Difference between revisions of "Lone Survivor"
From PCGamingWiki, the wiki about fixing PC games
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Revision as of 10:48, 6 August 2013
General information
Availability
- A demo for the game can be found here.
Game data
Save game location
- This game does not follow the XDG Base Directory Specification on Linux.
Video settings
Windowed
- Before making changes to any files, it is advised to save backup copies.
Running Lone Survivor in windowed mode can be accomplished by editing the configuration file found at:
%install_dir%\META-INF\AIR\application.xml
Open this file in a text editor and find this section (may occur on lines 71 to 81).
<!-- The window's initial width in pixels. Optional. --> <!-- <width>640</width> --> <!-- The window's initial height in pixels. Optional. --> <!--<height>480</height> --> <!-- The window's initial x position. Optional. --> <!-- <x></x> --> <!-- The window's initial y position. Optional. --> <!-- <y></y> -->
Change this section to the following:
<!-- The window's initial width in pixels. Optional. --> <width>640</width> <!-- The window's initial height in pixels. Optional. --> <height>480</height> <!-- The window's initial x position. Optional. --> <x>0</x> <!-- The window's initial y position. Optional. --> <y>0</y>
- The numbers may be adjusted to change width, height, and position of the window.
- To return to fullscreen mode, revert the code section back to the original.
- In order for changes to take effect the game must be restarted.
- This method does not work on Mac OS X.
Input settings
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Windows XP | Windows 7 |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 150 MB | 300 MB |
Video card (GPU) | Any with hardware 3D acceleration | Nvidia 7900 / equivalent |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Mac OS X 10.6.8 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 300 MB | |
Video card (GPU) | Any with hardware 3D acceleration | Nvidia / AMD GPU with 256 MB or more |