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Difference between revisions of "F.E.A.R."

From PCGamingWiki, the wiki about fixing PC games
m (Added cleanup tag. Missing information. Few things should be rearranged.)
(Added missing sections, slight cleanup. Removed cleanup and added stub tag)
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{{cleanup}}
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{{stub}}
 
{{infobox
 
{{infobox
 
|cover          = FEAR.jpg
 
|cover          = FEAR.jpg
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{{mm}} [http://fear.wikia.com/wiki/F.E.A.R._Wiki Unofficial Wiki] for game series
 
{{mm}} [http://fear.wikia.com/wiki/F.E.A.R._Wiki Unofficial Wiki] for game series
 
{{mm}} [http://fear-community.org/ F.E.A.R. Combat Community]
 
{{mm}} [http://fear-community.org/ F.E.A.R. Combat Community]
 +
 +
== Availability ==
 +
{{Availability Table|
 +
{{Availability Table/row| [http://store.steampowered.com/app/21090/ Steam] | {{ID|Steam}} | }}
 +
{{Availability Table/row| [http://www.gamersgate.com/DD-FEAR/fear-first-encounter-assault-recon GamersGate] | {{ID|GamersGate}} | DRM: [[SecuROM]] }}
 +
}}
  
 
== Improvements ==
 
== Improvements ==
 
=== Patches ===
 
=== Patches ===
 
 
* [http://www.gamefront.com/files/6055139/fear_update_en_100_107_108_exe Patch 1.08 North America]
 
* [http://www.gamefront.com/files/6055139/fear_update_en_100_107_108_exe Patch 1.08 North America]
 
* [http://www.fileplanet.com/168651/160000/fileinfo/FEAR-Patch-v1.00/v1.07-to-v1.08-%5BUK-English%5D Patch 1.08 Europe]
 
* [http://www.fileplanet.com/168651/160000/fileinfo/FEAR-Patch-v1.00/v1.07-to-v1.08-%5BUK-English%5D Patch 1.08 Europe]
 +
 +
== Modding ==
 +
=== Official SDK ===
 +
* [http://www.shacknews.com/file/7916/fear-sdk-108 F.E.A.R. Public Tools] (Requires original game patched with version 1.08)
 +
 +
==Game data==
 +
{{Game Location Table|
 +
{{Game Location Table/row|Windows|%USERPROFILE%\My Documents\Monolith Productions\FEAR\Save\Profile000\SinglePlayer}}
 +
}}
 +
 +
=== [[Save game cloud syncing]] ===
 +
{{Save Game Cloud Syncing
 +
|steam_cloud            =false
 +
|steam_cloud_notes      =
 +
|origin                =
 +
|origin_notes          =
 +
|uplay                  =
 +
|uplay_notes            =
 +
|gamesave_manager      =true
 +
|gamesave_manager_notes =
 +
|gamestow              =
 +
|gamestow_notes        =
 +
|synctocloud            =
 +
|synctocloud_notes      =
 +
|square_enix            =
 +
|square_enix_notes      =
 +
}}
 +
 +
== Video settings ==
 +
{{Video Settings
 +
|wsgf_link                  =http://www.wsgf.org/node/252
 +
|widescreen_wsgf_award      =gold
 +
|multimonitor_wsgf_award    =silver
 +
|widescreen_resolution      =true
 +
|widescreen_resolution_notes=
 +
|multimonitor              =true
 +
|multimonitor_notes        =
 +
|fov                        =unknown
 +
|fov_notes                  =
 +
|windowed                  =unknown
 +
|windowed_notes            =
 +
|fullscreen                =unknown
 +
|fullscreen_notes          =
 +
|anisotropic                =unknown
 +
|anisotropic_notes          =
 +
|antialiasing              =unknown
 +
|antialiasing_notes        =
 +
|vsync                      =unknown
 +
|vsync_notes                =
 +
}}
 +
 +
== Input settings ==
 +
{{Input Settings
 +
|key_remap                  =unknown
 +
|key_remap_notes            =
 +
|acceleration_option        =unknown
 +
|acceleration_option_notes  =
 +
|controller_support        =false
 +
|controller_support_notes  =
 +
}}
  
 
== Issues and Fixes ==
 
== Issues and Fixes ==
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=== Game won't start/maps not loading ===
 
=== Game won't start/maps not loading ===
 
When hosting a LAN game as a [http://en.wikipedia.org/wiki/Game_server#Listen_server listen server] the game may hang at the map loading screen with the progress bar stuck at 0%. This can be resolved by hosting the game as a [http://en.wikipedia.org/wiki/Game_server#Dedicated_server dedicated server] and then joining with the FEAR Combat client<ref>http://fear-community.org/forums/topic/game-wont-startmaps-not-loading/</ref>.
 
When hosting a LAN game as a [http://en.wikipedia.org/wiki/Game_server#Listen_server listen server] the game may hang at the map loading screen with the progress bar stuck at 0%. This can be resolved by hosting the game as a [http://en.wikipedia.org/wiki/Game_server#Dedicated_server dedicated server] and then joining with the FEAR Combat client<ref>http://fear-community.org/forums/topic/game-wont-startmaps-not-loading/</ref>.
 
==Game data==
 
===Save game location===
 
{{Game Location Table|
 
{{Game Location Table/row|Save game location|%USERPROFILE%\My Documents\Monolith Productions\FEAR\Save\Profile000\SinglePlayer}}
 
}}
 
 
== Modding ==
 
=== Official SDK ===
 
* [http://www.shacknews.com/file/7916/fear-sdk-108 F.E.A.R. Public Tools] (Requires original game patched with version 1.08)
 
  
 
==System requirements==
 
==System requirements==
 
{{System Requirements
 
{{System Requirements
 
|OSfamily = Windows
 
|OSfamily = Windows
|minOS = Windows 2000 SP4, Windows XP SP3
+
 
|recOS = Windows 2000 SP4, Windows XP SP3
+
|minOS   = Windows 2000 SP4, Windows XP SP3
|minproc = Pentium 4 1.7 GHz or equivalent processor
+
|minproc = Pentium 4 1.7 GHz or equivalent processor
|recproc = Pentium 4 3.0 GHz or equivalent processor
+
|minmem   = 2 GB
|minmem = 2 GB
+
|minHD   = 5 GB
|recmem = 4 GB
+
|minGPU   = GeForce 4 Ti or equivalent with hardware T&L and pixel shader support
|minHD = 5 GB
+
|minGPU2 = ATI Radeon 9600 or equivalent with hardware T&L and pixel shader support
|minGPU = GeForce™ 4 Ti or equivalent with hardware T&L and pixel shader support
+
|minVRAM = 64
|minGPU2 = ATI® Radeon® 9600 or equivalent with hardware T&L and pixel shader support
+
 
|minVRAM = 64
+
|recproc  = Pentium 4 3.0 GHz or equivalent processor
|recGPU = Radeon® 9800 Pro or equivalent DirectX® 9 compliant video card with hardware T&L and pixel shader 2.0 support
+
|recmem  = 4 GB
|recVRAM = 256
+
|recGPU   = Radeon 9800 Pro or equivalent DirectX 9 compliant video card with hardware T&L and pixel shader 2.0 support
 +
|recVRAM = 256
 
}}
 
}}
 +
 +
{{References}}
  
 
[[Category:Windows]]
 
[[Category:Windows]]
 
{{References}}
 

Revision as of 23:46, 5 May 2013

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.

Template:Infobox

F.E.A.R.
F.E.A.R. 2005
F.E.A.R. Perseus Mandate 2007
F.E.A.R. 2: Project Origin 2009
F.E.A.R. 3 2011
F.E.A.R. Online 2014

Key points

Multiplayer is free to download and continues to be supported by the community.

General information

Steam Users' Forums for game series
Unofficial Wiki for game series
F.E.A.R. Combat Community

Availability

Template:Availability Table

Improvements

Patches

Modding

Official SDK

Game data

Template:Game Location Table

Save game cloud syncing

Template:Save Game Cloud Syncing

Video settings

Template:Video Settings

Input settings

Template:Input Settings

Issues and Fixes

TweakGuides has created a comprehensive guide for fixing issues in this game. It can be found here.

Logitech/FPS fix

Certain wired/wireless Logitech keyboards/mice will cause major FPS drops at random times. To fix this, open up the Start Menu, right-click Computer, select Manage. Go to Device Manager, and under Human Interface Devices, right-click and disable all HID-Compliant Devices. You will need to re-enable them after playing the game or you won't be able to use some keyboard keys like: volume control, play/pause, etc. To automate this process, you can use this script.

No Torch Glitch

At the beginning of Interval 03 - Escalation - Infiltration, the player must wait until they have control of the character before changing maps with the maphole command otherwise the torch will not be carried through for the rest of the game.

Multiplayer

The FEAR multiplayer master server was shut down on December 19, 2012[1]. The community has developed an unofficial patch for the game and is offering new FEAR Combat CD keys for free. The latest version of the community-supported FEAR Combat client and new CD keys can be obtained from the Fear Combat Community website.

Game won't start/maps not loading

When hosting a LAN game as a listen server the game may hang at the map loading screen with the progress bar stuck at 0%. This can be resolved by hosting the game as a dedicated server and then joining with the FEAR Combat client[2].

System requirements

Template:System Requirements


References