Difference between revisions of "Finger Jets: Phase Challenge"
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Revision as of 01:47, 12 April 2018
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Developers | |
---|---|
Josh Jaques | |
Release dates | |
Windows | April 24, 2018 |
macOS (OS X) | April 24, 2018 |
Linux | April 24, 2018 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | SP1 | |
Processor (CPU) | SSE2 instruction set support | |
System memory (RAM) | 1024 MB | |
Hard disk drive (HDD) | 50 MB | |
Video card (GPU) | DX10 (shader model 4.0) DirectX 10 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.9+ | |
Processor (CPU) | SSE2 instruction set support | |
System memory (RAM) | 1024 MB | |
Hard disk drive (HDD) | 50 MB | |
Video card (GPU) | DX10 (shader model 4.0) |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 12.04+ | SteamOS+ |
Processor (CPU) | DX10 (shader model 4.0) | |
System memory (RAM) | 1024 MB | |
Hard disk drive (HDD) | 50 MB | |
Video card (GPU) | DX10 (shader model 4.0) |