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Difference between revisions of "DiRT 3"

From PCGamingWiki, the wiki about fixing PC games
m (Set borderless fullscreen windowed status to unknown)
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{{:Colin McRae Rally (series)}}
 
{{:Colin McRae Rally (series)}}
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'''General information'''
 
'''General information'''
 
{{ii}} The game features full keyboard support but an [[Xbox 360 Controller]] is recommended.
 
{{ii}} The game features full keyboard support but an [[Xbox 360 Controller]] is recommended.
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==Improvements==
 
==Improvements==
 
 
===Utilities===
 
===Utilities===
 
A program named '''Dirt3FovChange''' allows the modification of the field of view of DiRT 3's in-game cameras.<ref name="nogrip">[http://www.nogripracing.com/forum/showpost.php?p=1382564&postcount=18 Nogripracing.com forum post where Dirt3FovChange was originally posted] (registration required to download)</ref> It serves as a frontend for another program called '''binXml''' whose purpose is to decrypt, edit and reencrypt the binary xml files the EGO engine uses to store the camera information.<ref>[http://ego-engine.wikispaces.com/BinXML BinXml page on ego-engine.wikispaces.com]</ref> Dirt3FovChange was originally posted as an archive containing binXml [http://www.Nogripracing.com/forum/showpost.php?p=1382564&postcount=18 here]. It has also been made available on the [http://forums.pcgamingwiki.com/viewtopic.php?f=23&t=229 PCGW forums]. See the [[#Field of view (FOV)|field of view]] section below for instructions.
 
A program named '''Dirt3FovChange''' allows the modification of the field of view of DiRT 3's in-game cameras.<ref name="nogrip">[http://www.nogripracing.com/forum/showpost.php?p=1382564&postcount=18 Nogripracing.com forum post where Dirt3FovChange was originally posted] (registration required to download)</ref> It serves as a frontend for another program called '''binXml''' whose purpose is to decrypt, edit and reencrypt the binary xml files the EGO engine uses to store the camera information.<ref>[http://ego-engine.wikispaces.com/BinXML BinXml page on ego-engine.wikispaces.com]</ref> Dirt3FovChange was originally posted as an archive containing binXml [http://www.Nogripracing.com/forum/showpost.php?p=1382564&postcount=18 here]. It has also been made available on the [http://forums.pcgamingwiki.com/viewtopic.php?f=23&t=229 PCGW forums]. See the [[#Field of view (FOV)|field of view]] section below for instructions.
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{{ii}}Some other non user-specific configuration files are stored with the game data. See the [[#Field of view (FOV)|Field of view (FOV)]] section for more information.
 
{{ii}}Some other non user-specific configuration files are stored with the game data. See the [[#Field of view (FOV)|Field of view (FOV)]] section for more information.
 +
 
===[[Save game cloud syncing]]===
 
===[[Save game cloud syncing]]===
 
{{Save Game Cloud Syncing
 
{{Save Game Cloud Syncing
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|gamesave_manager_notes =In the database.
 
|gamesave_manager_notes =In the database.
 
}}
 
}}
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==Video settings==
 
==Video settings==
 
{{Video Settings
 
{{Video Settings
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|vsync_notes                =
 
|vsync_notes                =
 
}}
 
}}
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===[[Field of view (FOV)]]===
 
===[[Field of view (FOV)]]===
 
<br>
 
 
'''Introduction'''
 
'''Introduction'''
  
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These files can be batch edited using '''Dirt3FovChange'''<ref name="nogrip"></ref>, although DLC cars may prove problematic as their data is reportedly stored in a different location.
 
These files can be batch edited using '''Dirt3FovChange'''<ref name="nogrip"></ref>, although DLC cars may prove problematic as their data is reportedly stored in a different location.
 
Conveniently, a backup of the binary files will be made in text format before attempting to modify them. This allows a quick restore of the most recent state.
 
Conveniently, a backup of the binary files will be made in text format before attempting to modify them. This allows a quick restore of the most recent state.
 
  
 
'''Notes about this fix:'''
 
'''Notes about this fix:'''
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}}
 
}}
 
  
 
'''Result'''
 
'''Result'''
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|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS   = Microsoft Windows XP, Vista or Windows 7
+
|minOS   = Windows XP, Vista or Windows 7
|recOS  = Microsoft Windows Vista or Windows 7
+
|minproc = AMD Athlon 64 X2 2.8 GHz, Intel Pentium D 2.8 GHz
|minproc = AMD Athlon 64 X2 2.8GHz, Intel Pentium D 2.8Ghz
+
|minmem   = 2 GB RAM  
|recproc = AMD Phenom II or Intel Core i7
+
|minHD   = 15 G
|minmem = 2 GB RAM
+
|minGPU   = ATI Radeon HD2000 or NVIDIA GeForce 8000
|recmem  = 3 GB RAM  
+
|minVRAM = 256 MB
|minHD   = 15GB HD space
 
|minGPU = ATI Radeon HD2000 or NVIDIA GeForce 8000
 
|minVRAM = 256 MB
 
|recVRAM = 1 GB
 
|recGPU =  AMD Radeon HD 6000 Series
 
  
 +
|recOS    = Windows Vista or Windows 7
 +
|recproc  = AMD Phenom II or Intel Core i7
 +
|recmem  = 3 GB RAM
 +
|recVRAM  = 1 GB
 +
|recGPU  = AMD Radeon HD 6000 Series
 
}}
 
}}
 +
 
{{References}}
 
{{References}}
 +
 +
[[Category:Windows]]

Revision as of 23:05, 17 April 2013

Template:Infobox Colin McRae Rally (series)

General information

The game features full keyboard support but an Xbox 360 Controller is recommended.

Availability

Template:Availability Table

All versions require Games for Windows Live.

Improvements

Utilities

A program named Dirt3FovChange allows the modification of the field of view of DiRT 3's in-game cameras.[1] It serves as a frontend for another program called binXml whose purpose is to decrypt, edit and reencrypt the binary xml files the EGO engine uses to store the camera information.[2] Dirt3FovChange was originally posted as an archive containing binXml here. It has also been made available on the PCGW forums. See the field of view section below for instructions.

Even though it was created specifically for DiRT 3, Dirt3FovChange could potentially be compatible with a variety of EGO-based racing games[3]. This can be further substantiated by the fact that binXml was originally designed to handle GRID's own encrypted xml files.

Game data

Template:Game Location Table

Some other non user-specific configuration files are stored with the game data. See the Field of view (FOV) section for more information.

Save game cloud syncing

Template:Save Game Cloud Syncing

Video settings

Template:Video Settings

Field of view (FOV)

Introduction

The parameters concerning the field of view as well as the point of view of each of the in-game cameras are stored in a binary file named cameras.xml. There is one such file for each car in the game. They are located with other car-related data in the subfolders of: \Steam\steamapps\common\DiRT 3\cars\models.

These files can be batch edited using Dirt3FovChange[1], although DLC cars may prove problematic as their data is reportedly stored in a different location. Conveniently, a backup of the binary files will be made in text format before attempting to modify them. This allows a quick restore of the most recent state.

Notes about this fix:

This method is reliable and stable: modifications can be made while inbetween races, no need to restart the game.
It is still a bit unwieldy, and finding the perfect point of view can be time-consuming.


How-to

Dirt3FovChange user interface.
Instructions

Result


Input settings

Template:Input Settings

System requirements

The game is optimised for AMD/ATI graphics cards.

Template:System Requirements


References