Difference between revisions of "Bionic Commando Rearmed"
From PCGamingWiki, the wiki about fixing PC games
(removed Games Republic) |
|||
Line 222: | Line 222: | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
|local play = true | |local play = true | ||
− | |local play players = | + | |local play players = 4 |
|local play modes = | |local play modes = | ||
|local play notes = 2 player co-op and up to 4 player local multiplayer. | |local play notes = 2 player co-op and up to 4 player local multiplayer. |
Revision as of 19:03, 16 January 2017
Developers | |
---|---|
GRIN | |
Publishers | |
Capcom | |
Engines | |
Diesel | |
Release dates | |
Windows | August 14, 2008 |
Bionic Commando | |
---|---|
Bionic Commando | 1988 |
Bionic Commando Rearmed | 2008 |
Bionic Commando (2009) | 2009 |
General information
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | DRM: SecuROM disc check.[1] | |||
GamersGate | DRM: SecuROM. | |||
Steam | ||||
Incorrect store name. See here for available options. |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/21680/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/21680/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Anti-aliasing (AA)
Instructions |
---|
Instructions |
---|
Input settings
- In order to use the keyboard controls, disconnect any controllers before launching the game
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | 2 player co-op and up to 4 player local multiplayer. | ||
LAN play | ||||
Online play |
Issues fixed
Refresh rate resets to 60 Hz
- After changing the in-game refresh rate to 120 or above, it will reset back to 60 the next time the game is launched.
Instructions |
---|
Instructions |
---|
Game does not start (Windows 10)
- The game crashes with a PhysX error message, or starts and closes with no error message.
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | OpenAL | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP2, Vista | |
Processor (CPU) | Intel Pentium IV 2.0 GHz AMD Athlon XP 2200+ |
|
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 650 MB | |
Video card (GPU) | Nvidia GeForce 6600 GT 128 MB of VRAM DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (21680) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.