine 2.5}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|August 20, 2013}} | {{Infobox game/row/date|Windows|August 20, 2013}} |
Revision as of 13:50, 12 September 2013
Cover image missing, please upload it | |
Developers | |
---|---|
Ubisoft Toronto | |
Publishers | |
Ubisoft | |
Engines | |
Unreal Engine 2.5 | |
Release dates | |
Windows | August 20, 2013 |
Splinter Cell | |
---|---|
Subseries of Tom Clancy | |
Splinter Cell | 2003 |
Splinter Cell: Pandora Tomorrow | 2004 |
Splinter Cell: Chaos Theory | 2005 |
Splinter Cell: Double Agent | 2006 |
Splinter Cell: Conviction | 2010 |
Splinter Cell: Blacklist | 2013 |
Key points
- Poor performance.[citation needed]
- Poorly implemented DirectX 11 features serve to kill FPS.[citation needed]
General information
Availability
Essential improvements
Skip intro videos
Instructions |
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Game data
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Input settings
Audio settings
Issues fixed
Crashes instantly at start up
Instructions |
---|
Can't connect to other players when purchased from different distribution platforms
Instructions |
---|
Can't switch to DirectX 9 mode
Instructions |
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Other information
Disable bloom and blur
Instructions |
---|